Player Matchup

Xbalanque
Xbalanque
KenTran
Xbalanque
Level 158
God Stats
18W - 10L
1,500 SR
Queue Stats
365W - 382L
1,513 Elo+
Solo
Odin
Odin
PeetaForTheWin
Odin
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 70L
1,915 Elo+
Solo
Osiris
Osiris
eenknam
Osiris
Level 126
God Stats
3W - 4L
1,198 SR
Queue Stats
125W - 110L
1,714 Elo+
Party 1
Ganesha
Ganesha
nonspatial
Ganesha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 94L
1,742 Elo+
Party 1
Ra
Ra
xSedah
Ra
Level 157
God Stats
2W - 2L
1,198 SR
Queue Stats
18W - 19L
1,631 Elo+
Party 1
Team Averages
Level 141
1,379 SR
1,703 Elo+

VS

Team Averages
Level 131
1,606 SR
1,574 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RACHUITO
Cabrakan
Level 108
God Stats
1W - 3L
1,764 SR
Queue Stats
30W - 26L
1,611 Elo+
Party 2
Anhur
Anhur
Serna32Bihh
Anhur
Level 160
God Stats
19W - 21L
1,765 SR
Queue Stats
316W - 310L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
fadedc0lor
Gilgamesh
Level 106
God Stats
16W - 21L
1,487 SR
Queue Stats
41W - 40L
1,628 Elo+
Party 2
Atlas
Atlas
青风无痕
Atlas
Level 157
God Stats
10W - 12L
1,516 SR
Queue Stats
307W - 314L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KenTran
Xbalanque
14
9 / 1 / 2
8,173
681
13,242
7,363
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 3
7,681
640
3,524
5,036
4,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
eenknam
Osiris
14
7 / 0 / 3
8,174
681
9,516
8,212
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
nonspatial
Ganesha
11
0 / 1 / 7
6,891
574
2,990
10,425
7,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
1 / 2 / 4
6,906
576
4,269
5,008
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 1
6,830
569
6,668
9,128
4,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
RACHUITO
Cabrakan
10
1 / 2 / 2
5,966
497
3,844
8,058
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 0
5,991
499
2,268
9,205
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
fadedc0lor
Gilgamesh
12
0 / 4 / 0
6,958
580
3,908
8,906
5,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 3
5,565
464
4,996
12,681
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
4
4
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
1
0.63
W
Xbalanque
KenTran
Xbalanque
9
1
2
10
W
1
0
3
2.5
L
Cabrakan
RACHUITO
Cabrakan
1
2
2
1
L
1
5
0
0.2
W
Osiris
eenknam
Osiris
7
0
3
8.5
L
Gilgamesh
fadedc0lor
Gilgamesh
0
4
0
0
W
Ganesha
nonspatial
Ganesha
0
1
7
3.5
W
Ra
1
2
4
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
21,684
36,044
Taken
47,978
18,967
Mitigated
23,152
16,546
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,668
688
0
4,081
9,128
4,048
0
2,968
6,160
49,399
0
W
Xbalanque
KenTran
Xbalanque
13,242
6,183
0
2,889
7,363
2,034
0
1,673
5,690
0
54,235
W
3,524
1,311
0
1,250
5,036
4,430
0
589
4,447
0
41,353
L
Cabrakan
RACHUITO
Cabrakan
3,844
377
0
3,063
8,058
4,151
0
1,719
6,339
32,339
0
L
2,268
1,900
0
2,261
9,205
2,158
0
403
8,802
0
33,176
W
Osiris
eenknam
Osiris
9,516
3,168
0
3,464
8,212
4,174
0
3,027
5,185
0
58,018
L
Gilgamesh
fadedc0lor
Gilgamesh
3,908
1,425
0
2,011
8,906
5,652
0
0
8,906
0
42,692
W
Ganesha
nonspatial
Ganesha
2,990
659
1,961
4,111
10,425
7,053
30
6,151
4,274
14,177
0
W
Ra
4,269
234
731
2,140
5,008
1,276
0
4,068
940
45,589
0
L
4,996
1,524
251
3,165
12,681
7,143
0
2,169
10,512
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
31,310
402
Minions Killed
369
0
Camps Cleared
0
1,285,934
Distance Traveled
1,106,479
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,830
569
92
8
0
201,427
4
W
Xbalanque
8,173
681
104
9
0
233,977
3
W
Odin
7,681
640
94
8
0
254,934
2
L
Cabrakan
5,966
497
66
6
0
250,914
4
L
Anhur
5,991
499
71
6
0
201,716
2
W
Osiris
8,174
681
96
8
0
298,708
5
L
Gilgamesh
6,958
580
120
10
0
216,496
3
W
Ganesha
6,891
574
8
1
0
232,325
2
W
Ra
6,906
576
100
8
0
265,990
2
L
Atlas
5,565
464
20
2
0
235,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role