Player Matchup

Cthulhu
Cthulhu
LethalQueen
Cthulhu
Level 124
God Stats
27W - 46L
1,646 SR
Queue Stats
71W - 132L
1,327 Elo+
Party 1
Sol
Sol
Pusheen17
Sol
Level 16
God Stats
27W - 60L
1,147 SR
Queue Stats
27W - 63L
1,087 Elo+
Party 1
Tiamat
Tiamat
StoNeyJoey209
Tiamat
Level 102
God Stats
3W - 6L
1,491 SR
Queue Stats
611W - 818L
1,328 Elo+
Party 1
Team Averages
Level 81
1,428 SR
1,247 Elo+

VS

Team Averages
Level 132
1,507 SR
1,400 Elo+
Sobek
Sobek
Manda1or
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 112L
1,430 Elo+
Party 2
Awilix
Awilix
RYL Force
Awilix
Level 124
God Stats
2W - 0L
1,743 SR
Queue Stats
18W - 37L
1,304 Elo+
Party 2
Hel
Hel
SuddenEnd0
Hel
Level 117
God Stats
2W - 2L
1,279 SR
Queue Stats
212W - 291L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LethalQueen
Cthulhu
11
0 / 0 / 0
6,306
631
8,009
7,025
4,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
6,193
619
4,208
2,422
758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 2 / 0
6,267
627
4,743
3,598
2,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Manda1or
Sobek
11
0 / 0 / 3
7,261
726
3,556
15,724
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
RYL Force
Awilix
11
1 / 0 / 2
6,890
689
4,198
5,092
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
7,010
701
3,144
3,545
1,579

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LethalQueen
Cthulhu
0
0
0
0
W
Sobek
Manda1or
Sobek
0
0
3
1.5
L
0
1
0
0
W
Awilix
RYL Force
Awilix
1
0
2
2
L
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
10,898
13,045
Taken
24,361
8,339
Mitigated
17,414
1,923
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LethalQueen
Cthulhu
8,009
423
0
908
7,025
4,619
0
3,636
3,389
21,440
0
W
Sobek
Manda1or
Sobek
3,556
220
465
5,799
15,724
13,792
0
10,252
5,472
15,017
0
L
4,208
1,939
0
549
2,422
758
0
1,525
897
11,607
0
W
Awilix
RYL Force
Awilix
4,198
1,475
0
233
5,092
2,043
0
3,842
1,250
0
22,639
L
4,743
771
138
328
3,598
2,962
0
1,992
1,606
19,407
0
W
3,144
481
5,213
2,640
3,545
1,579
0
3,262
283
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,766
Gold Earned
21,161
90
Minions Killed
110
1
Camps Cleared
5
563,263
Distance Traveled
589,115
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,306
631
31
3
0
196,467
4
W
Sobek
7,261
726
24
2
0
183,713
3
L
Sol
6,193
619
16
2
0
176,213
0
W
Awilix
6,890
689
43
4
4
205,563
4
L
Tiamat
6,267
627
43
4
1
190,583
2
W
Hel
7,010
701
43
4
1
199,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role