Player Matchup

Amaterasu
Amaterasu
Charuzu Uzzu
Amaterasu
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 74L
1,593 Elo+
Party 2
Thoth
Thoth
Molè
Thoth
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
270W - 208L
1,600 Elo+
Party 2
Bakasura
Bakasura
Old Jams
Bakasura
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 29L
1,561 Elo+
Party 2
Zeus
Zeus
Plungerjim
Zeus
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
276W - 302L
1,581 Elo+
Solo
Skadi
Skadi
Spirit Robe
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,566 Elo+
Party 2
Team Averages
Level 126
1,543 SR
1,580 Elo+

VS

Team Averages
Level 98
1,500 SR
1,612 Elo+
Raijin
Raijin
Branloko
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 20L
1,590 Elo+
Party 1
Athena
Athena
Puckett
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 34L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
StraightSimpin
Kukulkan
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 46L
1,590 Elo+
Party 1
Neith
Neith
TigerpawTimmy
Neith
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 51L
1,699 Elo+
Solo
Osiris
Osiris
ToxicVibe
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charuzu Uzzu
Amaterasu
19
2 / 3 / 13
12,254
766
6,955
24,627
23,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Molè
Thoth
18
5 / 4 / 8
11,278
705
17,170
13,259
5,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Old Jams
Bakasura
17
2 / 3 / 12
11,454
716
9,885
17,922
14,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 2 / 7
12,586
787
26,493
10,611
5,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 7
11,299
706
10,767
10,805
5,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Branloko
Raijin
16
4 / 7 / 4
10,483
655
15,031
15,999
5,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Puckett
Athena
18
2 / 3 / 9
11,382
711
6,680
18,593
20,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
17
2 / 5 / 8
9,966
623
18,757
10,127
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 4 / 6
10,456
654
12,247
17,188
5,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ToxicVibe
Osiris
18
3 / 4 / 7
10,200
638
6,209
14,200
15,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
23
Kills
14
14
Deaths
23
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Raijin
Branloko
Raijin
4
7
4
0.86
W
Amaterasu
Charuzu Uzzu
Amaterasu
2
3
13
2.83
W
Thoth
Molè
Thoth
5
4
8
2.25
W
Bakasura
Old Jams
Bakasura
2
3
12
2.67
W
9
2
7
6.25
L
Athena
Puckett
Athena
2
3
9
2.17
W
5
2
7
4.25
L
Kukulkan
2
5
8
1.2
L
3
4
6
1.5
L
Osiris
ToxicVibe
Osiris
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
58,924
77,224
Taken
76,107
54,767
Mitigated
50,503
27,040
Healing
24,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Branloko
Raijin
15,031
626
1,697
3,396
15,999
5,668
0
10,784
4,599
32,758
0
W
Amaterasu
Charuzu Uzzu
Amaterasu
6,955
1,843
3,194
8,468
24,627
23,744
454
11,010
13,192
0
17,037
W
Thoth
Molè
Thoth
17,170
361
1,717
1,423
13,259
5,797
1,667
7,309
5,724
36,698
0
W
Bakasura
Old Jams
Bakasura
9,885
6,780
1,645
5,314
17,922
14,561
627
8,707
8,953
0
12,770
W
26,493
2,368
1,718
1,142
10,611
5,514
762
5,618
4,877
56,219
0
L
Athena
Puckett
Athena
6,680
1,590
513
4,569
18,593
20,746
396
9,241
8,579
9,511
0
W
10,767
4,564
1,063
1,356
10,805
5,151
3,085
6,723
4,010
0
21,384
L
Kukulkan
18,757
1,219
869
158
10,127
3,275
531
5,538
4,001
40,533
0
L
12,247
4,607
2,397
8,905
17,188
5,115
441
11,633
5,091
0
40,557
L
Osiris
ToxicVibe
Osiris
6,209
2,387
790
1,222
14,200
15,699
154
6,467
7,524
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
52,487
165
Minions Killed
162
0
Camps Cleared
0
1,612,220
Distance Traveled
1,477,764
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,483
655
25
2
0
258,561
3
W
Amaterasu
12,254
766
17
1
0
371,078
2
W
Thoth
11,278
705
32
2
0
337,074
4
W
Bakasura
11,454
716
30
2
0
289,999
2
W
Zeus
12,586
787
66
4
0
299,749
2
L
Athena
11,382
711
5
0
0
323,483
0
W
Skadi
11,299
706
20
1
0
314,320
0
L
Kukulkan
9,966
623
71
4
0
289,138
0
L
Neith
10,456
654
56
4
0
299,489
1
L
Osiris
10,200
638
5
0
0
307,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role