Player Matchup

Ah Muzen Cab
Ah Muzen Cab
bommerxd
Ah Muzen Cab
Level 124
God Stats
12W - 4L
1,500 SR
Queue Stats
235W - 255L
1,513 Elo+
Solo
Nu Wa
Nu Wa
deteldort
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,229 Elo+
Party 2
Nike
Nike
swish4245
Nike
Level 46
God Stats
9W - 5L
1,500 SR
Queue Stats
19W - 23L
1,279 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,340 Elo+

VS

Team Averages
Level 108
1,535 SR
1,504 Elo+
Chaac
Chaac
ProfessorKxNSxS
Chaac
Level 93
God Stats
8W - 4L
1,500 SR
Queue Stats
231W - 226L
1,519 Elo+
Party 1
Yemoja
Yemoja
Rizen Logic
Yemoja
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
StzyChz
Baron Samedi
Level 83
God Stats
41W - 28L
1,605 SR
Queue Stats
168W - 187L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
bommerxd
Ah Muzen Cab
14
5 / 1 / 8
9,659
805
14,131
10,020
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
deteldort
Nu Wa
14
5 / 3 / 10
9,487
791
11,810
5,778
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
14
6 / 1 / 8
9,704
809
11,175
8,851
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,940
662
7,060
16,492
8,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
0 / 3 / 2
7,922
660
1,538
9,226
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
StzyChz
Baron Samedi
13
3 / 9 / 1
8,610
718
7,124
14,066
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
4
5
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Yemoja
0
3
2
0.33
L
Baron Samedi
StzyChz
Baron Samedi
3
9
1
0.39
W
Ah Muzen Cab
bommerxd
Ah Muzen Cab
5
1
8
9
W
Nu Wa
deteldort
Nu Wa
5
3
10
3.33
W
Nike
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
15,722
24,649
Taken
39,784
13,405
Mitigated
19,692
7,899
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,060
1,350
51
4,308
16,492
8,165
0
4,888
11,280
322
32,331
L
Yemoja
1,538
399
3,324
2,199
9,226
7,626
0
3,605
5,400
6,233
0
L
Baron Samedi
StzyChz
Baron Samedi
7,124
81
1,441
2,677
14,066
3,901
58
3,498
10,294
23,310
0
W
Ah Muzen Cab
bommerxd
Ah Muzen Cab
14,131
4,753
0
4,720
10,020
3,856
1,687
3,093
6,927
0
56,966
W
Nu Wa
deteldort
Nu Wa
11,810
4,555
0
506
5,778
2,160
790
3,241
2,537
25,837
0
W
Nike
11,175
1,903
0
2,673
8,851
7,389
566
2,938
5,913
0
18,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
24,472
122
Minions Killed
130
7
Camps Cleared
2
693,492
Distance Traveled
504,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,940
662
66
6
2
184,787
1
L
Yemoja
7,922
660
21
2
0
151,207
0
L
Baron Samedi
8,610
718
43
4
0
168,086
1
W
Ah Muzen Cab
9,659
805
73
6
5
235,084
4
W
Nu Wa
9,487
791
29
2
1
216,310
0
W
Nike
9,704
809
20
2
1
242,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role