Player Matchup

Danzaburou
Danzaburou
PraiseBlaise
Danzaburou
Level 27
God Stats
2W - 2L
1,446 SR
Queue Stats
27W - 27L
1,393 Elo+
Party 1
Vulcan
Vulcan
imTooKeen
Vulcan
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 99L
1,451 Elo+
Party 1
Cerberus
Cerberus
wheeler_Walker
Cerberus
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 103L
1,451 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,431 Elo+

VS

Team Averages
Level 113
1,472 SR
1,445 Elo+
Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
the_real_shadys
Cthulhu
Level 85
God Stats
1W - 4L
1,417 SR
Queue Stats
31W - 49L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PraiseBlaise
Danzaburou
16
3 / 2 / 9
10,475
748
11,166
8,057
2,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
imTooKeen
Vulcan
16
7 / 3 / 6
10,790
771
18,016
8,878
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
14
4 / 3 / 9
10,151
725
6,963
14,089
12,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 3 / 5
9,523
680
4,766
13,566
3,980
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
 
Odin
12
2 / 5 / 2
9,287
663
5,953
10,919
6,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 3
10,315
737
10,347
19,981
16,479
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
8
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
5
1.17
L
Odin
 
Odin
2
5
2
0.6
W
Danzaburou
PraiseBlaise
Danzaburou
3
2
9
3.75
W
Vulcan
imTooKeen
Vulcan
7
3
6
3.33
L
4
6
3
0.92
W
Cerberus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
21,066
31,024
Taken
44,466
18,624
Mitigated
26,741
6,026
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,766
1,824
500
4,488
13,566
3,980
1,254
10,665
2,580
33,892
0
L
Odin
 
Odin
5,953
707
0
665
10,919
6,282
751
6,755
4,080
0
23,482
W
Danzaburou
PraiseBlaise
Danzaburou
11,166
5,071
0
1,206
8,057
2,858
1,890
4,662
3,395
0
36,342
W
Vulcan
imTooKeen
Vulcan
18,016
8,865
359
704
8,878
3,194
467
4,517
4,361
57,417
0
L
10,347
335
127
2,984
19,981
16,479
444
7,653
11,992
29,398
0
W
Cerberus
6,963
401
551
3,206
14,089
12,572
296
6,481
7,608
20,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
29,125
168
Minions Killed
133
6
Camps Cleared
5
744,069
Distance Traveled
700,115
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,523
680
60
4
1
227,504
2
L
Odin
9,287
663
30
2
3
214,290
2
W
Danzaburou
10,475
748
61
4
3
246,127
2
W
Vulcan
10,790
771
73
5
2
259,519
1
L
Cthulhu
10,315
737
43
3
1
258,321
0
W
Cerberus
10,151
725
34
2
1
238,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role