Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
BigDaddyBaccus
Cabrakan
Diamond V
Level 158
God Stats
17W - 16L
1,774 SR
Queue Stats
560W - 520L
2,044 MMR
Solo
Thoth
Thoth
Grandmaster
KP10
Thoth
Grandmaster
Level 160
God Stats
17W - 13L
1,628 SR
Queue Stats
292W - 188L
2,606 MMR
Party 3
Hou Yi
Hou Yi
Grandmaster
Ruedus
Hou Yi
Grandmaster
Level 108
God Stats
12W - 3L
1,814 SR
Queue Stats
137W - 67L
2,426 MMR
Party 3
Ymir
Ymir
Platinum III
Seγren
Ymir
Platinum III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
2,060 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,643 SR
2,127 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,553 SR
2,213 MMR
Agni
Agni
Diamond I
Bandy
Agni
Diamond I
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
319W - 270L
2,430 MMR
Party 2
Atlas
Atlas
Platinum II
EscapedApe
Atlas
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 23L
2,104 MMR
Solo
Ares
Ares
Platinum III
HollyKNN
Ares
Platinum III
Level 89
God Stats
7W - 13L
1,722 SR
Queue Stats
241W - 243L
1,877 MMR
Solo
Hachiman
Hachiman
Diamond II
Rukinder
Hachiman
Diamond II
Level 141
God Stats
1W - 2L
1,304 SR
Queue Stats
933W - 780L
2,381 MMR
Party 2
Da Ji
Da Ji
Diamond IV
Usxrper
Da Ji
Diamond IV
Level 149
God Stats
66W - 40L
1,738 SR
Queue Stats
585W - 501L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 2 / 1
11,965
630
10,003
16,875
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
19
5 / 3 / 8
12,198
642
11,507
15,992
11,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
KP10
Thoth
17
8 / 4 / 6
12,211
643
16,382
9,980
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Ruedus
Hou Yi
20
5 / 4 / 2
12,700
668
11,420
14,279
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Seγren
Ymir
15
1 / 4 / 5
9,703
511
6,658
21,439
20,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KaliAh Muzen CabGebBastet

VS

Bans
TiamatArtioCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bandy
Agni
16
1 / 8 / 3
9,501
500
7,929
10,332
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
16
1 / 1 / 9
9,687
510
10,525
20,698
19,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
16
1 / 6 / 0
9,346
492
6,296
16,506
16,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Rukinder
Hachiman
16
2 / 5 / 6
10,286
541
9,723
14,609
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Usxrper
Da Ji
16
12 / 5 / 1
10,436
549
14,237
13,845
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
24
Kills
17
17
Deaths
25
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
1
2.75
L
Agni
Bandy
Agni
1
8
3
0.31
W
Cabrakan
5
3
8
3
L
Atlas
1
1
9
5.5
L
Ares
1
6
0
0.17
W
Thoth
KP10
Thoth
8
4
6
2.75
W
Hou Yi
Ruedus
Hou Yi
5
4
2
1.5
L
Hachiman
Rukinder
Hachiman
2
5
6
1
W
Ymir
Seγren
Ymir
1
4
5
0.88
L
Da Ji
Usxrper
Da Ji
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
48,710
78,565
Taken
75,990
58,597
Mitigated
47,264
25,534
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,003
2,528
0
7,366
16,875
17,669
1,412
5,464
11,411
0
73,955
L
Agni
Bandy
Agni
7,929
713
0
945
10,332
2,539
0
6,535
3,797
72,274
0
W
Cabrakan
11,507
1,269
0
5,955
15,992
11,110
8
5,579
10,413
86,774
0
L
Atlas
10,525
3,727
3,081
4,865
20,698
19,791
0
11,539
8,976
38,115
0
L
Ares
6,296
468
61
3,728
16,506
16,280
0
3,906
12,002
50,133
0
W
Thoth
KP10
Thoth
16,382
573
44
2,896
9,980
3,505
0
4,418
5,562
83,273
0
W
Hou Yi
Ruedus
Hou Yi
11,420
6,637
0
6,947
14,279
5,655
1,888
3,032
11,247
0
110,161
L
Hachiman
Rukinder
Hachiman
9,723
5,325
0
4,289
14,609
3,240
0
3,488
11,075
0
67,465
W
Ymir
Seγren
Ymir
6,658
1,413
0
2,326
21,439
20,658
16
6,420
15,019
32,224
4,302
L
Da Ji
Usxrper
Da Ji
14,237
5,513
0
1,965
13,845
5,414
0
7,796
6,006
0
76,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
49,256
678
Minions Killed
502
0
Camps Cleared
0
1,808,856
Distance Traveled
1,736,611
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,965
630
140
7
0
364,212
4
L
Agni
9,501
500
133
7
0
351,606
8
W
Cabrakan
12,198
642
157
8
0
391,869
3
L
Atlas
9,687
510
35
2
0
371,439
6
L
Ares
9,346
492
100
5
0
301,338
2
W
Thoth
12,211
643
147
8
0
378,567
7
W
Hou Yi
12,700
668
190
10
0
326,981
2
L
Hachiman
10,286
541
135
7
0
338,250
5
W
Ymir
9,703
511
44
2
0
347,227
6
L
Da Ji
10,436
549
99
5
0
373,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role