Player Matchup

Medusa
Medusa
Ibeterr
Medusa
Level 106
God Stats
4W - 2L
1,324 SR
Queue Stats
277W - 268L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
ItsTheRealPooch
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,573 Elo+
Party 1
Da Ji
Da Ji
Kfc Crust4470
Da Ji
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 191L
1,700 Elo+
Party 1
Scylla
Scylla
Oaulu
Scylla
Level 160
God Stats
14W - 7L
1,407 SR
Queue Stats
171W - 159L
1,612 Elo+
Party 1
Ymir
Ymir
crylaughemoji
Ymir
Level 66
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 8L
1,681 Elo+
Party 1
Team Averages
Level 124
1,452 SR
1,635 Elo+

VS

Team Averages
Level 154
1,561 SR
1,626 Elo+
Artio
Artio
Its Frylock
Artio
Level 159
God Stats
2W - 0L
1,317 SR
Queue Stats
962W - 850L
1,653 Elo+
Solo
Hou Yi
Hou Yi
MFEARNYG
Hou Yi
Level 160
God Stats
4W - 7L
1,551 SR
Queue Stats
78W - 89L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
MrReesesXP
Erlang Shen
Level 149
God Stats
9W - 2L
1,710 SR
Queue Stats
278W - 229L
1,709 Elo+
Solo
Chiron
Chiron
cOUNT yUMP
Chiron
Level 149
God Stats
7W - 6L
1,489 SR
Queue Stats
83W - 71L
1,610 Elo+
Solo
Thanatos
Thanatos
guiccimayn
Thanatos
Level 154
God Stats
3W - 0L
1,736 SR
Queue Stats
43W - 27L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ibeterr
Medusa
13
1 / 5 / 0
7,878
492
3,650
9,682
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ItsTheRealPooch
Sun Wukong
15
0 / 4 / 0
8,727
545
6,371
17,246
10,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 6 / 1
8,301
519
5,010
13,182
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Oaulu
Scylla
14
3 / 3 / 1
8,683
543
9,463
6,972
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 1
6,277
392
2,072
15,005
9,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
10,244
640
10,845
10,826
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MFEARNYG
Hou Yi
18
7 / 2 / 3
11,038
690
10,544
9,847
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MrReesesXP
Erlang Shen
18
12 / 0 / 3
10,987
687
14,093
11,067
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
cOUNT yUMP
Chiron
15
2 / 2 / 7
9,710
607
6,482
10,067
3,026
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
guiccimayn
Thanatos
15
3 / 1 / 6
9,029
564
7,460
9,807
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
26
26
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ibeterr
Medusa
1
5
0
0.2
W
2
0
2
3
L
Sun Wukong
ItsTheRealPooch
Sun Wukong
0
4
0
0
L
1
6
1
0.25
W
Hou Yi
MFEARNYG
Hou Yi
7
2
3
4.25
W
Erlang Shen
MrReesesXP
Erlang Shen
12
0
3
13.5
L
Scylla
Oaulu
Scylla
3
3
1
1.17
W
Chiron
cOUNT yUMP
Chiron
2
2
7
2.75
L
0
8
1
0.06
W
Thanatos
guiccimayn
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
49,424
62,087
Taken
51,614
26,576
Mitigated
30,176
15,897
Healing
31,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ibeterr
Medusa
3,650
2,155
0
2,033
9,682
1,528
0
0
9,682
0
48,701
W
10,845
1,444
459
7,022
10,826
12,580
156
0
10,826
68,974
0
L
Sun Wukong
ItsTheRealPooch
Sun Wukong
6,371
1,468
0
8,646
17,246
10,231
0
9,771
6,401
0
64,518
L
5,010
1,441
0
3,438
13,182
4,147
0
0
13,182
0
46,067
W
Hou Yi
MFEARNYG
Hou Yi
10,544
5,280
0
4,722
9,847
3,222
693
2,198
7,649
0
87,153
W
Erlang Shen
MrReesesXP
Erlang Shen
14,093
7,245
0
5,537
11,067
6,540
0
2,799
8,268
0
87,589
L
Scylla
Oaulu
Scylla
9,463
718
0
630
6,972
1,018
0
0
6,972
63,373
0
W
Chiron
cOUNT yUMP
Chiron
6,482
2,046
261
4,111
10,067
3,026
397
3,802
6,265
0
60,344
L
2,072
561
0
1,150
15,005
9,652
54
0
15,005
10,488
0
W
Thanatos
guiccimayn
Thanatos
7,460
2,108
0
9,320
9,807
4,808
0
2,736
6,970
0
64,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
51,008
490
Minions Killed
628
0
Camps Cleared
0
1,467,953
Distance Traveled
1,668,857
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,878
492
104
7
0
301,542
3
W
Artio
10,244
640
148
9
0
351,992
3
L
Sun Wukong
8,727
545
150
9
0
295,770
0
L
Da Ji
8,301
519
94
6
0
304,256
3
W
Hou Yi
11,038
690
154
10
0
283,640
3
W
Erlang Shen
10,987
687
121
8
0
370,909
4
L
Scylla
8,683
543
125
8
0
311,304
2
W
Chiron
9,710
607
121
8
0
308,806
6
L
Ymir
6,277
392
17
1
0
255,081
0
W
Thanatos
9,029
564
84
5
0
353,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role