Player Matchup

Apollo
Apollo
DNigth1
Apollo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,353 Elo+
Party 1
Scylla
Scylla
MX Sp3cTr3
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,487 Elo+
Party 1
Ravana
Ravana
RangerGrisT4
Ravana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 1
Bellona
Bellona
Shmockk1
Bellona
Level 35
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 23L
1,324 Elo+
Solo
Cliodhna
Cliodhna
Sr Borrachales
Cliodhna
Level 63
God Stats
1W - 6L
1,113 SR
Queue Stats
10W - 14L
1,400 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,392 Elo+

VS

Team Averages
Level 64
1,508 SR
1,474 Elo+
Jormungandr
Jormungandr
AlexxAlice
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,741 Elo+
Party 2
Izanami
Izanami
DADDYCAFFEINE
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,395 Elo+
Party 2
Loki
Loki
NinjaToad13
Loki
Level 42
God Stats
14W - 11L
1,590 SR
Queue Stats
249W - 289L
1,440 Elo+
Solo
Sol
Sol
X_Chuyitodios_X
Sol
Level 37
God Stats
8W - 9L
1,448 SR
Queue Stats
205W - 203L
1,401 Elo+
Solo
Mulan
Mulan
daddycheetos
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DNigth1
Apollo
9
2 / 0 / 8
5,660
629
2,977
4,671
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MX Sp3cTr3
Scylla
9
0 / 0 / 3
5,482
609
2,756
3,894
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
10
7 / 1 / 2
6,279
698
5,392
4,169
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Shmockk1
Bellona
10
2 / 1 / 0
5,936
660
2,291
4,426
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
9
5 / 1 / 2
5,726
636
2,555
4,092
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexxAlice
Jormungandr
7
1 / 4 / 1
4,704
523
1,974
6,656
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
6
1 / 7 / 0
4,219
469
1,999
6,760
1,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 2 / 0
4,756
528
1,887
4,607
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,777
531
2,361
5,842
2,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
4,033
448
818
2,188
508
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlexxAlice
Jormungandr
1
4
1
0.38
L
Izanami
1
7
0
0.14
W
Apollo
DNigth1
Apollo
2
0
8
6
W
Scylla
MX Sp3cTr3
Scylla
0
0
3
1.5
L
1
2
0
0.5
W
Ravana
7
1
2
8
W
Bellona
Shmockk1
Bellona
2
1
0
2
W
Cliodhna
5
1
2
6
L
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
9,039
21,252
Taken
26,053
7,770
Mitigated
7,184
7,673
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlexxAlice
Jormungandr
1,974
264
0
231
6,656
2,495
209
508
6,100
9,113
0
L
Izanami
1,999
1,020
0
833
6,760
1,060
536
0
6,760
0
15,467
W
Apollo
DNigth1
Apollo
2,977
2,208
0
1,370
4,671
1,187
356
826
3,766
0
25,966
W
Scylla
MX Sp3cTr3
Scylla
2,756
168
283
1,669
3,894
999
637
1,273
2,569
24,979
0
L
1,887
480
0
780
4,607
1,038
0
182
4,365
0
22,394
W
Ravana
5,392
969
0
1,844
4,169
1,358
384
1,030
3,089
0
31,566
W
Bellona
Shmockk1
Bellona
2,291
198
0
1,499
4,426
2,927
1,355
0
4,426
0
30,964
W
Cliodhna
2,555
334
0
1,008
4,092
1,299
0
997
3,067
0
19,155
L
2,361
412
171
1,854
5,842
2,083
0
1,768
3,884
20,989
0
L
818
138
0
0
2,188
508
0
0
2,188
0
7,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
22,489
267
Minions Killed
170
0
Camps Cleared
0
939,597
Distance Traveled
838,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,704
523
19
2
0
185,442
1
L
Izanami
4,219
469
27
3
0
177,803
0
W
Apollo
5,660
629
50
6
0
184,936
2
W
Scylla
5,482
609
51
6
0
178,726
0
L
Loki
4,756
528
49
5
0
200,264
0
W
Ravana
6,279
698
54
6
0
193,792
3
W
Bellona
5,936
660
65
7
0
183,747
0
W
Cliodhna
5,726
636
47
5
0
198,396
0
L
Sol
4,777
531
52
6
0
173,316
4
L
Mulan
4,033
448
23
3
0
101,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role