Player Matchup

Ganesha
Ganesha
DiatribeGamer
Ganesha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 124L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
HasidicRed
Zhong Kui
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 195L
1,711 Elo+
Party 3
Danzaburou
Danzaburou
Randdom Luck
Danzaburou
Level 99
God Stats
1W - 2L
1,715 SR
Queue Stats
96W - 101L
1,329 Elo+
Party 2
Artemis
Artemis
TrigonsMage
Artemis
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 111L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
WraithOfCarnage
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 148L
1,711 Elo+
Party 3
Team Averages
Level 93
1,543 SR
1,557 Elo+

VS

Team Averages
Level 64
1,544 SR
1,538 Elo+
Olorun
Olorun
 
Olorun
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LastPremonition
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
UnfilteredJoJo
Bakasura
Level 37
God Stats
1W - 0L
1,506 SR
Queue Stats
27W - 15L
1,779 Elo+
Party 1
Osiris
Osiris
Xanibar
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
grimm-reaper11
Cthulhu
Level 109
God Stats
12W - 1L
1,715 SR
Queue Stats
305W - 341L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 5 / 8
7,100
710
4,527
16,483
14,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
HasidicRed
Zhong Kui
12
1 / 5 / 6
7,244
724
9,529
10,383
6,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Randdom Luck
Danzaburou
14
6 / 4 / 3
8,854
885
13,930
9,787
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
TrigonsMage
Artemis
14
2 / 4 / 6
7,960
796
11,104
10,145
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
WraithOfCarnage
Baron Samedi
13
1 / 4 / 9
7,626
763
6,164
8,655
5,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 3 / 13
8,821
882
8,968
10,187
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 17
8,792
879
6,224
14,213
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
5 / 1 / 12
8,742
874
10,882
8,304
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Xanibar
Osiris
15
5 / 3 / 15
8,776
878
6,962
10,020
9,434
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 14
9,264
926
15,765
15,188
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
10
Kills
22
22
Deaths
12
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
13
3.17
L
Ganesha
0
5
8
0.8
L
Zhong Kui
HasidicRed
Zhong Kui
1
5
6
0.8
W
3
3
17
3.83
L
Danzaburou
Randdom Luck
Danzaburou
6
4
3
1.88
L
Artemis
TrigonsMage
Artemis
2
4
6
1.25
W
Bakasura
5
1
12
11
L
Baron Samedi
WraithOfCarnage
Baron Samedi
1
4
9
1.38
W
Osiris
Xanibar
Osiris
5
3
15
4.17
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,254
Damage
48,801
55,453
Taken
57,912
37,007
Mitigated
45,155
12,756
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,968
4,326
2,255
3,613
10,187
4,760
1,601
3,372
6,815
29,916
0
L
Ganesha
4,527
233
446
2,408
16,483
14,774
318
8,420
6,088
10,162
0
L
Zhong Kui
HasidicRed
Zhong Kui
9,529
1,196
735
1,878
10,383
6,808
625
5,227
4,563
14,946
0
W
6,224
88
1,303
3,483
14,213
17,279
252
5,080
9,133
10,400
0
L
Danzaburou
Randdom Luck
Danzaburou
13,930
5,433
129
2,067
9,787
4,796
493
5,117
4,190
0
24,790
L
Artemis
TrigonsMage
Artemis
11,104
4,033
0
1,252
10,145
4,810
817
5,106
4,358
0
19,228
W
Bakasura
10,882
7,022
2,950
4,036
8,304
3,765
2,040
3,341
4,963
0
13,299
L
Baron Samedi
WraithOfCarnage
Baron Samedi
6,164
929
2,840
1,001
8,655
5,819
297
6,276
2,274
13,528
0
W
Osiris
Xanibar
Osiris
6,962
1,339
1,003
1,324
10,020
9,434
708
2,950
7,070
0
11,225
W
15,765
635
1,274
5,209
15,188
9,917
441
5,477
9,711
25,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
44,395
80
Minions Killed
103
0
Camps Cleared
0
803,082
Distance Traveled
1,009,363
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,821
882
48
5
0
162,196
2
L
Ganesha
7,100
710
0
0
0
170,497
0
L
Zhong Kui
7,244
724
12
1
0
147,433
0
W
Sobek
8,792
879
5
1
0
201,229
0
L
Danzaburou
8,854
885
23
2
0
161,279
0
L
Artemis
7,960
796
25
3
0
165,816
1
W
Bakasura
8,742
874
18
2
0
236,650
0
L
Baron Samedi
7,626
763
20
2
0
158,057
0
W
Osiris
8,776
878
7
1
0
209,048
3
W
Cthulhu
9,264
926
25
3
0
200,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role