Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Spìcy
Thoth
Level 160
God Stats
8W - 6L
1,999 SR
Queue Stats
248W - 185L
1,537 Elo+
Solo
Sobek
Sobek
VZHLEY
Sobek
Level 125
God Stats
21W - 19L
1,147 SR
Queue Stats
293W - 298L
1,520 Elo+
Solo
Hachiman
Hachiman
blobadobglob
Hachiman
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 246L
1,483 Elo+
Solo
Geb
Geb
goatyslaya
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,360 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,480 Elo+

VS

Team Averages
Level 91
1,472 SR
1,342 Elo+
Chang'e
Chang'e
FatCharlie
Chang'e
Level 125
God Stats
25W - 22L
1,392 SR
Queue Stats
252W - 244L
1,481 Elo+
Solo
Bellona
Bellona
IPlayBeach
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,148 Elo+
Party 1
Set
Set
JKemlo
Set
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,148 Elo+
Party 1
Ares
Ares
JobeWatson2012
Ares
Level 106
God Stats
62W - 54L
1,251 SR
Queue Stats
373W - 457L
1,491 Elo+
Solo
Cernunnos
Cernunnos
riyaz_
Cernunnos
Level 156
God Stats
17W - 13L
1,719 SR
Queue Stats
567W - 536L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 3 / 4
10,038
558
8,267
13,945
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Spìcy
Thoth
16
5 / 3 / 1
9,991
555
5,752
8,545
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
VZHLEY
Sobek
15
3 / 3 / 2
9,462
526
12,220
14,129
13,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
blobadobglob
Hachiman
14
0 / 6 / 2
8,548
475
3,883
9,579
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 4
8,492
472
3,396
12,860
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FatCharlie
Chang'e
16
3 / 1 / 6
10,107
562
6,839
8,386
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
IPlayBeach
Bellona
13
0 / 6 / 0
7,620
423
2,571
9,888
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
JKemlo
Set
16
2 / 5 / 9
9,567
532
4,680
15,353
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 6
10,194
566
9,385
14,143
15,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
riyaz_
Cernunnos
20
10 / 1 / 2
12,552
697
13,229
10,283
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
15
Kills
19
19
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
4
2.33
W
Chang'e
FatCharlie
Chang'e
3
1
6
6
W
Bellona
IPlayBeach
Bellona
0
6
0
0
W
Set
JKemlo
Set
2
5
9
1.3
W
4
2
6
3.5
L
Thoth
Spìcy
Thoth
5
3
1
1.83
L
Sobek
VZHLEY
Sobek
3
3
2
1.33
L
Hachiman
blobadobglob
Hachiman
0
6
2
0.17
L
2
4
4
1
W
Cernunnos
riyaz_
Cernunnos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
36,704
59,058
Taken
58,053
31,192
Mitigated
36,026
12,579
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,267
4,110
0
2,008
13,945
4,148
589
2,176
11,735
0
83,392
W
Chang'e
FatCharlie
Chang'e
6,839
76
1,941
3,648
8,386
2,212
27
3,008
5,378
73,780
0
W
Bellona
IPlayBeach
Bellona
2,571
254
0
267
9,888
7,165
270
5,733
4,155
6,888
23,900
W
Set
JKemlo
Set
4,680
2,062
0
4,670
15,353
7,053
0
6,407
8,946
0
55,337
W
9,385
468
186
3,901
14,143
15,435
0
5,499
8,644
31,229
0
L
Thoth
Spìcy
Thoth
5,752
368
0
1,456
8,545
2,045
0
3,576
4,705
82,453
0
L
Sobek
VZHLEY
Sobek
12,220
617
0
4,304
14,129
13,560
58
5,654
8,393
55,879
0
L
Hachiman
blobadobglob
Hachiman
3,883
2,520
0
2,132
9,579
1,537
0
387
9,192
0
48,756
L
3,396
420
452
2,227
12,860
9,902
0
4,768
8,000
17,293
0
W
Cernunnos
riyaz_
Cernunnos
13,229
6,418
0
6,840
10,283
4,161
81
721
9,562
0
109,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
50,040
496
Minions Killed
545
0
Camps Cleared
0
1,725,613
Distance Traveled
1,834,176
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,038
558
128
7
0
376,194
7
W
Chang'e
10,107
562
160
9
0
380,248
4
W
Bellona
7,620
423
68
4
0
341,918
0
W
Set
9,567
532
108
6
0
395,074
4
W
Ares
10,194
566
29
2
0
356,226
3
L
Thoth
9,991
555
150
8
0
343,714
10
L
Sobek
9,462
526
99
6
0
306,503
2
L
Hachiman
8,548
475
101
6
0
337,732
2
L
Geb
8,492
472
18
1
0
361,470
6
W
Cernunnos
12,552
697
180
10
0
360,710
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role