Player Matchup

Chang'e
Chang'e
Inderk
Chang'e
Level 48
God Stats
3W - 1L
1,298 SR
Queue Stats
53W - 54L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
Que Papelon
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
Sentinel3ean
Cthulhu
Level 64
God Stats
3W - 0L
1,517 SR
Queue Stats
25W - 27L
1,359 Elo+
Party 1
Ymir
Ymir
Space Dandy 115
Ymir
Level 125
God Stats
6W - 1L
1,684 SR
Queue Stats
89W - 96L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
TheMutedDj
Jing Wei
Level 106
God Stats
2W - 2L
1,715 SR
Queue Stats
53W - 50L
1,285 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,340 Elo+

VS

Team Averages
Level 112
1,468 SR
1,606 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DAYUUM TJ
Xing Tian
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
275W - 277L
1,444 Elo+
Solo
Terra
Terra
FutureHokage7
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,733 Elo+
Party 2
Atlas
Atlas
Tathak
Atlas
Level 145
God Stats
0W - 1L
1,340 SR
Queue Stats
9W - 3L
1,733 Elo+
Party 2
Chiron
Chiron
vHippiee_
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Inderk
Chang'e
20
3 / 8 / 15
13,294
739
24,988
21,910
13,728
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Que Papelon
Ao Kuang
17
1 / 9 / 5
10,402
578
11,202
19,330
8,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sentinel3ean
Cthulhu
20
4 / 7 / 13
12,946
719
33,129
26,917
23,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 5 / 14
13,084
727
16,782
31,581
46,664
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jing Wei
TheMutedDj
Jing Wei
20
8 / 6 / 8
13,278
738
30,890
15,384
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
5 / 5 / 18
12,512
695
16,188
16,910
10,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
DAYUUM TJ
Xing Tian
20
4 / 3 / 26
12,405
689
15,579
34,979
32,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 2 / 21
13,382
743
10,444
28,186
29,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
Tathak
Atlas
19
5 / 5 / 22
13,314
740
22,318
30,482
46,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
vHippiee_
Chiron
20
13 / 4 / 18
14,057
781
33,162
21,526
13,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
139
19
Kills
34
35
Deaths
19
55
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
5
18
2.8
L
Xing Tian
DAYUUM TJ
Xing Tian
4
3
26
5.67
L
7
2
21
8.75
W
Chang'e
Inderk
Chang'e
3
8
15
1.31
W
Ao Kuang
Que Papelon
Ao Kuang
1
9
5
0.39
W
Cthulhu
Sentinel3ean
Cthulhu
4
7
13
1.5
W
3
5
14
2
L
Atlas
Tathak
Atlas
5
5
22
3.2
W
Jing Wei
TheMutedDj
Jing Wei
8
6
8
2
L
Chiron
vHippiee_
Chiron
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,991
Damage
97,691
115,122
Taken
132,083
99,679
Mitigated
130,651
40,313
Healing
58,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
16,188
1,402
4,210
1,717
16,910
10,151
2,304
12,171
4,739
36,959
0
L
Xing Tian
DAYUUM TJ
Xing Tian
15,579
1,565
2,256
10,575
34,979
32,112
688
23,101
11,878
29,170
0
L
10,444
2,625
13,076
8,765
28,186
29,045
413
17,017
11,169
15,188
0
W
Chang'e
Inderk
Chang'e
24,988
3,614
12,052
6,729
21,910
13,728
1,292
14,082
7,718
48,192
0
W
Ao Kuang
Que Papelon
Ao Kuang
11,202
3,375
124
2,845
19,330
8,029
879
8,719
10,611
17,506
0
W
Cthulhu
Sentinel3ean
Cthulhu
33,129
2,380
4,337
1,522
26,917
23,932
0
12,175
14,418
59,529
0
W
16,782
2,413
3,066
5,010
31,581
46,664
475
19,837
11,744
34,481
0
L
Atlas
Tathak
Atlas
22,318
7,984
2,300
4,247
30,482
46,056
70
19,478
11,004
34,463
0
W
Jing Wei
TheMutedDj
Jing Wei
30,890
15,725
2,552
2,076
15,384
7,326
2,484
9,221
6,102
0
56,355
L
Chiron
vHippiee_
Chiron
33,162
13,331
5,513
5,565
21,526
13,287
1,187
14,240
7,191
0
67,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,004
Gold Earned
65,670
182
Minions Killed
174
0
Camps Cleared
0
1,487,319
Distance Traveled
1,685,013
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,512
695
54
3
0
329,218
0
L
Xing Tian
12,405
689
28
2
0
355,406
0
L
Terra
13,382
743
12
1
0
370,032
0
W
Chang'e
13,294
739
39
2
0
260,328
1
W
Ao Kuang
10,402
578
18
1
0
270,936
0
W
Cthulhu
12,946
719
50
3
0
323,547
3
W
Ymir
13,084
727
29
2
0
296,116
1
L
Atlas
13,314
740
16
1
0
295,958
2
W
Jing Wei
13,278
738
46
3
0
336,392
1
L
Chiron
14,057
781
64
4
0
334,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role