Player Matchup

Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
EthanOvervold
Horus
Gold V
Level 122
God Stats
2W - 5L
1,697 SR
Queue Stats
116W - 108L
1,664 MMR
Party 1
Merlin
Merlin
Platinum IV
GoоdBoy
Merlin
Platinum IV
Level 156
God Stats
49W - 61L
1,635 SR
Queue Stats
607W - 608L
1,820 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
UwUCotter
Ratatoskr
Silver I
Level 101
God Stats
0W - 1L
1,743 SR
Queue Stats
6W - 2L
1,686 MMR
Party 1
Medusa
Medusa
Gold III
kaguachi
Medusa
Gold III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 94L
1,684 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,615 SR
1,671 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,553 SR
1,676 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Brankie
Erlang Shen
Platinum IV
Level 154
God Stats
18W - 19L
1,802 SR
Queue Stats
405W - 403L
1,824 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
FunnySoFish
Sun Wukong
Gold III
Level 129
God Stats
2W - 1L
1,201 SR
Queue Stats
29W - 30L
1,688 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
WhiteClawBoomie
Gilgamesh
Silver I
Level 78
God Stats
4W - 2L
1,761 SR
Queue Stats
7W - 5L
1,661 MMR
Solo
Chernobog
Chernobog
Gold IV
deltаrage
Chernobog
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 5 / 0
5,967
459
4,888
8,723
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 4
5,894
453
2,654
11,936
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
GoоdBoy
Merlin
13
4 / 4 / 0
7,710
593
5,672
5,756
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
UwUCotter
Ratatoskr
10
1 / 5 / 2
6,392
492
3,377
8,199
1,793
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
kaguachi
Medusa
13
2 / 3 / 1
7,081
545
4,471
8,856
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArtioPersephoneFenrir

VS

Bans
CliodhnaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 5
8,775
675
5,524
6,980
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Brankie
Erlang Shen
14
6 / 1 / 7
9,001
692
9,482
8,153
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
FunnySoFish
Sun Wukong
15
6 / 0 / 2
9,104
700
6,625
8,670
5,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
WhiteClawBoomie
Gilgamesh
13
1 / 2 / 9
8,211
632
4,774
9,081
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
deltаrage
Chernobog
15
4 / 1 / 2
9,121
702
7,000
5,520
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
21
21
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
W
Agni
 
Agni
4
3
5
2.17
W
Erlang Shen
Brankie
Erlang Shen
6
1
7
9.5
L
0
4
4
0.5
W
Sun Wukong
FunnySoFish
Sun Wukong
6
0
2
7
L
Merlin
GoоdBoy
Merlin
4
4
0
1
L
Ratatoskr
UwUCotter
Ratatoskr
1
5
2
0.4
W
Gilgamesh
WhiteClawBoomie
Gilgamesh
1
2
9
2.75
W
Chernobog
deltаrage
Chernobog
4
1
2
5
L
Medusa
kaguachi
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
33,405
43,470
Taken
38,404
13,051
Mitigated
20,831
10,855
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,888
1,560
0
1,214
8,723
2,505
0
24
8,699
35,823
0
W
Agni
 
Agni
5,524
341
0
1,754
6,980
1,941
0
2,736
3,928
57,299
0
W
Erlang Shen
Brankie
Erlang Shen
9,482
4,535
0
3,549
8,153
5,547
0
2,457
5,628
0
71,169
L
2,654
1,520
842
4,177
11,936
5,125
0
1,352
10,584
0
9,456
W
Sun Wukong
FunnySoFish
Sun Wukong
6,625
1,015
0
5,388
8,670
5,338
0
4,574
4,042
0
51,396
L
Merlin
GoоdBoy
Merlin
5,672
126
0
123
5,756
1,669
0
2,628
3,128
39,164
0
L
Ratatoskr
UwUCotter
Ratatoskr
3,377
793
0
2,143
8,199
1,793
0
1,520
6,679
0
24,755
W
Gilgamesh
WhiteClawBoomie
Gilgamesh
4,774
988
1,336
2,438
9,081
6,261
0
335
8,726
0
25,361
W
Chernobog
deltаrage
Chernobog
7,000
3,463
0
2,589
5,520
1,744
0
0
5,520
0
69,844
L
Medusa
kaguachi
Medusa
4,471
2,436
0
2,356
8,856
1,959
0
0
8,856
0
56,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
44,212
358
Minions Killed
506
0
Camps Cleared
0
1,172,477
Distance Traveled
1,330,584
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,967
459
78
6
0
223,220
6
W
Agni
8,775
675
117
9
0
242,994
5
W
Erlang Shen
9,001
692
104
8
0
295,488
1
L
Horus
5,894
453
21
2
0
233,438
2
W
Sun Wukong
9,104
700
101
8
0
262,112
3
L
Merlin
7,710
593
92
7
0
218,140
5
L
Ratatoskr
6,392
492
59
5
0
270,645
2
W
Gilgamesh
8,211
632
32
2
0
284,180
6
W
Chernobog
9,121
702
152
12
0
245,810
1
L
Medusa
7,081
545
108
8
0
227,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role