Player Matchup

Hercules
Hercules
Esophagus Eater
Hercules
Level 87
God Stats
3W - 6L
1,208 SR
Queue Stats
160W - 137L
1,519 Elo+
Party 1
Fenrir
Fenrir
PapaJon5537
Fenrir
Level 109
God Stats
6W - 12L
1,500 SR
Queue Stats
76W - 63L
1,135 Elo+
Solo
Freya
Freya
TJMONEY11
Freya
Level 155
God Stats
16W - 13L
1,661 SR
Queue Stats
63W - 61L
1,587 Elo+
Party 3
Mulan
Mulan
butterbutter52
Mulan
Level 3
God Stats
3W - 3L
1,281 SR
Queue Stats
5W - 5L
1,292 Elo+
Party 3
Agni
Agni
xASYLUMxZOMBIEx
Agni
Level 127
God Stats
4W - 3L
1,605 SR
Queue Stats
62W - 57L
1,499 Elo+
Party 1
Team Averages
Level 96
1,451 SR
1,406 Elo+

VS

Team Averages
Level 86
1,590 SR
1,580 Elo+
Horus
Horus
Packman5045
Horus
Level 109
God Stats
5W - 9L
1,759 SR
Queue Stats
350W - 331L
1,574 Elo+
Party 2
Vamana
Vamana
PapaRoach69
Vamana
Level 107
God Stats
5W - 1L
1,584 SR
Queue Stats
94W - 89L
1,468 Elo+
Party 2
Anubis
Anubis
Texâns
Anubis
Level 37
God Stats
7W - 7L
1,409 SR
Queue Stats
54W - 57L
1,557 Elo+
Solo
Medusa
Medusa
ladybushlover1
Medusa
Level 131
God Stats
7W - 9L
1,699 SR
Queue Stats
413W - 414L
1,695 Elo+
Solo
Mercury
Mercury
shumboii
Mercury
Level 45
God Stats
16W - 5L
1,500 SR
Queue Stats
480W - 437L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 1 / 0
5,746
638
2,688
6,849
3,973
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
4
0 / 2 / 0
3,859
429
782
2,912
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
TJMONEY11
Freya
10
2 / 1 / 3
5,779
642
3,738
4,294
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 2 / 1
5,352
595
3,612
6,002
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 1
5,092
566
1,387
3,822
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,964
552
1,076
5,900
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
10
2 / 0 / 0
5,759
640
3,785
6,126
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Texâns
Anubis
11
6 / 0 / 1
6,790
754
4,494
2,880
1,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 5 / 0
4,454
495
1,556
5,418
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
shumboii
Mercury
10
1 / 1 / 5
5,956
662
3,364
4,420
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
0
0
2
1
L
Fenrir
0
2
0
0
W
Vamana
2
0
0
2
L
Freya
TJMONEY11
Freya
2
1
3
3.5
W
Anubis
Texâns
Anubis
6
0
1
6.5
L
4
2
1
2.25
W
0
5
0
0
W
Mercury
shumboii
Mercury
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
14,275
23,879
Taken
24,744
8,316
Mitigated
9,830
9,266
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,688
869
0
3,422
6,849
3,973
0
0
6,849
0
33,326
W
1,076
606
210
2,008
5,900
2,707
0
1,441
4,273
0
13,815
L
Fenrir
782
283
0
1,136
2,912
568
0
1,077
1,835
0
7,835
W
Vamana
3,785
1,276
176
3,320
6,126
3,270
0
0
6,126
0
27,703
L
Freya
TJMONEY11
Freya
3,738
1,814
0
2,365
4,294
933
0
133
3,858
31,957
0
W
Anubis
Texâns
Anubis
4,494
111
0
2,115
2,880
1,182
176
835
1,869
35,557
0
L
3,612
730
0
1,264
6,002
1,952
0
1,864
3,638
0
15,142
W
1,556
538
0
619
5,418
1,315
0
2,545
2,724
0
21,572
W
Mercury
shumboii
Mercury
3,364
1,582
0
407
4,420
1,356
0
58
4,336
0
40,095
L
1,387
31
0
1,079
3,822
890
0
1,420
2,402
19,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
27,923
252
Minions Killed
278
0
Camps Cleared
0
763,628
Distance Traveled
913,224
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,746
638
81
9
0
186,728
3
W
Horus
4,964
552
20
2
0
189,138
0
L
Fenrir
3,859
429
24
3
0
81,475
0
W
Vamana
5,759
640
60
7
0
185,086
1
L
Freya
5,779
642
58
6
0
171,527
3
W
Anubis
6,790
754
83
9
0
176,412
2
L
Mulan
5,352
595
34
4
0
178,792
2
W
Medusa
4,454
495
37
4
0
143,232
1
W
Mercury
5,956
662
78
9
0
219,356
1
L
Agni
5,092
566
55
6
0
145,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role