Player Matchup

Chaac
Chaac
Gold II
Farmboy969
Chaac
Gold II
Level 158
God Stats
14W - 13L
1,746 SR
Queue Stats
232W - 201L
1,411 MMR
Party 2
Bastet
Bastet
Gold II
LilDilly5045
Bastet
Gold II
Level 146
God Stats
44W - 11L
1,939 SR
Queue Stats
272W - 221L
1,556 MMR
Party 2
Sol
Sol
Platinum V
Neeruu13
Sol
Platinum V
Level 157
God Stats
8W - 9L
1,538 SR
Queue Stats
310W - 275L
1,750 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,741 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,609 SR
1,500 MMR
Scylla
Scylla
Bronze III
JaKobeBryant119
Scylla
Bronze III
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 19L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Stop Fishing
Medusa
Bronze III
Level 122
God Stats
1W - 2L
1,753 SR
Queue Stats
17W - 24L
1,500 MMR
Party 1
Odin
Odin
Bronze III
TheBlu_Comet
Odin
Bronze III
Level 65
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
5 / 1 / 1
7,410
823
4,480
7,948
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
12
1 / 2 / 6
6,928
770
6,062
8,566
4,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 5
6,889
765
6,178
3,793
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirAresArtioKumbhakarnaAphrodite

VS

Bans
GebAtlasBacchusAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,157
684
2,305
5,464
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
2 / 2 / 0
6,138
682
2,879
7,112
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,375
597
1,976
7,397
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
1
5.5
L
1
3
2
0.67
W
Bastet
1
2
6
2
W
1
0
5
3.5
L
Medusa
2
2
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
7,160
20,307
Taken
19,973
9,346
Mitigated
7,043
8,226
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,480
600
0
3,616
7,948
3,403
298
985
6,532
0
15,628
L
2,305
257
0
577
5,464
1,174
0
932
4,532
18,913
0
W
Bastet
6,062
676
0
2,481
8,566
4,688
291
802
7,590
0
15,127
W
6,178
1,663
0
2,129
3,793
1,255
2,175
940
2,746
41,571
4,601
L
Medusa
2,879
976
0
1,630
7,112
2,423
0
2,433
4,679
0
20,850
L
1,976
574
176
515
7,397
3,446
0
2,630
4,731
0
4,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,227
Gold Earned
17,670
115
Minions Killed
86
7
Camps Cleared
2
544,396
Distance Traveled
470,882
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,410
823
16
2
1
176,578
3
L
Scylla
6,157
684
32
4
1
149,892
0
W
Bastet
6,928
770
17
2
2
201,621
1
W
Sol
6,889
765
82
9
4
166,197
1
L
Medusa
6,138
682
38
4
1
163,507
2
L
Odin
5,375
597
16
2
0
157,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role