Player Matchup

Mulan
Mulan
AllResolve7
Mulan
Level 117
God Stats
0W - 1L
1,503 SR
Queue Stats
9W - 16L
1,417 Elo+
Party 2
Sol
Sol
Andund
Sol
Level 49
God Stats
16W - 9L
1,719 SR
Queue Stats
289W - 289L
1,594 Elo+
Solo
Charybdis
Charybdis
SpaceAIien
Charybdis
Level 102
God Stats
0W - 2L
1,324 SR
Queue Stats
12W - 13L
1,516 Elo+
Party 2
Team Averages
Level 89
1,515 SR
1,509 Elo+

VS

Team Averages
Level 114
1,646 SR
1,532 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MrRavlaqtxcsz
Neith
Level 56
God Stats
8W - 9L
1,657 SR
Queue Stats
146W - 182L
1,472 Elo+
Solo
Vulcan
Vulcan
TR_OI
Vulcan
Level 158
God Stats
30W - 17L
1,782 SR
Queue Stats
286W - 246L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,050
641
5,410
11,732
5,020
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Andund
Sol
11
2 / 4 / 1
7,423
675
4,808
8,493
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
SpaceAIien
Charybdis
11
1 / 2 / 3
7,150
650
5,452
8,187
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 8
8,575
780
4,605
13,024
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 1 / 5
8,972
816
10,486
6,235
2,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
TR_OI
Vulcan
13
2 / 0 / 8
8,105
737
9,416
3,868
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
8
2.33
L
1
6
3
0.42
L
Sol
Andund
Sol
2
4
1
0.63
W
7
1
5
9.5
L
Charybdis
SpaceAIien
Charybdis
1
2
3
1.25
W
Vulcan
TR_OI
Vulcan
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
24,507
28,412
Taken
23,127
9,619
Mitigated
20,365
4,528
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,605
595
103
2,044
13,024
15,327
28
2,863
10,161
0
8,583
L
5,410
530
0
1,305
11,732
5,020
0
4,300
7,097
0
14,488
L
Sol
Andund
Sol
4,808
712
0
1,962
8,493
2,548
0
3,296
4,997
25,108
1,787
W
10,486
3,144
0
1,053
6,235
2,325
1,497
592
5,643
0
35,649
L
Charybdis
SpaceAIien
Charybdis
5,452
2,502
0
1,261
8,187
2,051
0
1,413
6,662
0
18,716
W
Vulcan
TR_OI
Vulcan
9,416
2,001
0
422
3,868
2,713
560
1,462
2,406
37,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,623
Gold Earned
25,652
108
Minions Killed
130
3
Camps Cleared
5
551,757
Distance Traveled
644,437
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,575
780
10
1
2
219,526
0
L
Mulan
7,050
641
33
3
2
184,718
0
L
Sol
7,423
675
42
4
0
190,916
4
W
Neith
8,972
816
51
5
1
200,178
4
L
Charybdis
7,150
650
33
3
1
176,123
2
W
Vulcan
8,105
737
69
6
2
224,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role