Player Matchup

Atlas
Atlas
CISamurai
Atlas
Level 9
God Stats
23W - 15L
1,113 SR
Queue Stats
27W - 22L
1,011 Elo+
Party 1
Mercury
Mercury
Inari64
Mercury
Level 4
God Stats
1W - 3L
1,049 SR
Queue Stats
1W - 3L
1,011 Elo+
Party 1
Aphrodite
Aphrodite
Jos18081
Aphrodite
Level 67
God Stats
37W - 38L
1,536 SR
Queue Stats
336W - 345L
1,367 Elo+
Solo
Cernunnos
Cernunnos
guccituna
Cernunnos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,346 Elo+
Party 1
Thanatos
Thanatos
taiguy3093
Thanatos
Level 65
God Stats
6W - 1L
1,983 SR
Queue Stats
128W - 126L
1,395 Elo+
Party 1
Team Averages
Level 33
1,436 SR
1,226 Elo+

VS

Team Averages
Level 66
1,501 SR
1,365 Elo+
Sun Wukong
Sun Wukong
LOLLYPOPIN OFF
Sun Wukong
Level 89
God Stats
29W - 13L
1,731 SR
Queue Stats
179W - 205L
1,509 Elo+
Solo
Thanatos
Thanatos
Padywady
Thanatos
Level 64
God Stats
1W - 2L
1,515 SR
Queue Stats
44W - 53L
1,237 Elo+
Party 2
Kuzenbo
Kuzenbo
SpacePolitics
Kuzenbo
Level 42
God Stats
0W - 2L
1,517 SR
Queue Stats
6W - 14L
1,336 Elo+
Solo
Neith
Neith
frackjol
Neith
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jade_angel512
Ao Kuang
Level 120
God Stats
0W - 3L
1,242 SR
Queue Stats
15W - 33L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CISamurai
Atlas
19
3 / 8 / 18
13,095
770
14,194
23,185
24,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Inari64
Mercury
17
1 / 2 / 9
11,098
653
6,507
7,501
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Jos18081
Aphrodite
20
6 / 0 / 12
12,869
757
22,859
12,420
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
guccituna
Cernunnos
20
7 / 3 / 14
13,602
800
23,238
18,118
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
taiguy3093
Thanatos
20
14 / 2 / 6
14,030
825
29,359
19,598
7,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LOLLYPOPIN OFF
Sun Wukong
20
3 / 5 / 7
12,466
733
12,614
22,715
10,865
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Padywady
Thanatos
19
7 / 4 / 4
12,658
745
17,683
21,311
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
18
0 / 5 / 14
11,937
702
15,047
41,066
38,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
frackjol
Neith
17
1 / 7 / 5
11,120
654
8,479
13,945
4,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
jade_angel512
Ao Kuang
16
4 / 11 / 2
11,142
655
8,145
22,280
8,989
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
31
Kills
15
15
Deaths
32
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
CISamurai
Atlas
3
8
18
1.5
W
Mercury
Inari64
Mercury
1
2
9
2.75
W
Aphrodite
Jos18081
Aphrodite
6
0
12
12
L
Sun Wukong
LOLLYPOPIN OFF
Sun Wukong
3
5
7
1.3
L
Thanatos
Padywady
Thanatos
7
4
4
2.25
L
Kuzenbo
0
5
14
1.4
L
Neith
frackjol
Neith
1
7
5
0.5
W
Cernunnos
guccituna
Cernunnos
7
3
14
4.67
L
Ao Kuang
jade_angel512
Ao Kuang
4
11
2
0.45
W
Thanatos
taiguy3093
Thanatos
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,157
Damage
61,968
80,822
Taken
121,317
47,577
Mitigated
70,456
47,837
Healing
37,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CISamurai
Atlas
14,194
4,905
304
2,477
23,185
24,322
167
7,161
15,972
32,671
0
W
Mercury
Inari64
Mercury
6,507
1,877
0
808
7,501
3,206
1,249
1,779
5,690
0
14,075
W
Aphrodite
Jos18081
Aphrodite
22,859
2,460
9,419
9,482
12,420
4,969
324
3,647
8,733
52,223
0
L
Sun Wukong
LOLLYPOPIN OFF
Sun Wukong
12,614
4,193
416
734
22,715
10,865
2,744
4,039
18,452
0
59,028
L
Thanatos
Padywady
Thanatos
17,683
2,888
125
10,995
21,311
7,264
0
8,186
12,678
0
41,390
L
Kuzenbo
15,047
4,491
3,924
17,031
41,066
38,579
0
13,497
26,854
29,469
0
L
Neith
frackjol
Neith
8,479
2,338
81
1,039
13,945
4,759
700
3,758
10,071
0
38,980
W
Cernunnos
guccituna
Cernunnos
23,238
10,438
0
7,980
18,118
7,177
4,223
5,759
12,359
0
75,928
L
Ao Kuang
jade_angel512
Ao Kuang
8,145
2,375
0
3,493
22,280
8,989
0
6,370
15,518
28,773
0
W
Thanatos
taiguy3093
Thanatos
29,359
8,162
0
17,367
19,598
7,903
1,785
4,542
14,876
0
64,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,694
Gold Earned
59,323
296
Minions Killed
256
0
Camps Cleared
0
1,731,526
Distance Traveled
1,594,819
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,095
770
37
2
0
317,121
0
W
Mercury
11,098
653
12
1
0
336,532
0
W
Aphrodite
12,869
757
78
5
0
356,797
6
L
Sun Wukong
12,466
733
92
5
0
347,122
1
L
Thanatos
12,658
745
38
2
0
339,013
0
L
Kuzenbo
11,937
702
26
2
0
350,574
1
L
Neith
11,120
654
54
3
0
277,892
2
W
Cernunnos
13,602
800
97
6
0
334,665
1
L
Ao Kuang
11,142
655
46
3
0
280,218
0
W
Thanatos
14,030
825
72
4
0
386,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role