Player Matchup

Olorun
Olorun
 
Olorun
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CometRider5
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,400 Elo+
Party 1
Hachiman
Hachiman
JaceAdam22
Hachiman
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
4W - 19L
1,016 Elo+
Party 1
Team Averages
Level 30
1,414 SR
1,305 Elo+

VS

Team Averages
Level 66
1,438 SR
1,204 Elo+
Mercury
Mercury
SNKDAN
Mercury
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 2
Geb
Geb
Woah Nutz
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,462 Elo+
Party 2
Zeus
Zeus
cvxne
Zeus
Level 46
God Stats
7W - 7L
1,500 SR
Queue Stats
258W - 345L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 4 / 1
8,134
581
5,718
13,660
7,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CometRider5
Cthulhu
12
1 / 1 / 0
8,308
593
6,430
14,921
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
JaceAdam22
Hachiman
11
0 / 5 / 1
7,992
571
2,463
9,800
2,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SNKDAN
Mercury
12
2 / 2 / 7
9,987
713
4,821
9,629
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 6
10,804
772
12,956
14,829
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
cvxne
Zeus
15
4 / 0 / 4
10,431
745
14,442
5,868
2,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
L
Cthulhu
CometRider5
Cthulhu
1
1
0
1
L
Hachiman
JaceAdam22
Hachiman
0
5
1
0.1
W
Mercury
SNKDAN
Mercury
2
2
7
2.75
W
4
0
6
7
W
Zeus
cvxne
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
32,219
38,381
Taken
30,326
20,679
Mitigated
19,756
6,793
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,718
2,073
1,299
2,956
13,660
7,330
0
9,850
3,810
26,456
0
L
Cthulhu
CometRider5
Cthulhu
6,430
471
685
1,261
14,921
10,468
0
11,186
3,735
24,120
0
L
Hachiman
JaceAdam22
Hachiman
2,463
1,808
0
592
9,800
2,881
0
6,626
3,174
0
11,764
W
Mercury
SNKDAN
Mercury
4,821
2,409
0
2,279
9,629
4,102
191
3,667
5,288
0
15,998
W
12,956
1,284
0
5,280
14,829
13,618
1,342
5,418
8,920
42,182
0
W
Zeus
cvxne
Zeus
14,442
453
418
2,156
5,868
2,036
887
3,223
2,494
42,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
31,222
105
Minions Killed
119
3
Camps Cleared
6
608,311
Distance Traveled
852,698
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,134
581
37
3
2
199,461
0
L
Cthulhu
8,308
593
44
3
1
235,114
2
L
Hachiman
7,992
571
24
2
0
173,736
1
W
Mercury
9,987
713
19
1
2
284,117
0
W
Geb
10,804
772
37
3
2
280,497
1
W
Zeus
10,431
745
63
5
2
288,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role