Player Matchup

Medusa
Medusa
Ahawktallon
Medusa
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
71W - 65L
1,532 Elo+
Party 1
Bellona
Bellona
Breadidot
Bellona
Level 22
God Stats
5W - 4L
1,453 SR
Queue Stats
105W - 96L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
CalamityofHades
Baron Samedi
Level 108
God Stats
7W - 5L
1,603 SR
Queue Stats
107W - 87L
1,541 Elo+
Party 3
Ares
Ares
GhostlySage
Ares
Level 29
God Stats
9W - 5L
1,639 SR
Queue Stats
11W - 7L
1,494 Elo+
Party 1
Nemesis
Nemesis
Lumieko
Nemesis
Level 117
God Stats
5W - 4L
1,489 SR
Queue Stats
141W - 95L
1,594 Elo+
Party 3
Team Averages
Level 77
1,584 SR
1,536 Elo+

VS

Team Averages
Level 81
1,568 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GETHARRED69
Athena
Level 78
God Stats
4W - 4L
1,490 SR
Queue Stats
86W - 82L
1,417 Elo+
Party 2
Vulcan
Vulcan
Im Just Jinx
Vulcan
Level 92
God Stats
7W - 13L
1,819 SR
Queue Stats
100W - 119L
1,711 Elo+
Party 2
Loki
Loki
SlimeyLeimy35
Loki
Level 25
God Stats
7W - 6L
1,279 SR
Queue Stats
52W - 57L
1,425 Elo+
Party 2
Skadi
Skadi
imWEAK-_-DM
Skadi
Level 66
God Stats
5W - 3L
1,753 SR
Queue Stats
180W - 169L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 3
5,528
553
5,721
6,840
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Breadidot
Bellona
11
1 / 0 / 1
6,379
638
2,395
3,217
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
CalamityofHades
Baron Samedi
11
2 / 0 / 2
6,451
645
2,902
3,387
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
5,971
597
3,157
5,819
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Lumieko
Nemesis
12
6 / 0 / 3
6,802
680
5,149
5,589
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 1
4,749
475
5,132
7,875
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
0 / 1 / 1
4,529
453
1,787
7,459
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
8
0 / 2 / 0
4,903
490
2,380
3,370
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,657
466
565
4,471
1,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
4,925
493
5,348
6,893
1,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
1
1
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Medusa
2
1
3
3.5
W
Bellona
Breadidot
Bellona
1
0
1
1.5
W
Baron Samedi
CalamityofHades
Baron Samedi
2
0
2
3
L
Athena
0
1
1
0.5
W
2
0
3
3.5
L
Vulcan
0
2
0
0
W
Nemesis
Lumieko
Nemesis
6
0
3
7.5
L
0
1
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
15,212
24,852
Taken
30,068
10,303
Mitigated
8,666
9,666
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,132
1,438
0
960
7,875
2,318
0
1,553
6,133
0
26,808
W
Medusa
5,721
2,419
0
3,070
6,840
1,826
661
826
6,014
0
33,457
W
Bellona
Breadidot
Bellona
2,395
273
0
922
3,217
2,280
163
308
2,909
0
31,604
W
Baron Samedi
CalamityofHades
Baron Samedi
2,902
295
356
1,648
3,387
1,182
0
1,593
1,794
31,649
0
L
Athena
1,787
369
218
2,365
7,459
3,009
0
2,142
5,295
11,440
0
W
3,157
245
408
2,630
5,819
3,342
155
932
4,887
14,230
0
L
Vulcan
2,380
1,034
114
258
3,370
1,086
0
1,123
2,129
19,940
0
W
Nemesis
Lumieko
Nemesis
5,149
2,191
0
632
5,589
1,673
0
508
5,081
0
41,222
L
565
0
0
954
4,471
1,071
0
0
4,318
0
16,598
L
5,348
2,916
0
964
6,893
1,182
0
945
5,948
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
23,763
316
Minions Killed
200
0
Camps Cleared
0
1,007,927
Distance Traveled
983,262
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,749
475
47
5
0
204,192
0
W
Medusa
5,528
553
59
6
0
184,339
2
W
Bellona
6,379
638
87
9
0
180,520
0
W
Baron Samedi
6,451
645
74
7
0
204,372
2
L
Athena
4,529
453
22
2
0
202,735
1
W
Ares
5,971
597
25
3
0
200,555
0
L
Vulcan
4,903
490
48
5
0
193,649
0
W
Nemesis
6,802
680
71
7
0
238,141
1
L
Loki
4,657
466
36
4
0
208,158
0
L
Skadi
4,925
493
47
5
0
174,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role