Player Matchup

Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BestNooob1O
Nemesis
Level 105
God Stats
21W - 24L
1,224 SR
Queue Stats
522W - 560L
1,501 Elo+
Solo
Apollo
Apollo
CHEBYRE4NICK
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,251 Elo+
Solo
Rama
Rama
CzechKoi2001
Rama
Level 86
God Stats
4W - 3L
1,785 SR
Queue Stats
49W - 57L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Xel1y
Jormungandr
Level 49
God Stats
7W - 12L
1,284 SR
Queue Stats
242W - 280L
1,422 Elo+
Solo
Team Averages
Level 89
1,459 SR
1,424 Elo+

VS

Team Averages
Level 86
1,587 SR
1,579 Elo+
Cliodhna
Cliodhna
Fαiry
Cliodhna
Level 160
God Stats
19W - 17L
1,707 SR
Queue Stats
121W - 125L
1,544 Elo+
Solo
Thoth
Thoth
II-plxto
Thoth
Level 32
God Stats
1W - 2L
1,707 SR
Queue Stats
4W - 8L
1,565 Elo+
Party 2
Ymir
Ymir
Redzpro
Ymir
Level 151
God Stats
0W - 2L
1,521 SR
Queue Stats
73W - 49L
1,659 Elo+
Party 1
Izanami
Izanami
SirBaz
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
pegi-z3
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 4
7,151
550
10,732
9,820
6,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
BestNooob1O
Nemesis
10
1 / 5 / 2
6,157
474
2,490
8,490
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
13
7 / 3 / 0
7,887
607
7,898
7,528
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
7,027
541
6,596
6,685
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Xel1y
Jormungandr
9
0 / 3 / 2
6,109
470
3,505
11,555
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fαiry
Cliodhna
13
4 / 0 / 1
7,585
583
9,560
10,553
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
II-plxto
Thoth
6
0 / 4 / 0
4,874
375
256
4,357
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Redzpro
Ymir
11
4 / 2 / 4
7,561
582
7,028
13,154
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SirBaz
Izanami
11
4 / 1 / 4
7,136
549
6,802
7,393
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
pegi-z3
Jormungandr
11
2 / 5 / 2
6,744
519
4,443
9,606
6,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
14
14
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
W
Nemesis
BestNooob1O
Nemesis
1
5
2
0.4
W
Apollo
7
3
0
2.33
W
2
3
0
0.67
L
Cliodhna
Fαiry
Cliodhna
4
0
1
4.5
L
Thoth
II-plxto
Thoth
0
4
0
0
L
Ymir
Redzpro
Ymir
4
2
4
3
L
Izanami
SirBaz
Izanami
4
1
4
6
W
Jormungandr
Xel1y
Jormungandr
0
3
2
0.33
L
Jormungandr
pegi-z3
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
28,089
44,078
Taken
45,063
19,822
Mitigated
25,358
11,652
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,732
2,204
0
4,594
9,820
6,777
0
3,542
6,252
9,900
36,759
W
Nemesis
BestNooob1O
Nemesis
2,490
619
0
2,019
8,490
2,757
0
877
7,518
0
24,882
W
Apollo
7,898
4,828
0
1,414
7,528
2,447
126
1,649
5,879
0
51,671
W
6,596
5,125
0
1,731
6,685
1,857
0
1,904
4,781
0
40,612
L
Cliodhna
Fαiry
Cliodhna
9,560
1,354
0
4,473
10,553
3,753
0
1,164
9,389
0
57,525
L
Thoth
II-plxto
Thoth
256
40
0
1,270
4,357
903
0
0
4,357
11,767
0
L
Ymir
Redzpro
Ymir
7,028
2,545
228
3,455
13,154
11,957
0
1,978
11,176
25,214
0
L
Izanami
SirBaz
Izanami
6,802
4,829
0
2,113
7,393
2,536
135
1,232
6,161
0
42,747
W
Jormungandr
Xel1y
Jormungandr
3,505
1,483
38
1,856
11,555
5,984
0
3,634
7,921
20,561
0
L
Jormungandr
pegi-z3
Jormungandr
4,443
1,638
0
2,040
9,606
6,209
0
1,179
8,427
25,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
33,900
346
Minions Killed
318
0
Camps Cleared
0
1,277,611
Distance Traveled
1,242,142
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,151
550
75
6
0
283,371
2
W
Nemesis
6,157
474
55
4
0
292,756
1
W
Apollo
7,887
607
89
7
0
260,254
3
W
Rama
7,027
541
90
7
0
233,475
3
L
Cliodhna
7,585
583
111
9
0
300,688
4
L
Thoth
4,874
375
25
2
0
225,550
3
L
Ymir
7,561
582
32
2
0
247,313
7
L
Izanami
7,136
549
91
7
0
232,736
2
W
Jormungandr
6,109
470
37
3
0
207,755
0
L
Jormungandr
6,744
519
59
5
0
235,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role