Player Matchup

Fenrir
Fenrir
Jasonha607
Fenrir
Level 69
God Stats
32W - 34L
1,412 SR
Queue Stats
32W - 41L
1,516 Elo+
Party 2
Zeus
Zeus
Jrod4990
Zeus
Level 78
God Stats
20W - 21L
1,451 SR
Queue Stats
38W - 42L
1,415 Elo+
Party 2
Scylla
Scylla
LemonZoo0011
Scylla
Level 56
God Stats
5W - 4L
1,548 SR
Queue Stats
88W - 82L
1,495 Elo+
Party 2
Agni
Agni
siriouwu
Agni
Level 89
God Stats
3W - 2L
1,696 SR
Queue Stats
107W - 112L
1,435 Elo+
Solo
Bakasura
Bakasura
treemanrock659
Bakasura
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 17L
1,486 Elo+
Party 2
Team Averages
Level 75
1,521 SR
1,469 Elo+

VS

Team Averages
Level 89
1,459 SR
1,434 Elo+
Chang'e
Chang'e
KawaiiYurei
Chang'e
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,718 Elo+
Party 3
Ratatoskr
Ratatoskr
Metslay93
Ratatoskr
Level 89
God Stats
2W - 5L
1,150 SR
Queue Stats
239W - 300L
1,206 Elo+
Party 1
Charybdis
Charybdis
Qatheriin
Charybdis
Level 67
God Stats
4W - 3L
1,717 SR
Queue Stats
11W - 11L
1,718 Elo+
Party 3
Poseidon
Poseidon
bigpapa_dawg69
Poseidon
Level 65
God Stats
16W - 17L
1,697 SR
Queue Stats
272W - 291L
1,368 Elo+
Solo
Rama
Rama
daimon77
Rama
Level 83
God Stats
1W - 6L
1,232 SR
Queue Stats
264W - 320L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jasonha607
Fenrir
20
9 / 5 / 17
14,225
1,185
13,143
11,630
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
20
7 / 0 / 16
14,275
1,190
17,404
2,714
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
5 / 0 / 18
13,873
1,156
13,573
1,720
589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
20
2 / 3 / 17
13,227
1,102
10,797
6,874
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
20
11 / 4 / 17
14,906
1,242
15,432
15,048
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KawaiiYurei
Chang'e
17
2 / 10 / 7
12,464
1,039
7,412
19,393
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Metslay93
Ratatoskr
17
4 / 6 / 4
12,925
1,077
9,449
19,588
6,729
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Qatheriin
Charybdis
18
1 / 12 / 8
12,287
1,024
6,347
17,825
6,548
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
16
0 / 0 / 1
10,395
866
228
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
5 / 6 / 5
13,315
1,110
8,984
19,145
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
34
Kills
12
12
Deaths
34
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jasonha607
Fenrir
9
5
17
3.5
W
Zeus
7
0
16
15
L
Chang'e
KawaiiYurei
Chang'e
2
10
7
0.55
W
Scylla
5
0
18
14
L
Ratatoskr
Metslay93
Ratatoskr
4
6
4
1
L
Charybdis
Qatheriin
Charybdis
1
12
8
0.42
L
Poseidon
0
0
1
0.5
L
Rama
5
6
5
1.25
W
Agni
2
3
17
3.5
W
Bakasura
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,349
Damage
32,420
37,986
Taken
75,951
16,327
Mitigated
25,745
7,969
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jasonha607
Fenrir
13,143
2,663
401
1,356
11,630
5,685
0
2,101
9,529
0
20,152
W
Zeus
17,404
686
51
175
2,714
949
0
614
2,100
41,870
0
L
Chang'e
KawaiiYurei
Chang'e
7,412
363
1,906
4,060
19,393
5,604
0
13,670
5,442
35,561
0
W
Scylla
13,573
988
707
0
1,720
589
0
579
1,141
44,642
0
L
Ratatoskr
Metslay93
Ratatoskr
9,449
1,641
0
104
19,588
6,729
0
10,390
8,778
0
26,754
L
Charybdis
Qatheriin
Charybdis
6,347
3,266
28
543
17,825
6,548
0
7,808
9,268
0
26,972
L
Poseidon
228
0
0
0
0
0
0
0
0
1,012
0
L
Rama
8,984
6,964
0
1,825
19,145
6,864
0
9,906
8,649
0
30,881
W
Agni
10,797
948
0
736
6,874
2,539
0
2,153
4,721
36,550
0
W
Bakasura
15,432
11,171
240
4,303
15,048
6,565
0
2,193
12,855
0
32,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,506
Gold Earned
61,386
248
Minions Killed
182
14
Camps Cleared
4
1,063,882
Distance Traveled
679,745
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,225
1,185
8
1
3
207,462
1
W
Zeus
14,275
1,190
61
5
2
223,325
2
L
Chang'e
12,464
1,039
52
4
0
149,633
1
W
Scylla
13,873
1,156
70
6
2
221,873
1
L
Ratatoskr
12,925
1,077
53
4
1
203,706
0
L
Charybdis
12,287
1,024
38
3
3
143,890
1
L
Poseidon
10,395
866
5
0
0
19,692
0
L
Rama
13,315
1,110
34
3
0
162,824
0
W
Agni
13,227
1,102
57
5
4
198,442
2
W
Bakasura
14,906
1,242
52
4
3
212,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role