Player Matchup

Atlas
Atlas
A Lvl 1k God
Atlas
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
65W - 30L
1,715 Elo+
Party 1
Neith
Neith
Ghostman1995
Neith
Level 128
God Stats
21W - 8L
1,874 SR
Queue Stats
326W - 183L
1,572 Elo+
Party 1
Awilix
Awilix
GoonJuiceTM
Awilix
Level 157
God Stats
8W - 15L
1,113 SR
Queue Stats
323W - 339L
1,539 Elo+
Solo
Freya
Freya
Scιzzy
Freya
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 48L
1,701 Elo+
Party 1
Skadi
Skadi
vis8
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 17L
1,672 Elo+
Party 1
Team Averages
Level 150
1,519 SR
1,640 Elo+

VS

Team Averages
Level 121
1,541 SR
1,560 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LargeCatz
Neith
Level 108
God Stats
9W - 12L
1,500 SR
Queue Stats
668W - 674L
1,567 Elo+
Party 2
Pele
Pele
SatansLeftPinky
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,626 Elo+
Party 2
Anubis
Anubis
SunGodXl
Anubis
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
689W - 691L
1,550 Elo+
Solo
Bakasura
Bakasura
TrinChrNort
Bakasura
Level 155
God Stats
1W - 1L
1,705 SR
Queue Stats
107W - 97L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 32
13,001
929
9,278
18,583
21,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 27
11,920
851
21,699
15,484
7,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
20
12 / 3 / 15
12,152
868
13,928
12,282
12,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Scιzzy
Freya
20
12 / 6 / 17
12,353
882
20,970
15,930
8,026
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
vis8
Skadi
18
7 / 8 / 17
11,660
833
10,550
16,717
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 9 / 10
9,724
695
10,716
16,798
8,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
LargeCatz
Neith
19
7 / 5 / 7
11,056
790
15,563
14,033
6,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 8 / 9
10,537
753
8,255
21,304
22,232
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
SunGodXl
Anubis
15
3 / 10 / 7
9,669
691
10,353
13,729
6,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TrinChrNort
Bakasura
19
5 / 10 / 10
11,660
833
15,141
19,848
9,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
63
40
Kills
20
22
Deaths
42
108
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
9
10
0.78
W
3
1
32
19
W
6
4
27
4.88
W
Awilix
12
3
15
6.5
L
Neith
LargeCatz
Neith
7
5
7
2.1
L
3
8
9
0.94
W
Freya
Scιzzy
Freya
12
6
17
3.42
L
Anubis
SunGodXl
Anubis
3
10
7
0.65
L
Bakasura
TrinChrNort
Bakasura
5
10
10
1
W
Skadi
vis8
Skadi
7
8
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,425
Damage
60,028
78,996
Taken
85,712
55,272
Mitigated
54,516
31,229
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,716
400
143
2,817
16,798
8,996
0
7,412
9,386
27,353
0
W
9,278
2,698
5,249
6,742
18,583
21,558
347
3,889
13,295
19,720
0
W
21,699
9,943
961
7,349
15,484
7,412
3,251
4,687
10,532
0
44,576
W
Awilix
13,928
4,044
0
1,500
12,282
12,239
1,066
3,058
8,524
0
30,497
L
Neith
LargeCatz
Neith
15,563
4,001
797
3,259
14,033
6,945
75
4,610
9,423
0
27,048
L
8,255
665
1,359
2,449
21,304
22,232
0
6,198
15,106
0
21,102
W
Freya
Scιzzy
Freya
20,970
6,188
662
4,869
15,930
8,026
26
3,436
12,284
35,233
0
L
Anubis
SunGodXl
Anubis
10,353
77
372
913
13,729
6,732
0
5,183
8,546
20,732
0
L
Bakasura
TrinChrNort
Bakasura
15,141
9,689
734
4,351
19,848
9,611
0
6,845
13,003
0
18,428
W
Skadi
vis8
Skadi
10,550
5,732
328
3,569
16,717
6,037
1,182
5,999
10,311
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,086
Gold Earned
52,646
149
Minions Killed
123
0
Camps Cleared
0
1,356,808
Distance Traveled
1,159,551
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,724
695
33
2
0
211,941
1
W
Atlas
13,001
929
21
2
0
303,479
0
W
Neith
11,920
851
55
4
0
244,722
0
W
Awilix
12,152
868
17
1
0
309,359
1
L
Neith
11,056
790
28
2
0
246,938
0
L
Pele
10,537
753
6
0
0
259,705
0
W
Freya
12,353
882
28
2
0
262,929
0
L
Anubis
9,669
691
33
2
0
201,481
1
L
Bakasura
11,660
833
23
2
0
239,486
0
W
Skadi
11,660
833
28
2
0
236,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role