Player Matchup

Neith
Neith
CaptainKiddMello
Neith
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 33L
1,288 Elo+
Party 2
Artio
Artio
Ds iSky
Artio
Level 107
God Stats
9W - 6L
1,221 SR
Queue Stats
113W - 108L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Fyll Jess 118
Ah Puch
Level 69
God Stats
3W - 2L
1,614 SR
Queue Stats
27W - 35L
1,448 Elo+
Party 1
Da Ji
Da Ji
WanderingFluff
Da Ji
Level 102
God Stats
1W - 2L
1,231 SR
Queue Stats
14W - 17L
1,329 Elo+
Party 2
King Arthur
King Arthur
alex_vega
King Arthur
Level 128
God Stats
6W - 4L
1,448 SR
Queue Stats
26W - 20L
1,321 Elo+
Party 2
Team Averages
Level 98
1,403 SR
1,383 Elo+

VS

Team Averages
Level 115
1,635 SR
1,373 Elo+
Discordia
Discordia
DGL ESFINGED885
Discordia
Level 102
God Stats
0W - 2L
1,451 SR
Queue Stats
192W - 165L
1,568 Elo+
Solo
Thanatos
Thanatos
Larsqqwwer
Thanatos
Level 96
God Stats
11W - 14L
1,596 SR
Queue Stats
537W - 512L
1,441 Elo+
Solo
Danzaburou
Danzaburou
OverloadAT17
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,018 Elo+
Solo
Atlas
Atlas
TRC_Jhony
Atlas
Level 108
God Stats
8W - 6L
1,911 SR
Queue Stats
368W - 326L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
Young__Gun_1995
Ratatoskr
Level 144
God Stats
5W - 6L
1,719 SR
Queue Stats
401W - 397L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
8,225
548
6,909
7,834
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Ds iSky
Artio
12
1 / 3 / 10
7,386
492
2,759
14,044
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
13
2 / 0 / 3
7,743
516
9,800
6,335
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 2 / 8
8,873
592
13,493
10,272
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
alex_vega
King Arthur
13
6 / 1 / 8
8,603
574
10,003
10,517
6,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DGL ESFINGED885
Discordia
13
1 / 0 / 1
8,106
540
6,705
6,994
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Larsqqwwer
Thanatos
13
3 / 7 / 1
7,752
517
5,813
13,669
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OverloadAT17
Danzaburou
13
2 / 5 / 2
8,495
566
9,432
10,883
3,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
TRC_Jhony
Atlas
10
1 / 6 / 2
6,762
451
8,631
17,215
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Young__Gun_1995
Ratatoskr
12
0 / 6 / 0
7,236
482
4,302
12,993
5,617
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
7
7
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Discordia
DGL ESFINGED885
Discordia
1
0
1
1.5
W
Artio
Ds iSky
Artio
1
3
10
2
W
Ah Puch
2
0
3
3.5
L
Thanatos
Larsqqwwer
Thanatos
3
7
1
0.5
L
Danzaburou
OverloadAT17
Danzaburou
2
5
2
0.6
L
Atlas
TRC_Jhony
Atlas
1
6
2
0.33
W
10
2
8
7
L
Ratatoskr
Young__Gun_1995
Ratatoskr
0
6
0
0
W
King Arthur
alex_vega
King Arthur
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
34,883
49,002
Taken
61,754
24,043
Mitigated
27,971
15,736
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,909
1,577
0
2,917
7,834
1,771
742
1,129
6,705
0
44,244
L
Discordia
DGL ESFINGED885
Discordia
6,705
547
0
1,638
6,994
2,425
870
3,670
3,324
46,060
0
W
Artio
Ds iSky
Artio
2,759
242
1,163
3,986
14,044
10,335
564
4,732
9,078
20,376
0
W
Ah Puch
9,800
184
0
1,483
6,335
2,044
855
4,366
1,501
51,253
0
L
Thanatos
Larsqqwwer
Thanatos
5,813
1,604
0
7,663
13,669
4,630
0
2,119
11,550
0
51,878
L
Danzaburou
OverloadAT17
Danzaburou
9,432
2,675
49
2,674
10,883
3,189
1,134
333
10,550
0
56,627
L
Atlas
TRC_Jhony
Atlas
8,631
2,375
295
3,064
17,215
12,110
0
6,071
11,144
27,297
3,011
W
13,493
3,037
0
3,947
10,272
3,398
1,149
1,618
8,516
0
45,852
L
Ratatoskr
Young__Gun_1995
Ratatoskr
4,302
1,648
271
3,950
12,993
5,617
0
366
12,627
0
41,548
W
King Arthur
alex_vega
King Arthur
10,003
2,085
0
2,240
10,517
6,495
242
1,701
8,412
0
40,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,830
Gold Earned
38,351
392
Minions Killed
416
0
Camps Cleared
0
1,481,634
Distance Traveled
1,462,897
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,225
548
102
7
0
261,670
2
L
Discordia
8,106
540
98
7
0
298,132
4
W
Artio
7,386
492
27
2
0
293,007
7
W
Ah Puch
7,743
516
117
8
0
290,886
2
L
Thanatos
7,752
517
85
6
0
313,319
3
L
Danzaburou
8,495
566
106
7
0
257,191
4
L
Atlas
6,762
451
35
2
0
281,563
3
W
Da Ji
8,873
592
72
5
0
330,514
1
L
Ratatoskr
7,236
482
92
6
0
312,692
5
W
King Arthur
8,603
574
74
5
0
305,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role