Player Matchup

Atlas
Atlas
CISamurai
Atlas
Level 8
God Stats
23W - 15L
1,500 SR
Queue Stats
27W - 22L
1,155 Elo+
Party 1
Cabrakan
Cabrakan
GSquared977
Cabrakan
Level 74
God Stats
0W - 3L
1,436 SR
Queue Stats
14W - 24L
1,245 Elo+
Solo
Mercury
Mercury
Inari64
Mercury
Level 3
God Stats
1W - 3L
1,220 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 1
Kali
Kali
guccituna
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,402 Elo+
Party 1
Olorun
Olorun
taiguy3093
Olorun
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 126L
1,441 Elo+
Party 1
Team Averages
Level 34
1,431 SR
1,280 Elo+

VS

Team Averages
Level 67
1,390 SR
1,267 Elo+
Cabrakan
Cabrakan
Cosmotic_
Cabrakan
Level 103
God Stats
8W - 12L
1,393 SR
Queue Stats
108W - 149L
1,247 Elo+
Party 2
Amaterasu
Amaterasu
FazeDinkleBerg_
Amaterasu
Level 17
God Stats
9W - 19L
1,350 SR
Queue Stats
30W - 44L
1,168 Elo+
Party 2
Geb
Geb
MarineRaider23
Geb
Level 44
God Stats
1W - 2L
1,422 SR
Queue Stats
5W - 4L
1,353 Elo+
Party 3
Apollo
Apollo
iVasoObr
Apollo
Level 66
God Stats
1W - 0L
1,488 SR
Queue Stats
32W - 39L
1,330 Elo+
Party 3
Bakasura
Bakasura
serbtrooper99
Bakasura
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 16L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CISamurai
Atlas
18
2 / 4 / 11
11,844
697
12,325
17,791
19,287
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
GSquared977
Cabrakan
18
2 / 7 / 9
11,354
668
14,177
20,439
28,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Inari64
Mercury
18
3 / 6 / 9
12,043
708
4,749
12,805
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
18
4 / 6 / 3
11,611
683
9,450
19,638
9,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
taiguy3093
Olorun
20
7 / 3 / 7
13,676
804
24,076
15,881
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cosmotic_
Cabrakan
18
0 / 6 / 11
11,461
674
9,895
17,967
17,088
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
FazeDinkleBerg_
Amaterasu
19
2 / 0 / 13
12,260
721
5,574
14,205
10,231
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 3 / 16
12,820
754
12,047
16,764
15,966
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
iVasoObr
Apollo
20
12 / 4 / 7
15,084
887
22,312
21,769
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
serbtrooper99
Bakasura
20
12 / 5 / 4
14,206
836
19,967
21,145
9,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
18
Kills
26
26
Deaths
18
39
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Atlas
CISamurai
Atlas
2
4
11
1.88
W
Cabrakan
Cosmotic_
Cabrakan
0
6
11
0.92
W
Amaterasu
FazeDinkleBerg_
Amaterasu
2
0
13
8.5
L
Cabrakan
GSquared977
Cabrakan
2
7
9
0.93
L
Mercury
Inari64
Mercury
3
6
9
1.25
W
0
3
16
2.67
L
Kali
4
6
3
0.92
W
Apollo
iVasoObr
Apollo
12
4
7
3.88
W
Bakasura
serbtrooper99
Bakasura
12
5
4
2.8
L
Olorun
taiguy3093
Olorun
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,777
Damage
69,795
86,554
Taken
91,850
71,924
Mitigated
63,193
13,527
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CISamurai
Atlas
12,325
5,397
0
951
17,791
19,287
246
3,013
14,123
31,746
0
W
Cabrakan
Cosmotic_
Cabrakan
9,895
456
216
522
17,967
17,088
1,429
11,476
6,309
30,299
0
W
Amaterasu
FazeDinkleBerg_
Amaterasu
5,574
535
162
5,961
14,205
10,231
1,822
5,811
8,026
0
39,084
L
Cabrakan
GSquared977
Cabrakan
14,177
1,484
374
1,525
20,439
28,176
33
6,671
12,698
33,348
0
L
Mercury
Inari64
Mercury
4,749
2,348
0
1,077
12,805
6,813
137
1,363
10,915
0
16,657
W
12,047
821
1,188
6,863
16,764
15,966
615
10,747
5,498
30,451
0
L
Kali
9,450
4,682
0
3,339
19,638
9,187
1,028
4,605
14,512
0
36,693
W
Apollo
iVasoObr
Apollo
22,312
11,867
0
9,552
21,769
10,548
6,899
8,018
13,347
0
79,929
W
Bakasura
serbtrooper99
Bakasura
19,967
11,661
0
4,805
21,145
9,360
0
13,441
7,455
0
52,823
L
Olorun
taiguy3093
Olorun
24,076
12,616
1,529
4,732
15,881
8,461
3,118
5,682
9,542
67,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,528
Gold Earned
65,831
269
Minions Killed
325
0
Camps Cleared
0
1,484,121
Distance Traveled
1,717,678
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,844
697
47
3
0
267,707
0
W
Cabrakan
11,461
674
46
3
0
297,908
2
W
Amaterasu
12,260
721
55
3
0
388,383
2
L
Cabrakan
11,354
668
32
2
0
292,368
0
L
Mercury
12,043
708
27
2
0
281,942
1
W
Geb
12,820
754
27
2
0
340,577
5
L
Kali
11,611
683
55
3
0
311,708
1
W
Apollo
15,084
887
106
6
0
320,356
0
W
Bakasura
14,206
836
91
5
0
370,454
7
L
Olorun
13,676
804
108
6
0
330,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role