Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IsBestDoggo
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,461 Elo+
Solo
Awilix
Awilix
OriginOfEsty
Awilix
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 114L
1,536 Elo+
Party 1
Ganesha
Ganesha
Ovechkin0819
Ganesha
Level 82
God Stats
10W - 3L
1,774 SR
Queue Stats
148W - 155L
1,540 Elo+
Party 1
Olorun
Olorun
TheBlackVegeta
Olorun
Level 157
God Stats
9W - 4L
1,492 SR
Queue Stats
80W - 76L
1,516 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,511 Elo+

VS

Team Averages
Level 123
1,500 SR
1,561 Elo+
Ares
Ares
Bajv
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,570 Elo+
Party 2
Janus
Janus
LtCrunch1012
Janus
Level 118
God Stats
3W - 7L
1,546 SR
Queue Stats
212W - 189L
1,465 Elo+
Solo
Thanatos
Thanatos
Raikiriop
Thanatos
Level 121
God Stats
8W - 8L
1,412 SR
Queue Stats
41W - 34L
1,595 Elo+
Party 3
Loki
Loki
Rampagv
Loki
Level 128
God Stats
3W - 4L
1,549 SR
Queue Stats
12W - 15L
1,619 Elo+
Party 2
Hou Yi
Hou Yi
VibesNP
Hou Yi
Level 125
God Stats
1W - 3L
1,494 SR
Queue Stats
83W - 80L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 3 / 5
9,174
540
8,924
7,509
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
3 / 2 / 3
9,396
553
11,504
7,842
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
15
6 / 5 / 3
9,363
551
9,617
13,249
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Ovechkin0819
Ganesha
12
2 / 5 / 7
7,709
453
7,635
17,162
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 4
8,789
517
10,391
15,354
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bajv
Ares
13
4 / 2 / 5
8,727
513
5,616
15,464
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 1
9,850
579
3,779
7,572
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Raikiriop
Thanatos
13
2 / 6 / 7
8,262
486
8,283
13,558
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Rampagv
Loki
15
3 / 4 / 3
9,690
570
14,219
16,911
7,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
VibesNP
Hou Yi
15
5 / 4 / 6
9,154
538
12,866
13,411
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
17
Kills
19
19
Deaths
18
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
5
2.17
L
Ares
Bajv
Ares
4
2
5
3.25
W
Merlin
3
2
3
2.25
L
5
2
1
2.75
W
Awilix
6
5
3
1.5
W
Ganesha
Ovechkin0819
Ganesha
2
5
7
1.1
L
Thanatos
Raikiriop
Thanatos
2
6
7
0.92
L
Loki
Rampagv
Loki
3
4
3
1.13
W
2
4
4
1
L
Hou Yi
VibesNP
Hou Yi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
44,763
61,116
Taken
66,916
32,910
Mitigated
29,480
19,638
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,924
4,257
0
3,347
7,509
1,899
362
775
6,734
0
62,831
L
Ares
Bajv
Ares
5,616
546
0
1,795
15,464
12,511
108
7,249
8,215
17,279
0
W
Merlin
11,504
431
0
1,473
7,842
2,922
0
1,202
6,640
78,151
0
L
3,779
136
0
1,553
7,572
2,223
0
2,328
5,244
81,370
0
W
Awilix
9,617
2,849
0
3,145
13,249
3,635
0
2,571
10,678
0
49,868
W
Ganesha
Ovechkin0819
Ganesha
7,635
1,191
329
3,356
17,162
15,688
0
3,741
13,421
22,113
0
L
Thanatos
Raikiriop
Thanatos
8,283
2,450
0
10,072
13,558
4,069
0
4,604
8,954
0
45,909
L
Loki
Rampagv
Loki
14,219
3,291
0
3,530
16,911
7,320
0
9,841
7,070
0
63,539
W
10,391
4,556
1,200
6,788
15,354
8,766
281
1,106
14,248
55,720
0
L
Hou Yi
VibesNP
Hou Yi
12,866
8,530
0
3,932
13,411
3,357
588
5,508
7,903
0
62,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
45,683
468
Minions Killed
492
0
Camps Cleared
0
1,645,983
Distance Traveled
1,603,812
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,174
540
126
7
0
327,891
2
L
Ares
8,727
513
21
1
0
338,928
7
W
Merlin
9,396
553
146
9
0
322,195
9
L
Janus
9,850
579
162
10
0
329,160
4
W
Awilix
9,363
551
78
5
0
375,906
1
W
Ganesha
7,709
453
2
0
0
310,222
4
L
Thanatos
8,262
486
83
5
0
321,552
1
L
Loki
9,690
570
125
7
0
319,022
9
W
Olorun
8,789
517
116
7
0
309,769
5
L
Hou Yi
9,154
538
101
6
0
295,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role