Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DonFragueta
Morgan Le Fay
Level 107
God Stats
6W - 3L
1,751 SR
Queue Stats
126W - 119L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Fēilóng
Danzaburou
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,511 Elo+
Solo
Yemoja
Yemoja
Leto10
Yemoja
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 126L
1,538 Elo+
Solo
Chronos
Chronos
chex2
Chronos
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 92L
1,504 Elo+
Party 2
Team Averages
Level 144
1,550 SR
1,500 Elo+

VS

Team Averages
Level 116
1,455 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Aℓℓy
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 250L
1,641 Elo+
Party 1
Set
Set
Mr_martiny-__
Set
Level 128
God Stats
4W - 3L
1,250 SR
Queue Stats
297W - 280L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
ZAFC_xALFA2004x
Cernunnos
Level 86
God Stats
11W - 9L
1,307 SR
Queue Stats
453W - 546L
1,339 Elo+
Solo
Cthulhu
Cthulhu
elschny
Cthulhu
Level 89
God Stats
24W - 18L
1,717 SR
Queue Stats
56W - 55L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 5 / 1
5,290
441
2,373
6,640
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
DonFragueta
Morgan Le Fay
11
2 / 4 / 0
6,416
535
3,741
6,024
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fēilóng
Danzaburou
9
1 / 3 / 1
5,871
489
3,776
8,391
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Leto10
Yemoja
9
1 / 0 / 2
5,463
455
2,658
4,650
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
chex2
Chronos
8
0 / 6 / 1
5,289
441
4,640
9,450
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
4 / 1 / 3
7,693
641
5,852
6,122
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Aℓℓy
Susano
12
11 / 0 / 4
7,675
640
6,113
5,882
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 7
7,510
626
8,013
8,798
5,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
ZAFC_xALFA2004x
Cernunnos
11
0 / 1 / 3
6,322
527
3,715
5,988
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
elschny
Cthulhu
10
0 / 1 / 2
5,847
487
2,834
6,799
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
1
0.1
W
Hel
 
Hel
4
1
3
5.5
W
Susano
Aℓℓy
Susano
11
0
4
13
L
Morgan Le Fay
DonFragueta
Morgan Le Fay
2
4
0
0.5
L
Danzaburou
Fēilóng
Danzaburou
1
3
1
0.5
L
Yemoja
Leto10
Yemoja
1
0
2
2
W
3
1
7
6.5
W
Cernunnos
ZAFC_xALFA2004x
Cernunnos
0
1
3
1.5
L
Chronos
chex2
Chronos
0
6
1
0.08
W
Cthulhu
elschny
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
26,527
35,155
Taken
33,589
11,529
Mitigated
15,911
8,767
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,373
1,594
0
760
6,640
1,611
0
2,078
4,432
0
22,173
W
Hel
 
Hel
5,852
659
617
3,812
6,122
1,859
30
2,907
3,215
47,187
0
W
Susano
Aℓℓy
Susano
6,113
1,410
0
3,304
5,882
1,901
0
1,163
4,719
0
31,164
L
Morgan Le Fay
DonFragueta
Morgan Le Fay
3,741
364
2
622
6,024
2,116
0
2,815
3,043
32,980
0
L
Danzaburou
Fēilóng
Danzaburou
3,776
1,521
0
1,684
8,391
1,951
0
1,415
6,976
0
28,364
L
Yemoja
Leto10
Yemoja
2,658
762
946
2,058
4,650
2,518
0
1,761
2,875
18,625
0
W
8,013
3,505
0
2,519
8,798
5,884
0
4,805
3,993
158
47,478
W
Cernunnos
ZAFC_xALFA2004x
Cernunnos
3,715
2,093
0
3,860
5,988
1,974
504
415
5,573
0
37,375
L
Chronos
chex2
Chronos
4,640
1,096
13
2,682
9,450
3,333
0
459
8,985
19,162
2,498
W
Cthulhu
elschny
Cthulhu
2,834
454
188
1,769
6,799
4,293
0
1,403
5,396
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
35,047
266
Minions Killed
388
0
Camps Cleared
0
1,094,063
Distance Traveled
1,185,348
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,290
441
48
4
0
232,026
2
W
Hel
7,693
641
110
9
0
237,792
4
W
Susano
7,675
640
53
4
0
274,807
0
L
Morgan Le Fay
6,416
535
56
5
0
228,272
5
L
Danzaburou
5,871
489
68
6
0
211,804
4
L
Yemoja
5,463
455
44
4
0
196,704
7
W
Set
7,510
626
102
9
0
239,776
3
W
Cernunnos
6,322
527
89
7
0
197,798
3
L
Chronos
5,289
441
50
4
0
225,257
1
W
Cthulhu
5,847
487
34
3
0
235,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role