Player Matchup

Jing Wei
Jing Wei
Consol3Peasant
Jing Wei
Level 150
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 86L
1,641 Elo+
Party 1
Bellona
Bellona
Floodforce
Bellona
Level 159
God Stats
6W - 3L
1,747 SR
Queue Stats
284W - 215L
1,641 Elo+
Party 1
Ravana
Ravana
LtK-Killaz
Ravana
Level 154
God Stats
8W - 4L
1,928 SR
Queue Stats
187W - 177L
1,616 Elo+
Solo
Merlin
Merlin
SwiftWaffles
Merlin
Level 128
God Stats
3W - 6L
1,389 SR
Queue Stats
60W - 60L
1,649 Elo+
Solo
Terra
Terra
UnleashedChaos
Terra
Level 156
God Stats
7W - 8L
1,500 SR
Queue Stats
153W - 100L
1,621 Elo+
Party 1
Team Averages
Level 149
1,613 SR
1,634 Elo+

VS

Team Averages
Level 117
1,572 SR
1,696 Elo+
Anubis
Anubis
AllahOfOreos
Anubis
Level 149
God Stats
16W - 19L
1,174 SR
Queue Stats
111W - 116L
1,649 Elo+
Party 3
Izanami
Izanami
Bloodhawk1998
Izanami
Level 94
God Stats
8W - 4L
1,756 SR
Queue Stats
13W - 7L
1,732 Elo+
Party 2
Athena
Athena
Dascoobs
Athena
Level 108
God Stats
6W - 4L
1,715 SR
Queue Stats
13W - 7L
1,732 Elo+
Party 2
Gilgamesh
Gilgamesh
Devinito
Gilgamesh
Level 86
God Stats
2W - 2L
1,718 SR
Queue Stats
187W - 192L
1,617 Elo+
Party 3
The Morrigan
The Morrigan
LightEch0
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
6 / 0 / 3
7,851
714
9,346
7,301
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Floodforce
Bellona
13
6 / 0 / 1
8,075
734
7,187
7,794
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
LtK-Killaz
Ravana
12
3 / 2 / 7
7,006
637
4,420
5,811
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
3 / 0 / 6
6,730
612
7,647
4,495
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 11
6,355
578
3,703
10,188
5,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 5 / 3
5,543
504
6,291
7,849
2,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 4 / 1
5,916
538
5,634
7,904
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Dascoobs
Athena
9
0 / 3 / 3
5,388
490
3,562
10,427
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Devinito
Gilgamesh
9
1 / 5 / 0
5,530
503
3,591
8,861
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
LightEch0
The Morrigan
11
2 / 1 / 0
5,997
545
2,909
6,984
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
4
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
5
3
0.5
L
Izanami
0
4
1
0.13
W
Jing Wei
6
0
3
7.5
L
Athena
Dascoobs
Athena
0
3
3
0.5
L
Gilgamesh
Devinito
Gilgamesh
1
5
0
0.2
W
Bellona
Floodforce
Bellona
6
0
1
6.5
L
The Morrigan
LightEch0
The Morrigan
2
1
0
2
W
Ravana
LtK-Killaz
Ravana
3
2
7
3.25
W
Merlin
3
0
6
6
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
21,987
35,589
Taken
42,025
16,845
Mitigated
18,277
16,072
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,291
477
0
2,448
7,849
2,950
0
3,042
4,807
37,199
0
L
Izanami
5,634
4,204
0
2,145
7,904
2,297
0
876
7,028
0
45,309
W
Jing Wei
9,346
7,535
0
4,456
7,301
2,071
971
1,487
5,781
0
56,640
L
Athena
Dascoobs
Athena
3,562
1,266
256
3,216
10,427
5,967
0
3,780
6,647
13,134
0
L
Gilgamesh
Devinito
Gilgamesh
3,591
764
0
2,057
8,861
4,907
87
1,919
6,942
0
26,151
W
Bellona
Floodforce
Bellona
7,187
2,458
0
3,555
7,794
6,555
0
2,136
5,463
0
55,234
L
The Morrigan
LightEch0
The Morrigan
2,909
319
0
2,478
6,984
2,156
0
1,733
5,251
29,508
771
W
Ravana
LtK-Killaz
Ravana
4,420
1,146
0
2,355
5,811
1,785
0
2,955
2,856
0
42,956
W
Merlin
7,647
508
84
874
4,495
1,048
124
2,561
1,934
39,572
0
W
3,703
582
2,386
2,362
10,188
5,386
0
3,623
6,014
18,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
28,374
424
Minions Killed
314
0
Camps Cleared
0
1,202,550
Distance Traveled
1,108,017
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,543
504
68
6
0
208,512
4
L
Izanami
5,916
538
89
8
0
198,800
1
W
Jing Wei
7,851
714
107
10
0
230,839
6
L
Athena
5,388
490
25
2
0
238,332
3
L
Gilgamesh
5,530
503
62
6
0
223,947
2
W
Bellona
8,075
734
125
11
0
252,114
7
L
The Morrigan
5,997
545
70
6
0
238,426
3
W
Ravana
7,006
637
89
8
0
255,983
1
W
Merlin
6,730
612
73
7
0
226,944
4
W
Terra
6,355
578
30
3
0
236,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role