Player Matchup

Fenrir
Fenrir
CableTheBarista
Fenrir
Level 22
God Stats
5W - 12L
1,145 SR
Queue Stats
60W - 74L
1,317 Elo+
Party 1
Susano
Susano
MWPJOHNTRON
Susano
Level 13
God Stats
1W - 9L
1,090 SR
Queue Stats
33W - 58L
1,036 Elo+
Party 1
Neith
Neith
Zimberderp
Neith
Level 6
God Stats
1W - 4L
1,243 SR
Queue Stats
10W - 29L
1,036 Elo+
Party 1
Merlin
Merlin
bigboislayer
Merlin
Level 12
God Stats
2W - 6L
1,160 SR
Queue Stats
30W - 58L
1,036 Elo+
Party 1
Atlas
Atlas
splicethedice
Atlas
Level 8
God Stats
1W - 10L
948 SR
Queue Stats
11W - 34L
1,043 Elo+
Party 1
Team Averages
Level 12
1,117 SR
1,094 Elo+

VS

Team Averages
Level 31
1,484 SR
1,381 Elo+
Bakasura
Bakasura
BUDDERSLIMES
Bakasura
Level 27
God Stats
14W - 9L
1,589 SR
Queue Stats
78W - 63L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
DeydrielDurako
Kukulkan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 305L
1,445 Elo+
Solo
Guan Yu
Guan Yu
EvanTheSimp
Guan Yu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,250 Elo+
Solo
Xbalanque
Xbalanque
GamehatX
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,534 Elo+
Party 2
Ymir
Ymir
RG_Carlos22
Ymir
Level 27
God Stats
6W - 10L
1,332 SR
Queue Stats
113W - 137L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 13
12,924
718
10,865
18,959
15,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
19
5 / 4 / 13
12,457
692
11,048
18,364
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
20
10 / 5 / 12
14,197
789
17,485
17,808
7,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
3 / 3 / 17
13,218
734
26,903
8,843
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 8 / 13
12,557
698
9,332
31,920
41,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BUDDERSLIMES
Bakasura
20
8 / 6 / 12
13,929
774
21,099
19,461
7,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
20
4 / 6 / 13
13,825
768
20,761
15,485
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
EvanTheSimp
Guan Yu
19
4 / 4 / 11
12,710
706
9,401
22,976
12,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
GamehatX
Xbalanque
20
6 / 7 / 13
13,785
766
20,819
19,817
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 4 / 14
14,217
790
9,708
18,603
8,416
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
90
27
Kills
27
27
Deaths
27
68
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BUDDERSLIMES
Bakasura
8
6
12
2.33
L
7
7
13
1.93
W
Kukulkan
4
6
13
1.75
W
Guan Yu
EvanTheSimp
Guan Yu
4
4
11
2.38
W
Xbalanque
GamehatX
Xbalanque
6
7
13
1.79
L
Susano
5
4
13
2.88
W
5
4
14
3
L
Neith
10
5
12
3.2
L
Merlin
3
3
17
3.83
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,633
Damage
81,788
95,894
Taken
96,342
78,140
Mitigated
43,171
12,737
Healing
24,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BUDDERSLIMES
Bakasura
21,099
12,250
0
2,581
19,461
7,739
2,454
6,929
12,247
0
38,899
L
10,865
1,513
0
2,571
18,959
15,741
0
6,099
12,148
786
24,046
W
Kukulkan
20,761
1,517
0
1,521
15,485
6,814
1,292
3,870
11,447
53,982
0
W
Guan Yu
EvanTheSimp
Guan Yu
9,401
1,665
3,801
8,897
22,976
12,642
664
10,098
12,650
0
34,900
W
Xbalanque
GamehatX
Xbalanque
20,819
11,680
0
5,444
19,817
7,560
2,652
5,118
14,359
0
58,544
L
Susano
11,048
1,714
0
3,989
18,364
8,956
205
5,528
11,826
0
32,921
W
9,708
595
0
2,579
18,603
8,416
1,445
10,194
8,241
62,720
0
L
Neith
17,485
10,725
0
3,911
17,808
7,284
1,561
9,684
7,640
0
63,845
L
Merlin
26,903
2,251
0
393
8,843
4,834
34
1,596
6,667
72,638
0
L
9,332
4,126
0
1,873
31,920
41,325
306
6,470
22,248
21,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,353
Gold Earned
68,466
267
Minions Killed
319
0
Camps Cleared
0
1,624,146
Distance Traveled
1,743,202
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,929
774
41
2
0
394,669
2
L
Fenrir
12,924
718
23
1
0
331,032
4
W
Kukulkan
13,825
768
82
5
0
322,479
2
W
Guan Yu
12,710
706
49
3
0
382,682
5
W
Xbalanque
13,785
766
56
3
0
317,814
3
L
Susano
12,457
692
47
3
0
365,301
0
W
Ymir
14,217
790
91
5
0
325,558
0
L
Neith
14,197
789
97
5
0
289,219
0
L
Merlin
13,218
734
82
5
0
319,901
6
L
Atlas
12,557
698
18
1
0
318,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role