Player Matchup

Heimdallr
Heimdallr
Gold V
Mrfugu888
Heimdallr
Gold V
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
19W - 18L
1,575 MMR
Solo
Geb
Geb
Silver I
buffaloben
Geb
Silver I
Level 159
God Stats
3W - 6L
1,466 SR
Queue Stats
19W - 16L
1,637 MMR
Party 2
Chaac
Chaac
Bronze III
cozza55
Chaac
Bronze III
Level 112
God Stats
2W - 2L
1,734 SR
Queue Stats
2W - 4L
1,545 MMR
Party 2
Cabrakan
Cabrakan
Silver I
factor213
Cabrakan
Silver I
Level 127
God Stats
28W - 22L
1,717 SR
Queue Stats
63W - 61L
1,597 MMR
Solo
Kukulkan
Kukulkan
Silver I
izanamiMommi
Kukulkan
Silver I
Level 87
God Stats
9W - 6L
1,285 SR
Queue Stats
40W - 44L
1,543 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,595 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,509 SR
1,580 MMR
Izanami
Izanami
Gold III
CARBODAWG
Izanami
Gold III
Level 109
God Stats
7W - 7L
1,521 SR
Queue Stats
56W - 59L
1,523 MMR
Solo
Da Ji
Da Ji
Gold III
CompyXP
Da Ji
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,465 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Musiclan
Guan Yu
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,729 MMR
Party 1
Zeus
Zeus
Silver I
SacredKnight20
Zeus
Silver I
Level 157
God Stats
3W - 1L
1,231 SR
Queue Stats
30W - 21L
1,591 MMR
Solo
Sobek
Sobek
Silver I
naime
Sobek
Silver I
Level 129
God Stats
5W - 1L
1,793 SR
Queue Stats
21W - 18L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mrfugu888
Heimdallr
19
0 / 8 / 3
11,679
467
8,809
19,682
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 7 / 5
9,688
388
7,711
24,817
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
cozza55
Chaac
20
8 / 7 / 1
12,821
513
13,455
26,028
13,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
factor213
Cabrakan
20
3 / 5 / 4
13,334
533
25,317
25,320
21,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
izanamiMommi
Kukulkan
20
3 / 5 / 0
12,862
514
11,178
12,641
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasMulanBastet

VS

Bans
YemojaThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CARBODAWG
Izanami
20
3 / 2 / 15
15,566
623
19,002
17,160
6,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
CompyXP
Da Ji
20
15 / 3 / 3
15,947
638
16,766
19,358
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Musiclan
Guan Yu
20
3 / 5 / 11
14,874
595
14,370
31,549
34,562
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 6
14,825
593
21,895
13,376
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
naime
Sobek
20
4 / 0 / 20
13,969
559
9,834
23,953
36,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
14
Kills
31
32
Deaths
14
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
CARBODAWG
Izanami
3
2
15
5.25
W
Da Ji
CompyXP
Da Ji
15
3
3
5.5
L
Heimdallr
Mrfugu888
Heimdallr
0
8
3
0.19
W
Guan Yu
Musiclan
Guan Yu
3
5
11
1.7
W
6
4
6
2.25
L
0
7
5
0.36
L
Chaac
cozza55
Chaac
8
7
1
1.21
L
Cabrakan
factor213
Cabrakan
3
5
4
1
L
Kukulkan
izanamiMommi
Kukulkan
3
5
0
0.6
W
Sobek
naime
Sobek
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,470
Damage
81,867
108,488
Taken
105,396
69,960
Mitigated
94,334
27,985
Healing
44,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CARBODAWG
Izanami
19,002
11,142
0
9,804
17,160
6,824
3,404
5,971
11,189
0
142,090
W
Da Ji
CompyXP
Da Ji
16,766
6,190
0
4,968
19,358
10,462
1,724
7,340
11,672
0
125,011
L
Heimdallr
Mrfugu888
Heimdallr
8,809
4,395
0
5,321
19,682
6,894
0
4,107
15,575
0
102,658
W
Guan Yu
Musiclan
Guan Yu
14,370
3,155
3,906
12,618
31,549
34,562
1,030
17,895
13,018
498
89,126
W
21,895
2,603
0
3,726
13,376
5,562
293
6,160
7,216
143,945
0
L
7,711
581
603
2,449
24,817
23,187
0
11,090
13,727
29,425
0
L
Chaac
cozza55
Chaac
13,455
3,073
0
10,286
26,028
13,879
0
8,009
18,019
0
103,999
L
Cabrakan
factor213
Cabrakan
25,317
2,109
0
8,839
25,320
21,316
0
5,266
20,054
119,620
0
L
Kukulkan
izanamiMommi
Kukulkan
11,178
374
0
487
12,641
4,684
0
3,755
8,886
106,736
0
W
Sobek
naime
Sobek
9,834
1,512
901
9,025
23,953
36,924
452
8,882
15,071
35,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,384
Gold Earned
75,181
776
Minions Killed
736
0
Camps Cleared
0
2,371,209
Distance Traveled
2,588,124
33
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,566
623
216
9
0
481,839
6
W
Da Ji
15,947
638
122
5
0
555,667
4
L
Heimdallr
11,679
467
185
7
0
458,896
9
W
Guan Yu
14,874
595
167
7
0
488,569
4
W
Zeus
14,825
593
197
8
0
470,803
16
L
Geb
9,688
388
23
1
0
510,759
12
L
Chaac
12,821
513
138
6
0
491,216
2
L
Cabrakan
13,334
533
224
9
0
437,511
5
L
Kukulkan
12,862
514
206
8
0
472,827
5
W
Sobek
13,969
559
34
1
0
591,246
28

Distance Traveled

Minion Kills by Role

Gold Earned by Role