Player Matchup

Izanami
Izanami
Jawcy
Izanami
Level 69
God Stats
35W - 23L
1,620 SR
Queue Stats
44W - 32L
1,555 Elo+
Party 3
Khepri
Khepri
Oodam
Khepri
Level 67
God Stats
3W - 3L
1,748 SR
Queue Stats
42W - 27L
1,609 Elo+
Party 3
Achilles
Achilles
WavelengthBlue
Achilles
Level 117
God Stats
4W - 10L
1,290 SR
Queue Stats
167W - 141L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
jedadkins
Cliodhna
Level 79
God Stats
2W - 3L
1,506 SR
Queue Stats
12W - 20L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
pyksilite
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 169L
1,412 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,496 Elo+

VS

Team Averages
Level 124
1,363 SR
1,371 Elo+
Chiron
Chiron
F4kie04
Chiron
Level 115
God Stats
9W - 2L
1,219 SR
Queue Stats
218W - 189L
1,471 Elo+
Party 1
Hel
Hel
John thicccc879
Hel
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
212W - 186L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Kill x alien
Jormungandr
Level 122
God Stats
2W - 2L
1,309 SR
Queue Stats
86W - 91L
1,162 Elo+
Party 1
Vamana
Vamana
LonelySaiyan420
Vamana
Level 128
God Stats
3W - 3L
1,289 SR
Queue Stats
81W - 79L
1,536 Elo+
Solo
Fenrir
Fenrir
xXH3AD5H075Xx
Fenrir
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 130L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
15
2 / 1 / 0
8,830
519
4,100
8,704
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Oodam
Khepri
13
1 / 4 / 4
7,731
455
5,632
11,509
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
14
5 / 2 / 1
8,676
510
9,684
10,761
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
jedadkins
Cliodhna
12
1 / 5 / 2
7,447
438
2,946
12,343
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
pyksilite
Nu Wa
13
2 / 5 / 4
7,899
465
10,970
9,815
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
F4kie04
Chiron
17
1 / 1 / 2
9,919
583
6,988
8,528
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
3 / 0 / 4
9,486
558
9,317
8,896
4,421
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Kill x alien
Jormungandr
13
2 / 4 / 4
7,694
453
9,621
15,446
6,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 2
9,407
553
8,158
13,295
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 3 / 3
9,431
555
7,728
11,451
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
17
17
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
F4kie04
Chiron
1
1
2
2
L
Izanami
Jawcy
Izanami
2
1
0
2
W
3
0
4
5
W
Jormungandr
Kill x alien
Jormungandr
2
4
4
1
W
4
3
2
1.67
L
Khepri
Oodam
Khepri
1
4
4
0.75
L
Achilles
5
2
1
2.75
L
Cliodhna
jedadkins
Cliodhna
1
5
2
0.4
L
Nu Wa
pyksilite
Nu Wa
2
5
4
0.8
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
41,812
53,132
Taken
57,616
29,246
Mitigated
30,704
13,766
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
F4kie04
Chiron
6,988
1,276
532
3,366
8,528
2,894
487
1,608
6,909
0
86,075
L
Izanami
Jawcy
Izanami
4,100
2,450
0
3,770
8,704
3,098
0
1,474
7,230
0
64,086
W
9,317
420
1,469
6,339
8,896
4,421
974
3,578
5,248
74,513
0
W
Jormungandr
Kill x alien
Jormungandr
9,621
2,596
193
3,386
15,446
6,456
0
5,407
9,660
43,463
3,062
W
8,158
2,057
32
4,733
13,295
8,900
0
2,065
10,730
8,577
46,053
L
Khepri
Oodam
Khepri
5,632
1,075
0
2,385
11,509
9,955
0
6,431
4,998
18,808
0
L
Achilles
9,684
2,338
0
2,732
10,761
8,174
0
3,621
6,646
0
45,777
L
Cliodhna
jedadkins
Cliodhna
2,946
167
0
3,995
12,343
4,681
0
3,207
9,060
0
47,253
L
Nu Wa
pyksilite
Nu Wa
10,970
1,905
0
884
9,815
3,338
0
4,916
4,827
59,956
0
W
7,728
2,151
0
3,760
11,451
8,033
0
3,944
7,447
0
50,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
45,937
462
Minions Killed
547
0
Camps Cleared
0
1,661,343
Distance Traveled
1,609,278
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,919
583
168
10
0
322,766
2
L
Izanami
8,830
519
145
9
0
333,243
10
W
Hel
9,486
558
139
8
0
327,076
2
W
Jormungandr
7,694
453
63
4
0
284,795
3
W
Vamana
9,407
553
92
5
0
328,895
1
L
Khepri
7,731
455
36
2
0
340,251
5
L
Achilles
8,676
510
85
5
0
341,005
3
L
Cliodhna
7,447
438
88
5
0
362,481
1
L
Nu Wa
7,899
465
108
6
0
284,363
8
W
Fenrir
9,431
555
85
5
0
345,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role