Player Matchup

Gilgamesh
Gilgamesh
BirdOfHermes610
Gilgamesh
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,584 Elo+
Party 3
Arachne
Arachne
Saltydbs
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,520 Elo+
Party 2
Bellona
Bellona
Seij13
Bellona
Level 25
God Stats
12W - 6L
1,712 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 2
Ymir
Ymir
Th3W1tchKing
Ymir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3
Discordia
Discordia
brildon
Discordia
Level 26
God Stats
8W - 4L
1,762 SR
Queue Stats
49W - 52L
1,510 Elo+
Party 2
Team Averages
Level 70
1,595 SR
1,520 Elo+

VS

Team Averages
Level 66
1,616 SR
1,610 Elo+
Achilles
Achilles
Lavishdrip
Achilles
Level 120
God Stats
5W - 2L
1,714 SR
Queue Stats
32W - 28L
1,643 Elo+
Party 1
Susano
Susano
O8ird
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Vulyses
Nu Wa
Level 128
God Stats
15W - 17L
1,478 SR
Queue Stats
42W - 50L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
gman55
Jing Wei
Level 24
God Stats
2W - 1L
1,836 SR
Queue Stats
3W - 3L
1,678 Elo+
Solo
Ratatoskr
Ratatoskr
muridz
Ratatoskr
Level 47
God Stats
29W - 16L
1,553 SR
Queue Stats
232W - 176L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BirdOfHermes610
Gilgamesh
19
10 / 4 / 8
11,604
829
22,082
22,967
22,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Saltydbs
Arachne
18
10 / 5 / 8
11,533
824
13,311
22,172
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Seij13
Bellona
18
2 / 5 / 11
11,320
809
9,182
15,774
17,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 2 / 18
11,548
825
11,503
16,862
27,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
brildon
Discordia
18
5 / 4 / 15
11,138
796
16,020
9,995
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lavishdrip
Achilles
19
9 / 5 / 5
11,726
838
15,657
24,413
24,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
O8ird
Susano
16
1 / 9 / 6
9,676
691
7,653
18,153
7,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Vulyses
Nu Wa
16
1 / 7 / 10
9,629
688
22,770
14,111
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
gman55
Jing Wei
17
3 / 5 / 6
10,047
718
11,711
13,800
5,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
muridz
Ratatoskr
18
6 / 5 / 10
11,035
788
11,119
14,131
5,816
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
31
Kills
20
20
Deaths
31
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BirdOfHermes610
Gilgamesh
10
4
8
3.5
L
Achilles
Lavishdrip
Achilles
9
5
5
2.3
L
Susano
O8ird
Susano
1
9
6
0.44
W
Arachne
Saltydbs
Arachne
10
5
8
2.8
W
Bellona
Seij13
Bellona
2
5
11
1.5
W
4
2
18
6.5
L
Nu Wa
Vulyses
Nu Wa
1
7
10
0.86
W
Discordia
brildon
Discordia
5
4
15
3.13
L
Jing Wei
gman55
Jing Wei
3
5
6
1.2
L
Ratatoskr
muridz
Ratatoskr
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,098
Damage
68,910
87,770
Taken
84,608
80,269
Mitigated
48,341
22,736
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BirdOfHermes610
Gilgamesh
22,082
7,479
1,004
4,473
22,967
22,017
491
5,899
16,918
0
46,598
L
Achilles
Lavishdrip
Achilles
15,657
4,194
794
9,242
24,413
24,926
0
7,980
16,433
0
38,002
L
Susano
O8ird
Susano
7,653
948
612
1,681
18,153
7,143
285
3,570
14,583
0
23,668
W
Arachne
Saltydbs
Arachne
13,311
7,893
0
8,892
22,172
9,493
1,834
6,937
14,943
0
29,270
W
Bellona
Seij13
Bellona
9,182
2,098
1,550
1,481
15,774
17,595
2,254
3,418
12,062
0
37,590
W
11,503
2,230
1,286
2,070
16,862
27,039
348
4,282
12,235
29,601
0
L
Nu Wa
Vulyses
Nu Wa
22,770
5,110
82
2,555
14,111
5,202
180
4,441
9,670
43,270
0
W
Discordia
brildon
Discordia
16,020
1,273
0
1,980
9,995
4,125
675
2,234
7,623
39,643
0
L
Jing Wei
gman55
Jing Wei
11,711
8,384
380
2,323
13,800
5,254
173
5,688
8,112
0
29,122
L
Ratatoskr
muridz
Ratatoskr
11,119
1,893
0
737
14,131
5,816
0
5,844
8,287
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
52,113
218
Minions Killed
232
0
Camps Cleared
0
1,437,703
Distance Traveled
1,303,285
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,604
829
51
4
0
305,822
0
L
Achilles
11,726
838
50
4
0
269,488
4
L
Susano
9,676
691
50
4
0
250,217
0
W
Arachne
11,533
824
33
2
0
292,251
2
W
Bellona
11,320
809
56
4
0
290,081
1
W
Ymir
11,548
825
36
3
0
284,155
2
L
Nu Wa
9,629
688
47
3
0
235,023
1
W
Discordia
11,138
796
42
3
0
265,394
0
L
Jing Wei
10,047
718
45
3
0
259,127
0
L
Ratatoskr
11,035
788
40
3
0
289,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role