Player Matchup

Danzaburou
Danzaburou
FailedAthlete
Danzaburou
Level 116
God Stats
6W - 6L
1,709 SR
Queue Stats
133W - 155L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
bentwilley305
Sylvanus
Level 13
God Stats
4W - 8L
1,400 SR
Queue Stats
172W - 265L
1,404 Elo+
Party 1
Chaac
Chaac
bradderzilla3
Chaac
Level 44
God Stats
2W - 5L
1,502 SR
Queue Stats
9W - 12L
1,427 Elo+
Party 3
Nox
Nox
bradderzvilla
Nox
Level 156
God Stats
0W - 1L
1,534 SR
Queue Stats
17W - 26L
1,329 Elo+
Party 3
Bakasura
Bakasura
bradderzvilla2
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,361 Elo+
Party 3
Team Averages
Level 90
1,529 SR
1,383 Elo+

VS

Team Averages
Level 63
1,609 SR
1,521 Elo+
Amaterasu
Amaterasu
Fl4voredfountain
Amaterasu
Level 13
God Stats
3W - 0L
1,798 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 2
Charybdis
Charybdis
ItsDampman
Charybdis
Level 128
God Stats
2W - 0L
1,514 SR
Queue Stats
31W - 33L
1,359 Elo+
Party 2
Olorun
Olorun
KydIcarus
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,487 Elo+
Party 2
Bakasura
Bakasura
MotorTuh
Bakasura
Level 58
God Stats
2W - 0L
1,734 SR
Queue Stats
21W - 19L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gladius150
Morgan Le Fay
Level 50
God Stats
12W - 8L
1,500 SR
Queue Stats
62W - 52L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FailedAthlete
Danzaburou
17
1 / 4 / 7
9,900
707
8,860
14,449
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
bentwilley305
Sylvanus
16
0 / 5 / 6
9,343
667
6,058
13,824
5,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 5
10,208
729
11,867
22,406
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 2
10,620
759
13,732
12,882
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
17
3 / 6 / 3
10,936
781
5,441
22,088
17,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
3 / 1 / 17
11,057
790
8,422
20,460
21,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ItsDampman
Charybdis
19
4 / 1 / 11
11,392
814
16,961
10,734
3,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
KydIcarus
Olorun
17
2 / 3 / 9
10,488
749
9,507
9,036
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
MotorTuh
Bakasura
20
13 / 5 / 8
12,859
919
18,487
17,398
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
gladius150
Morgan Le Fay
18
2 / 1 / 10
10,861
776
16,896
7,161
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
11
Kills
24
24
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FailedAthlete
Danzaburou
1
4
7
1.13
W
Amaterasu
3
1
17
11.5
W
Charybdis
ItsDampman
Charybdis
4
1
11
9.5
W
Olorun
KydIcarus
Olorun
2
3
9
2.17
W
Bakasura
MotorTuh
Bakasura
13
5
8
3.4
L
Sylvanus
bentwilley305
Sylvanus
0
5
6
0.6
L
2
6
5
0.75
L
5
3
2
2
L
Bakasura
3
6
3
0.75
W
Morgan Le Fay
gladius150
Morgan Le Fay
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
70,273
85,649
Taken
64,789
49,532
Mitigated
39,201
21,055
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FailedAthlete
Danzaburou
8,860
3,678
258
3,109
14,449
5,156
1,409
4,457
9,237
0
35,062
W
Amaterasu
8,422
4,240
0
3,530
20,460
21,458
556
4,944
14,513
0
21,706
W
Charybdis
ItsDampman
Charybdis
16,961
9,239
394
4,067
10,734
3,897
5,435
3,971
6,549
0
57,063
W
Olorun
KydIcarus
Olorun
9,507
3,281
714
2,041
9,036
3,213
1,935
2,836
5,668
31,351
0
W
Bakasura
MotorTuh
Bakasura
18,487
13,064
0
5,138
17,398
8,507
3,157
6,123
10,527
0
38,409
L
Sylvanus
bentwilley305
Sylvanus
6,058
1,001
1,434
1,781
13,824
5,496
60
4,474
8,486
12,408
0
L
11,867
1,522
602
5,796
22,406
16,414
0
5,301
16,429
0
54,561
L
13,732
1,354
65
2,747
12,882
5,165
370
3,013
9,242
38,037
0
L
Bakasura
5,441
3,127
1,889
3,374
22,088
17,301
0
7,557
13,133
0
19,117
W
Morgan Le Fay
gladius150
Morgan Le Fay
16,896
1,566
531
996
7,161
2,126
1,124
1,916
4,045
39,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,007
Gold Earned
56,657
274
Minions Killed
271
0
Camps Cleared
0
1,351,027
Distance Traveled
1,490,229
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,900
707
58
4
0
279,574
3
W
Amaterasu
11,057
790
12
1
0
332,053
0
W
Charybdis
11,392
814
80
6
0
282,350
1
W
Olorun
10,488
749
54
4
0
255,378
1
W
Bakasura
12,859
919
54
4
0
323,063
0
L
Sylvanus
9,343
667
19
1
0
255,284
0
L
Chaac
10,208
729
92
7
0
274,141
0
L
Nox
10,620
759
59
4
0
269,867
2
L
Bakasura
10,936
781
46
3
0
272,161
0
W
Morgan Le Fay
10,861
776
71
5
0
297,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role