Player Matchup

Bakasura
Bakasura
Haunter0328
Bakasura
Level 16
God Stats
0W - 2L
1,224 SR
Queue Stats
64W - 89L
1,225 Elo+
Party 1
Atlas
Atlas
Link game4969
Atlas
Level 40
God Stats
2W - 1L
1,660 SR
Queue Stats
90W - 118L
1,592 Elo+
Solo
Danzaburou
Danzaburou
ilavacat
Danzaburou
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 75L
1,225 Elo+
Party 1
Team Averages
Level 44
1,461 SR
1,347 Elo+

VS

Team Averages
Level 105
1,549 SR
1,457 Elo+
Bastet
Bastet
AceViperCobra
Bastet
Level 145
God Stats
4W - 3L
1,647 SR
Queue Stats
215W - 162L
1,559 Elo+
Party 2
Kuzenbo
Kuzenbo
Bearlyalive1
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PerpetualPick
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 99L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haunter0328
Bakasura
17
5 / 11 / 2
13,413
610
13,992
33,611
10,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 8 / 4
14,287
649
19,552
27,332
34,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Danzaburou
ilavacat
Danzaburou
18
2 / 8 / 7
13,457
612
14,558
21,775
7,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 7
17,291
786
43,539
25,428
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Bearlyalive1
Kuzenbo
19
2 / 3 / 23
15,908
723
15,671
22,616
39,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
PerpetualPick
Heimdallr
19
6 / 6 / 15
14,975
681
17,073
17,707
8,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
10
Kills
27
27
Deaths
10
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
19
1
7
22.5
W
Kuzenbo
Bearlyalive1
Kuzenbo
2
3
23
4.5
L
Bakasura
Haunter0328
Bakasura
5
11
2
0.55
L
3
8
4
0.63
W
Heimdallr
PerpetualPick
Heimdallr
6
6
15
2.25
L
Danzaburou
ilavacat
Danzaburou
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,102
Damage
76,283
82,718
Taken
65,751
53,453
Mitigated
68,183
9,643
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,539
8,295
0
15,164
25,428
20,336
552
7,216
17,329
0
91,566
W
Kuzenbo
Bearlyalive1
Kuzenbo
15,671
3,879
0
2,220
22,616
39,637
461
7,656
14,335
42,106
0
L
Bakasura
Haunter0328
Bakasura
13,992
9,825
128
3,983
33,611
10,989
0
3,205
29,550
0
23,686
L
19,552
5,187
234
2,104
27,332
34,993
60
8,476
18,047
51,943
0
W
Heimdallr
PerpetualPick
Heimdallr
17,073
3,174
1,014
1,965
17,707
8,210
1,619
5,167
11,784
0
63,405
L
Danzaburou
ilavacat
Danzaburou
14,558
4,020
0
3,194
21,775
7,471
360
4,157
17,211
0
50,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
48,174
188
Minions Killed
218
4
Camps Cleared
8
1,224,021
Distance Traveled
1,265,009
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,291
786
98
4
8
456,827
1
W
Kuzenbo
15,908
723
37
2
0
407,905
2
L
Bakasura
13,413
610
51
2
4
406,245
1
L
Atlas
14,287
649
44
2
0
489,134
2
W
Heimdallr
14,975
681
83
4
0
400,277
0
L
Danzaburou
13,457
612
93
4
0
328,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role