Player Matchup

Ne Zha
Ne Zha
BlueFox05
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
KavaProxy232
Erlang Shen
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 48L
1,721 Elo+
Party 2
Olorun
Olorun
Reev3rb
Olorun
Level 23
God Stats
2W - 1L
1,763 SR
Queue Stats
149W - 76L
1,918 Elo+
Party 2
Team Averages
Level 41
1,588 SR
1,729 Elo+

VS

Team Averages
Level 77
1,415 SR
1,521 Elo+
King Arthur
King Arthur
BobbleHead19
King Arthur
Level 86
God Stats
1W - 1L
1,462 SR
Queue Stats
70W - 60L
1,588 Elo+
Party 1
Discordia
Discordia
DaddyButtLove
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,634 Elo+
Party 1
Thor
Thor
Steezyparadise
Thor
Level 15
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BlueFox05
Ne Zha
18
6 / 4 / 7
12,043
708
17,184
15,098
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
KavaProxy232
Erlang Shen
17
2 / 2 / 9
11,571
681
9,204
13,687
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Reev3rb
Olorun
17
5 / 2 / 4
11,891
699
14,139
12,929
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BobbleHead19
King Arthur
16
5 / 5 / 3
11,120
654
10,674
20,205
26,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
DaddyButtLove
Discordia
17
2 / 3 / 4
11,387
670
15,582
11,811
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 5
9,939
585
7,086
13,387
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BlueFox05
Ne Zha
6
4
7
2.38
L
King Arthur
BobbleHead19
King Arthur
5
5
3
1.3
L
Discordia
DaddyButtLove
Discordia
2
3
4
1.33
W
Erlang Shen
KavaProxy232
Erlang Shen
2
2
9
3.25
W
Olorun
Reev3rb
Olorun
5
2
4
3.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
33,342
41,714
Taken
45,403
20,431
Mitigated
33,160
16,143
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BlueFox05
Ne Zha
17,184
3,273
0
5,909
15,098
6,249
821
4,983
9,456
0
48,543
L
King Arthur
BobbleHead19
King Arthur
10,674
1,144
0
558
20,205
26,168
0
6,469
13,210
635
18,620
L
Discordia
DaddyButtLove
Discordia
15,582
1,229
157
3,640
11,811
2,484
0
2,400
9,008
69,330
0
W
Erlang Shen
KavaProxy232
Erlang Shen
9,204
3,109
0
4,043
13,687
9,278
1,184
4,391
8,727
0
25,373
W
Olorun
Reev3rb
Olorun
14,139
7,437
983
5,208
12,929
4,904
1,044
6,374
5,991
59,586
6,065
L
7,086
837
0
3,066
13,387
4,508
0
4,006
9,232
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,505
Gold Earned
32,446
206
Minions Killed
166
10
Camps Cleared
4
956,167
Distance Traveled
865,722
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,043
708
47
3
4
314,233
3
L
King Arthur
11,120
654
11
1
1
310,990
3
L
Discordia
11,387
670
146
9
3
290,835
7
W
Erlang Shen
11,571
681
45
3
0
343,223
3
W
Olorun
11,891
699
114
7
6
298,711
4
L
Thor
9,939
585
9
1
0
263,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role