Player Matchup

Horus
Horus
AkiKxze
Horus
Level 79
God Stats
5W - 4L
1,177 SR
Queue Stats
74W - 94L
1,321 Elo+
Party 1
Janus
Janus
lccooldude
Janus
Level 65
God Stats
4W - 10L
1,500 SR
Queue Stats
16W - 35L
1,500 Elo+
Party 1
Athena
Athena
vxBeat
Athena
Level 65
God Stats
7W - 7L
1,276 SR
Queue Stats
79W - 99L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
vxsomaa
Zhong Kui
Level 65
God Stats
10W - 16L
1,463 SR
Queue Stats
170W - 179L
1,472 Elo+
Party 1
Arachne
Arachne
xxtrapchickenxx
Arachne
Level 104
God Stats
9W - 4L
1,649 SR
Queue Stats
81W - 108L
1,429 Elo+
Party 1
Team Averages
Level 76
1,413 SR
1,427 Elo+

VS

Team Averages
Level 117
1,490 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LEE--95
King Arthur
Level 89
God Stats
18W - 17L
1,521 SR
Queue Stats
67W - 56L
1,574 Elo+
Solo
Hachiman
Hachiman
LeeRogers
Hachiman
Level 160
God Stats
12W - 25L
1,385 SR
Queue Stats
981W - 1,009L
1,573 Elo+
Solo
Ares
Ares
illmaticjayy-
Ares
Level 62
God Stats
3W - 3L
1,545 SR
Queue Stats
7W - 10L
1,389 Elo+
Party 2
Nemesis
Nemesis
lilyahoo61
Nemesis
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
374W - 359L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AkiKxze
Horus
9
0 / 3 / 0
5,040
504
3,974
7,442
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
8
1 / 1 / 0
4,903
490
1,697
2,777
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
vxBeat
Athena
6
1 / 2 / 0
4,470
447
1,436
6,873
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
vxsomaa
Zhong Kui
8
0 / 2 / 2
4,641
464
3,336
4,432
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 0
4,545
455
2,407
7,797
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 0 / 2
6,772
677
5,724
1,949
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LEE--95
King Arthur
12
4 / 0 / 1
6,755
676
5,023
8,386
3,571
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
LeeRogers
Hachiman
10
1 / 1 / 0
5,436
544
2,752
3,905
1,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 3
5,189
519
1,206
6,054
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
lilyahoo61
Nemesis
9
1 / 1 / 5
5,714
571
4,563
6,283
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
2
6
L
Horus
AkiKxze
Horus
0
3
0
0
W
King Arthur
LEE--95
King Arthur
4
0
1
4.5
W
Hachiman
LeeRogers
Hachiman
1
1
0
1
W
0
0
3
1.5
L
Janus
1
1
0
1
W
Nemesis
lilyahoo61
Nemesis
1
1
5
3.5
L
Athena
vxBeat
Athena
1
2
0
0.5
L
Zhong Kui
vxsomaa
Zhong Kui
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
19,268
29,321
Taken
26,577
10,788
Mitigated
9,771
7,005
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,724
1,415
0
669
1,949
542
962
892
943
34,710
0
L
Horus
AkiKxze
Horus
3,974
2,183
146
1,886
7,442
3,913
0
997
6,347
0
23,072
W
King Arthur
LEE--95
King Arthur
5,023
249
146
3,219
8,386
3,571
138
302
7,773
0
37,276
W
Hachiman
LeeRogers
Hachiman
2,752
1,320
0
2,317
3,905
1,008
615
1,076
2,829
0
34,315
W
1,206
85
100
1,597
6,054
2,531
317
2,244
3,774
13,157
0
L
Janus
1,697
115
0
609
2,777
492
0
962
1,733
21,626
0
W
Nemesis
lilyahoo61
Nemesis
4,563
1,256
0
649
6,283
2,119
294
1,299
4,915
0
29,534
L
Athena
vxBeat
Athena
1,436
831
132
1,444
6,873
2,410
0
2,184
4,527
9,907
0
L
Zhong Kui
vxsomaa
Zhong Kui
3,336
811
0
1,320
4,432
2,239
0
1,620
2,690
16,147
3,975
L
2,407
1,604
0
1,468
7,797
1,734
0
655
7,094
0
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
29,866
201
Minions Killed
309
0
Camps Cleared
0
952,475
Distance Traveled
977,615
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,772
677
79
8
0
202,733
3
L
Horus
5,040
504
41
4
0
183,904
2
W
King Arthur
6,755
676
94
9
0
205,652
3
W
Hachiman
5,436
544
71
7
0
155,933
0
W
Ares
5,189
519
13
1
0
186,698
6
L
Janus
4,903
490
47
5
0
193,801
2
W
Nemesis
5,714
571
52
5
0
226,599
0
L
Athena
4,470
447
12
1
0
198,099
1
L
Zhong Kui
4,641
464
48
5
0
170,523
3
L
Arachne
4,545
455
53
5
0
206,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role