Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Daybreaker3333
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 56L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
NvidiaQuadro69
Danzaburou
Level 40
God Stats
1W - 2L
1,354 SR
Queue Stats
20W - 30L
1,525 Elo+
Solo
Team Averages
Level 103
1,471 SR
1,494 Elo+

VS

Team Averages
Level 80
1,492 SR
1,524 Elo+
Tiamat
Tiamat
RiskyBusiness22
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
coolest2louis
Gilgamesh
Level 145
God Stats
0W - 1L
1,319 SR
Queue Stats
26W - 30L
1,488 Elo+
Party 3
Osiris
Osiris
jpepm4321
Osiris
Level 103
God Stats
10W - 10L
1,532 SR
Queue Stats
14W - 19L
1,496 Elo+
Party 3
Cliodhna
Cliodhna
nazwi1
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Hou Yi
Hou Yi
nesty4nasty
Hou Yi
Level 96
God Stats
5W - 13L
1,608 SR
Queue Stats
25W - 30L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 0 / 11
10,988
785
18,022
8,250
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
 
Mercury
18
5 / 5 / 11
10,933
781
10,777
11,535
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
 
Bacchus
17
3 / 2 / 13
10,796
771
10,361
14,659
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 0 / 7
11,485
820
10,955
12,991
8,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NvidiaQuadro69
Danzaburou
18
4 / 4 / 6
10,911
779
11,056
12,504
5,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,308
593
3,505
10,282
4,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
coolest2louis
Gilgamesh
16
1 / 6 / 6
9,583
685
12,629
20,236
16,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
jpepm4321
Osiris
17
5 / 3 / 3
10,089
721
5,184
16,546
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
nazwi1
Cliodhna
15
2 / 9 / 4
9,128
652
12,255
15,191
5,160
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
17
3 / 3 / 5
10,345
739
8,836
8,738
3,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
27
Kills
11
11
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
11
10.5
W
Mercury
 
Mercury
5
5
11
2.1
W
Bacchus
 
Bacchus
3
2
13
4.75
W
10
0
7
13.5
W
Danzaburou
NvidiaQuadro69
Danzaburou
4
4
6
1.75
L
0
6
2
0.17
L
Gilgamesh
coolest2louis
Gilgamesh
1
6
6
0.67
L
Osiris
jpepm4321
Osiris
5
3
3
2.17
L
Cliodhna
nazwi1
Cliodhna
2
9
4
0.44
L
Hou Yi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,171
Damage
42,409
59,939
Taken
70,993
39,723
Mitigated
43,463
17,631
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,022
725
574
2,972
8,250
2,799
429
1,102
7,074
45,307
0
W
Mercury
 
Mercury
10,777
3,600
0
582
11,535
6,008
316
619
10,774
0
33,350
W
Bacchus
 
Bacchus
10,361
933
389
5,292
14,659
16,958
334
843
13,528
20,401
0
W
10,955
3,022
0
5,722
12,991
8,412
540
1,166
11,675
0
35,001
W
Danzaburou
NvidiaQuadro69
Danzaburou
11,056
4,127
54
2,046
12,504
5,546
4,718
676
11,785
0
45,676
L
3,505
268
218
1,932
10,282
4,931
160
1,992
8,226
12,326
0
L
Gilgamesh
coolest2louis
Gilgamesh
12,629
2,983
0
3,560
20,236
16,967
0
9,482
10,585
0
39,167
L
Osiris
jpepm4321
Osiris
5,184
1,286
0
2,186
16,546
12,623
0
7,719
8,489
5,135
17,157
L
Cliodhna
nazwi1
Cliodhna
12,255
587
198
1,516
15,191
5,160
0
7,458
7,690
0
26,393
L
Hou Yi
8,836
4,725
0
808
8,738
3,782
1,312
1,371
7,244
0
42,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
47,453
258
Minions Killed
207
0
Camps Cleared
0
1,473,406
Distance Traveled
1,173,136
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,988
785
63
5
0
287,795
1
W
Mercury
10,933
781
47
3
0
289,410
8
W
Bacchus
10,796
771
15
1
0
301,391
0
W
Awilix
11,485
820
56
4
0
347,271
0
W
Danzaburou
10,911
779
77
6
0
247,539
3
L
Tiamat
8,308
593
22
2
0
148,505
1
L
Gilgamesh
9,583
685
51
4
0
258,504
0
L
Osiris
10,089
721
29
2
0
282,620
0
L
Cliodhna
9,128
652
28
2
0
245,880
1
L
Hou Yi
10,345
739
77
6
0
237,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role