Player Matchup

Hou Yi
Hou Yi
CallM3Complex
Hou Yi
Level 8
God Stats
2W - 3L
1,419 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Ares
Ares
ZeJordan
Ares
Level 71
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 1
Fenrir
Fenrir
jordan909p
Fenrir
Level 26
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Team Averages
Level 35
1,504 SR
1,409 Elo+

VS

Team Averages
Level 78
1,744 SR
1,521 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CometRider5
Nemesis
Level 28
God Stats
5W - 2L
1,777 SR
Queue Stats
26W - 47L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
seanster1997
Ah Puch
Level 146
God Stats
5W - 3L
1,954 SR
Queue Stats
243W - 214L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,459
591
3,800
11,560
4,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
4 / 3 / 2
10,616
664
8,989
16,077
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
jordan909p
Fenrir
13
1 / 5 / 5
9,568
598
6,775
20,931
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 3 / 8
11,001
688
9,331
13,130
9,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
CometRider5
Nemesis
15
3 / 3 / 5
10,404
650
9,603
12,166
5,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
seanster1997
Ah Puch
18
6 / 0 / 6
12,278
767
19,909
8,777
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
12
12
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
8
2.33
L
1
4
4
0.75
W
Nemesis
CometRider5
Nemesis
3
3
5
1.83
L
Ares
4
3
2
1.67
L
Fenrir
jordan909p
Fenrir
1
5
5
0.7
W
Ah Puch
seanster1997
Ah Puch
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
38,843
48,568
Taken
34,073
36,502
Mitigated
18,705
3,362
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,331
2,659
347
2,606
13,130
9,743
438
2,401
10,305
36,604
0
L
3,800
1,920
36
1,599
11,560
4,328
0
7,456
4,104
0
34,112
W
Nemesis
CometRider5
Nemesis
9,603
3,807
268
3,390
12,166
5,342
120
4,674
7,021
90
25,878
L
Ares
8,989
185
0
649
16,077
21,500
0
9,472
6,605
26,243
0
L
Fenrir
jordan909p
Fenrir
6,775
1,160
0
1,078
20,931
10,674
0
12,950
7,981
0
17,099
W
Ah Puch
seanster1997
Ah Puch
19,909
1,853
0
6,869
8,777
3,620
1,049
2,877
5,810
76,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
33,683
114
Minions Killed
170
3
Camps Cleared
10
766,142
Distance Traveled
846,718
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,001
688
42
3
2
266,467
1
L
Hou Yi
9,459
591
64
4
0
230,771
1
W
Nemesis
10,404
650
33
2
4
280,645
0
L
Ares
10,616
664
36
2
1
260,585
1
L
Fenrir
9,568
598
14
1
2
274,786
0
W
Ah Puch
12,278
767
95
6
4
299,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role