Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dαkotα
Thanatos
Level 78
God Stats
7W - 1L
1,293 SR
Queue Stats
43W - 28L
1,574 Elo+
Party 1
Xing Tian
Xing Tian
HubblePie
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
ImMadCuzBad
Ah Puch
Level 46
God Stats
1W - 1L
1,517 SR
Queue Stats
27W - 14L
1,638 Elo+
Party 1
Neith
Neith
SonGohan21
Neith
Level 157
God Stats
11W - 9L
1,741 SR
Queue Stats
225W - 229L
1,667 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,618 Elo+

VS

Team Averages
Level 61
1,542 SR
1,606 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Asharier
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Infinite_dG
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Neith
Neith
Kardoom2191
Neith
Level 12
God Stats
4W - 5L
1,708 SR
Queue Stats
16W - 17L
1,725 Elo+
Solo
Mulan
Mulan
thefireone286
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 2 / 10
9,945
829
7,225
5,905
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dαkotα
Thanatos
19
12 / 3 / 4
11,066
922
14,711
11,412
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
HubblePie
Xing Tian
16
2 / 5 / 15
9,399
783
8,116
13,256
10,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
ImMadCuzBad
Ah Puch
17
5 / 1 / 6
9,939
828
8,557
8,098
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
18
3 / 2 / 5
10,239
853
6,831
7,400
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 5 / 3
9,679
807
8,805
9,415
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Asharier
Atlas
17
3 / 5 / 5
10,178
848
7,727
14,334
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Infinite_dG
Kukulkan
14
0 / 6 / 0
7,898
658
4,545
9,302
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 4
8,449
704
4,000
8,183
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 6 / 4
10,346
862
10,352
16,564
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
25
Kills
13
13
Deaths
25
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
10
4
L
Ra
 
Ra
4
5
3
1.1
L
Atlas
Asharier
Atlas
3
5
5
1.1
W
Thanatos
Dαkotα
Thanatos
12
3
4
4.67
W
Xing Tian
HubblePie
Xing Tian
2
5
15
1.9
W
Ah Puch
ImMadCuzBad
Ah Puch
5
1
6
8
L
Kukulkan
Infinite_dG
Kukulkan
0
6
0
0
L
0
3
4
0.67
W
Neith
3
2
5
2.75
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
35,429
46,071
Taken
57,798
24,599
Mitigated
37,687
14,018
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,225
315
0
201
5,905
2,383
782
1,337
4,438
46,752
0
L
Ra
 
Ra
8,805
50
625
1,446
9,415
2,917
206
3,077
6,035
37,257
0
L
Atlas
Asharier
Atlas
7,727
2,463
284
1,056
14,334
11,986
382
6,294
7,528
28,638
0
W
Thanatos
Dαkotα
Thanatos
14,711
3,293
0
9,755
11,412
5,369
958
6,981
4,141
0
30,080
W
Xing Tian
HubblePie
Xing Tian
8,116
430
0
0
13,256
10,161
0
6,258
6,545
9,748
0
W
Ah Puch
ImMadCuzBad
Ah Puch
8,557
311
0
2,351
8,098
3,058
548
4,654
3,240
33,163
0
L
Kukulkan
Infinite_dG
Kukulkan
4,545
207
0
74
9,302
2,589
0
4,563
4,542
19,071
0
L
4,000
720
0
1,898
8,183
2,821
803
3,260
4,594
0
21,546
W
Neith
6,831
1,571
0
1,711
7,400
3,628
1,824
1,365
5,941
0
48,014
L
10,352
673
0
1,733
16,564
17,374
18
5,435
10,403
0
28,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
46,550
291
Minions Killed
246
0
Camps Cleared
0
1,346,680
Distance Traveled
1,159,971
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,945
829
85
7
0
277,385
2
L
Ra
9,679
807
76
6
0
264,697
2
L
Atlas
10,178
848
43
4
0
236,603
1
W
Thanatos
11,066
922
26
2
0
294,400
2
W
Xing Tian
9,399
783
8
1
0
268,896
3
W
Ah Puch
9,939
828
68
6
0
257,724
0
L
Kukulkan
7,898
658
40
3
0
215,817
2
L
Neith
8,449
704
53
4
0
207,669
1
W
Neith
10,239
853
104
9
0
248,275
3
L
Mulan
10,346
862
34
3
0
235,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role