Player Matchup

Chiron
Chiron
DefusedBomb
Chiron
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Yemoja
Yemoja
JessEntertainMe
Yemoja
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,328 Elo+
Party 2
Hercules
Hercules
Simonator69err
Hercules
Level 130
God Stats
0W - 1L
1,689 SR
Queue Stats
12W - 6L
1,329 Elo+
Party 2
Cu Chulainn
Cu Chulainn
shesaid69
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,189 Elo+
Party 2
Fenrir
Fenrir
wetflap72
Fenrir
Level 84
God Stats
3W - 6L
1,612 SR
Queue Stats
396W - 389L
1,465 Elo+
Solo
Team Averages
Level 64
1,560 SR
1,362 Elo+

VS

Team Averages
Level 74
1,504 SR
1,515 Elo+
Thanatos
Thanatos
HighVelocityTV
Thanatos
Level 81
God Stats
2W - 1L
1,285 SR
Queue Stats
90W - 69L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
PllZA
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,422 Elo+
Party 1
Baba Yaga
Baba Yaga
lilsjc2001
Baba Yaga
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,572 Elo+
Party 1
Hel
Hel
longhead44
Hel
Level 116
God Stats
2W - 0L
1,733 SR
Queue Stats
63W - 48L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
matthew10805
Tsukuyomi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 4 / 6
9,984
832
15,442
14,095
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 9
8,809
734
3,793
10,923
9,661
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
17
6 / 3 / 7
10,393
866
12,677
16,146
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
shesaid69
Cu Chulainn
15
2 / 5 / 9
9,126
761
4,618
12,649
10,120
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
wetflap72
Fenrir
13
0 / 7 / 8
8,142
679
7,298
10,953
3,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
13 / 4 / 8
11,787
982
17,412
10,286
5,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
PllZA
Cabrakan
15
1 / 3 / 16
9,879
823
6,494
12,823
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
lilsjc2001
Baba Yaga
19
2 / 1 / 18
10,717
893
19,696
7,925
5,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 16
9,437
786
5,714
14,532
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
matthew10805
Tsukuyomi
15
5 / 3 / 10
9,848
821
6,041
7,872
3,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
14
Kills
22
22
Deaths
14
39
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chiron
6
4
6
2.25
W
Thanatos
13
4
8
4.25
L
0
3
9
1.5
W
Cabrakan
PllZA
Cabrakan
1
3
16
3
L
Hercules
6
3
7
3.17
W
Baba Yaga
lilsjc2001
Baba Yaga
2
1
18
11
W
1
3
16
3
W
Tsukuyomi
matthew10805
Tsukuyomi
5
3
10
3.33
L
Cu Chulainn
shesaid69
Cu Chulainn
2
5
9
1.3
L
Fenrir
wetflap72
Fenrir
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
55,357
64,766
Taken
53,438
48,050
Mitigated
33,791
23,016
Healing
32,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,442
5,831
2,402
4,639
14,095
5,781
1,105
5,450
8,575
0
37,753
W
Thanatos
17,412
4,899
453
6,802
10,286
5,464
1,487
429
9,857
0
23,072
L
3,793
434
6,485
1,652
10,923
9,661
252
6,682
4,241
13,426
0
W
Cabrakan
PllZA
Cabrakan
6,494
320
380
2,480
12,823
13,315
251
1,248
11,575
15,356
0
L
Hercules
12,677
1,709
418
4,196
16,146
18,556
16
7,980
8,166
523
24,010
W
Baba Yaga
lilsjc2001
Baba Yaga
19,696
1,500
820
3,158
7,925
5,182
1,553
900
7,025
56,902
0
W
5,714
256
9,010
8,069
14,532
6,555
660
1,067
13,465
13,445
0
W
Tsukuyomi
matthew10805
Tsukuyomi
6,041
1,537
427
1,395
7,872
3,275
855
754
7,118
0
10,899
L
Cu Chulainn
shesaid69
Cu Chulainn
4,618
709
825
336
12,649
10,120
213
5,646
7,003
113
9,432
L
Fenrir
wetflap72
Fenrir
7,298
980
508
1,555
10,953
3,932
544
6,146
4,807
0
10,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
51,668
124
Minions Killed
132
0
Camps Cleared
0
1,063,352
Distance Traveled
1,312,823
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,984
832
63
5
0
224,109
0
W
Thanatos
11,787
982
12
1
0
268,204
0
L
Yemoja
8,809
734
18
2
0
204,075
0
W
Cabrakan
9,879
823
19
2
0
247,403
0
L
Hercules
10,393
866
21
2
0
229,392
1
W
Baba Yaga
10,717
893
75
6
0
277,403
1
W
Hel
9,437
786
16
1
0
256,952
0
W
Tsukuyomi
9,848
821
10
1
0
262,861
0
L
Cu Chulainn
9,126
761
12
1
0
216,375
0
L
Fenrir
8,142
679
10
1
0
189,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role