Player Matchup

Neith
Neith
Boypizza8559
Neith
Level 66
God Stats
1W - 8L
1,504 SR
Queue Stats
50W - 143L
1,056 Elo+
Party 2
Loki
Loki
Budmax67
Loki
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 142L
1,056 Elo+
Party 2
Zeus
Zeus
Zero Perfection
Zeus
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
41W - 132L
1,093 Elo+
Party 2
Team Averages
Level 40
1,501 SR
1,068 Elo+

VS

Team Averages
Level 50
1,639 SR
1,640 Elo+
Sol
Sol
TickleMeElmo927
Sol
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
chadorstrip
Osiris
Level 16
God Stats
5W - 0L
1,916 SR
Queue Stats
27W - 11L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
iLoveTrapHentai
Guan Yu
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
96W - 45L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
10,023
716
8,975
9,027
2,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
4 / 8 / 4
9,637
688
8,072
14,207
11,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 7
9,067
648
5,816
6,031
1,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
10,455
747
8,272
10,331
3,138
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
14
0 / 4 / 8
9,290
664
3,411
11,823
7,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
12 / 0 / 3
12,016
858
11,872
12,300
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
16
16
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Loki
4
8
4
0.75
W
4
5
9
1.7
L
0
4
7
0.88
W
Osiris
0
4
8
1
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
23,555
29,265
Taken
34,454
16,002
Mitigated
20,554
3,897
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,975
1,653
0
1,309
9,027
2,866
1,008
3,497
5,365
0
41,077
L
Loki
8,072
1,104
64
1,793
14,207
11,623
0
5,867
7,999
0
20,535
W
8,272
1,826
0
1,010
10,331
3,138
2,320
1,181
8,863
23,037
0
L
5,816
383
140
591
6,031
1,513
0
949
4,924
23,662
0
W
Osiris
3,411
774
0
0
11,823
7,146
0
3,756
7,693
0
20,571
W
11,872
1,490
762
2,182
12,300
10,270
706
1,429
10,742
6,053
42,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
31,761
133
Minions Killed
151
2
Camps Cleared
10
630,488
Distance Traveled
782,514
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,023
716
62
4
0
198,212
3
L
Loki
9,637
688
19
1
2
233,810
0
W
Sol
10,455
747
39
3
0
225,433
0
L
Zeus
9,067
648
52
4
0
198,466
3
W
Osiris
9,290
664
36
3
2
274,327
1
W
Guan Yu
12,016
858
76
5
8
282,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role