Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arthritis
Ah Muzen Cab
Level 127
God Stats
0W - 3L
1,308 SR
Queue Stats
1W - 9L
1,436 Elo+
Party 3
Agni
Agni
DEMDEAD
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
Hades9832
Nike
Level 18
God Stats
3W - 7L
1,149 SR
Queue Stats
11W - 24L
1,261 Elo+
Party 3
Fenrir
Fenrir
KingxMarauder
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,277 Elo+
Party 3
Cthulhu
Cthulhu
TainerZ
Cthulhu
Level 9
God Stats
0W - 5L
1,119 SR
Queue Stats
0W - 6L
1,176 Elo+
Party 3
Team Averages
Level 37
1,315 SR
1,330 Elo+

VS

Team Averages
Level 96
1,547 SR
1,608 Elo+
Danzaburou
Danzaburou
AComradeCat
Danzaburou
Level 49
God Stats
6W - 9L
1,490 SR
Queue Stats
17W - 27L
1,569 Elo+
Party 2
Janus
Janus
SkunkyFunkShaft
Janus
Level 159
God Stats
10W - 9L
1,861 SR
Queue Stats
340W - 263L
1,660 Elo+
Party 1
Hercules
Hercules
Space_Locust
Hercules
Level 105
God Stats
7W - 2L
1,473 SR
Queue Stats
53W - 59L
1,689 Elo+
Party 2
Fenrir
Fenrir
Uberowen
Fenrir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 113L
1,635 Elo+
Party 1
Ganesha
Ganesha
temp-950879
Ganesha
Level 124
God Stats
255W - 274L
1,411 SR
Queue Stats
255W - 275L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arthritis
Ah Muzen Cab
18
5 / 3 / 1
11,651
896
14,377
14,681
4,333
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
DEMDEAD
Agni
15
1 / 11 / 1
9,041
695
9,054
12,285
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
17
1 / 8 / 6
10,314
793
9,334
17,895
7,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 0
8,712
670
3,115
14,725
5,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
TainerZ
Cthulhu
14
0 / 8 / 0
8,174
629
2,779
19,988
13,033
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AComradeCat
Danzaburou
18
4 / 2 / 19
11,192
861
11,019
6,448
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 3 / 12
12,246
942
22,575
8,962
3,111
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Space_Locust
Hercules
18
9 / 1 / 14
11,826
910
9,748
18,621
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Uberowen
Fenrir
18
10 / 2 / 8
11,346
873
12,221
12,575
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
temp-950879
Ganesha
17
0 / 1 / 19
10,485
807
9,801
12,697
5,719
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
111
9
Kills
39
39
Deaths
9
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AComradeCat
Danzaburou
4
2
19
6.75
L
Ah Muzen Cab
Arthritis
Ah Muzen Cab
5
3
1
1.83
L
Agni
DEMDEAD
Agni
1
11
1
0.14
L
Nike
1
8
6
0.5
L
2
9
0
0.22
W
16
3
12
7.33
W
Hercules
Space_Locust
Hercules
9
1
14
16
L
Cthulhu
TainerZ
Cthulhu
0
8
0
0
W
Fenrir
Uberowen
Fenrir
10
2
8
7
W
Ganesha
temp-950879
Ganesha
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
65,364
79,574
Taken
59,303
32,777
Mitigated
38,807
5,144
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AComradeCat
Danzaburou
11,019
3,806
0
1,829
6,448
2,404
2,950
917
5,531
0
40,161
L
Ah Muzen Cab
Arthritis
Ah Muzen Cab
14,377
4,923
0
2,980
14,681
4,333
76
8,203
6,390
0
43,448
L
Agni
DEMDEAD
Agni
9,054
1,771
57
188
12,285
3,029
188
4,724
7,446
21,807
0
L
Nike
9,334
2,246
0
0
17,895
7,171
0
7,288
10,060
3,530
19,803
L
3,115
1,146
0
1,919
14,725
5,211
260
4,099
10,594
0
14,030
W
22,575
1,857
243
1,272
8,962
3,111
2,885
1,240
7,722
60,353
0
W
Hercules
Space_Locust
Hercules
9,748
3,189
0
8,373
18,621
21,483
487
3,945
14,676
157
15,879
L
Cthulhu
TainerZ
Cthulhu
2,779
206
0
0
19,988
13,033
704
7,805
11,894
18,363
0
W
Fenrir
Uberowen
Fenrir
12,221
1,973
0
3,793
12,575
6,090
1,401
3,908
8,667
0
31,272
W
Ganesha
temp-950879
Ganesha
9,801
573
181
3,639
12,697
5,719
2,393
2,900
9,797
39,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
57,095
178
Minions Killed
277
0
Camps Cleared
0
1,205,558
Distance Traveled
1,354,582
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,192
861
67
5
0
252,473
0
L
Ah Muzen Cab
11,651
896
65
5
0
265,441
13
L
Agni
9,041
695
29
2
0
208,757
3
L
Nike
10,314
793
28
2
0
259,558
0
L
Fenrir
8,712
670
30
2
0
251,817
0
W
Janus
12,246
942
94
7
0
271,353
2
W
Hercules
11,826
910
20
2
0
258,259
3
L
Cthulhu
8,174
629
26
2
0
219,985
0
W
Fenrir
11,346
873
53
4
0
278,110
0
W
Ganesha
10,485
807
43
3
0
294,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role