Player Matchup

Horus
Horus
Drostreamz
Horus
Level 99
God Stats
5W - 4L
1,364 SR
Queue Stats
185W - 209L
1,506 Elo+
Solo
Medusa
Medusa
Skubyru
Medusa
Level 60
God Stats
24W - 15L
1,585 SR
Queue Stats
325W - 385L
1,387 Elo+
Party 1
Bastet
Bastet
SpringTheDeer
Bastet
Level 62
God Stats
34W - 44L
1,525 SR
Queue Stats
199W - 235L
1,404 Elo+
Party 1
Tiamat
Tiamat
XVENOMXXX
Tiamat
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 33L
1,595 Elo+
Solo
Bellona
Bellona
diegito640
Bellona
Level 88
God Stats
16W - 17L
1,291 SR
Queue Stats
88W - 87L
1,484 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,475 Elo+

VS

Team Averages
Level 62
1,446 SR
1,480 Elo+
The Morrigan
The Morrigan
FOXY19YT
The Morrigan
Level 68
God Stats
1W - 1L
1,439 SR
Queue Stats
32W - 23L
1,867 Elo+
Solo
Nemesis
Nemesis
Karbenamach
Nemesis
Level 102
God Stats
6W - 8L
1,614 SR
Queue Stats
312W - 371L
1,393 Elo+
Party 2
Rama
Rama
SultryHippo
Rama
Level 64
God Stats
0W - 4L
1,176 SR
Queue Stats
71W - 62L
1,350 Elo+
Solo
Ymir
Ymir
ThyRedRobin
Ymir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
YungHungXanders
Gilgamesh
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 139L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
5 / 1 / 8
6,614
601
4,498
7,975
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Skubyru
Medusa
11
8 / 2 / 5
7,006
637
7,563
4,841
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 6
6,528
593
2,798
6,650
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
XVENOMXXX
Tiamat
11
4 / 0 / 6
6,987
635
7,987
3,768
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
diegito640
Bellona
12
2 / 1 / 0
7,048
641
3,922
5,106
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FOXY19YT
The Morrigan
10
1 / 4 / 1
6,065
551
2,796
6,858
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Karbenamach
Nemesis
10
2 / 2 / 1
6,139
558
4,878
8,174
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 7 / 0
4,614
419
2,195
6,861
723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 6 / 1
4,563
415
1,127
10,135
3,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YungHungXanders
Gilgamesh
10
1 / 2 / 1
5,939
540
3,469
7,850
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
21
Kills
4
4
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
5
1
8
9
L
The Morrigan
FOXY19YT
The Morrigan
1
4
1
0.38
L
Nemesis
Karbenamach
Nemesis
2
2
1
1.25
W
Medusa
Skubyru
Medusa
8
2
5
5.25
W
2
0
6
5
L
0
7
0
0
L
0
6
1
0.08
W
Tiamat
XVENOMXXX
Tiamat
4
0
6
7
L
Gilgamesh
YungHungXanders
Gilgamesh
1
2
1
0.75
W
Bellona
diegito640
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
14,465
28,340
Taken
39,878
13,019
Mitigated
12,183
12,876
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,498
2,190
829
3,050
7,975
3,834
90
678
7,297
0
20,866
L
The Morrigan
FOXY19YT
The Morrigan
2,796
357
0
1,616
6,858
2,077
0
3,136
3,568
28,661
3,586
L
Nemesis
Karbenamach
Nemesis
4,878
1,267
0
1,716
8,174
2,585
0
1,998
6,036
0
33,093
W
Medusa
Skubyru
Medusa
7,563
3,100
0
1,683
4,841
1,449
458
418
4,423
0
31,696
W
2,798
986
827
3,396
6,650
2,005
0
888
5,762
0
24,559
L
2,195
2,055
292
1,295
6,861
723
0
667
6,181
0
14,669
L
1,127
582
148
1,181
10,135
3,370
0
864
9,246
9,778
0
W
Tiamat
XVENOMXXX
Tiamat
7,987
786
0
2,058
3,768
2,139
81
1,045
2,505
36,350
0
L
Gilgamesh
YungHungXanders
Gilgamesh
3,469
828
0
2,374
7,850
3,428
0
918
6,860
0
23,446
W
Bellona
diegito640
Bellona
3,922
1,716
0
1,033
5,106
3,592
0
0
5,106
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
27,320
288
Minions Killed
218
0
Camps Cleared
0
1,138,396
Distance Traveled
1,042,564
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,614
601
30
3
0
231,955
3
L
The Morrigan
6,065
551
68
6
0
221,466
2
L
Nemesis
6,139
558
58
5
0
256,726
2
W
Medusa
7,006
637
56
5
0
211,437
1
W
Bastet
6,528
593
45
4
0
249,027
5
L
Rama
4,614
419
25
2
0
190,322
2
L
Ymir
4,563
415
17
2
0
154,059
1
W
Tiamat
6,987
635
71
6
0
225,948
5
L
Gilgamesh
5,939
540
50
5
0
219,991
3
W
Bellona
7,048
641
86
8
0
220,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role