Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Syvrus
Sun Wukong
Level 124
God Stats
11W - 12L
1,604 SR
Queue Stats
29W - 24L
1,523 Elo+
Party 1
Poseidon
Poseidon
WarBearNordName
Poseidon
Level 123
God Stats
5W - 4L
1,820 SR
Queue Stats
60W - 55L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Youve_Been_Had_
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
646W - 762L
1,421 Elo+
Solo
Nemesis
Nemesis
Z3r0Ac3
Nemesis
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,384 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,467 Elo+

VS

Team Averages
Level 93
1,409 SR
1,408 Elo+
Ne Zha
Ne Zha
Dcas
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 184L
1,451 Elo+
Solo
Danzaburou
Danzaburou
GoldenSuccubus
Danzaburou
Level 59
God Stats
66W - 46L
1,083 SR
Queue Stats
227W - 239L
1,306 Elo+
Party 2
Merlin
Merlin
HippieHobbit
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
SEYVANHEL
Cu Chulainn
Level 145
God Stats
3W - 5L
1,290 SR
Queue Stats
1,472W - 1,621L
1,390 Elo+
Solo
Cthulhu
Cthulhu
beybladeab
Cthulhu
Level 72
God Stats
21W - 9L
1,673 SR
Queue Stats
78W - 71L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 7
5,717
572
6,227
5,716
1,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Syvrus
Sun Wukong
11
4 / 0 / 1
6,672
667
6,073
5,292
4,840
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
13
8 / 0 / 0
7,680
768
5,745
3,834
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Youve_Been_Had_
Kumbhakarna
9
3 / 1 / 6
6,407
641
2,558
8,023
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Z3r0Ac3
Nemesis
11
3 / 0 / 4
6,479
648
2,702
4,159
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dcas
Ne Zha
10
0 / 3 / 0
5,338
534
2,079
7,649
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GoldenSuccubus
Danzaburou
7
2 / 5 / 0
4,895
490
4,622
6,505
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 5 / 0
5,082
508
2,121
6,438
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SEYVANHEL
Cu Chulainn
8
0 / 4 / 0
4,985
499
3,041
8,518
2,910
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
beybladeab
Cthulhu
7
0 / 2 / 2
4,835
484
3,828
8,002
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
2
2
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
7
4.5
L
Ne Zha
Dcas
Ne Zha
0
3
0
0
L
Danzaburou
GoldenSuccubus
Danzaburou
2
5
0
0.4
L
Merlin
0
5
0
0
L
Cu Chulainn
SEYVANHEL
Cu Chulainn
0
4
0
0
W
Sun Wukong
Syvrus
Sun Wukong
4
0
1
4.5
W
Poseidon
8
0
0
8
W
Kumbhakarna
Youve_Been_Had_
Kumbhakarna
3
1
6
6
W
Nemesis
Z3r0Ac3
Nemesis
3
0
4
5
L
Cthulhu
beybladeab
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
15,691
27,024
Taken
37,112
14,180
Mitigated
12,425
8,768
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,227
4,660
275
1,624
5,716
1,555
770
1,927
3,789
0
30,001
L
Ne Zha
Dcas
Ne Zha
2,079
902
0
3,244
7,649
2,466
0
1,071
6,578
0
32,186
L
Danzaburou
GoldenSuccubus
Danzaburou
4,622
1,533
122
765
6,505
1,874
0
1,909
4,596
0
21,924
L
Merlin
2,121
213
0
748
6,438
2,091
0
3,910
2,528
27,088
0
L
Cu Chulainn
SEYVANHEL
Cu Chulainn
3,041
949
0
1,020
8,518
2,910
0
0
8,518
0
21,212
W
Sun Wukong
Syvrus
Sun Wukong
6,073
1,254
0
903
5,292
4,840
267
0
5,292
0
30,922
W
Poseidon
5,745
1,375
0
1,457
3,834
1,103
730
1,143
2,691
41,695
2,425
W
Kumbhakarna
Youve_Been_Had_
Kumbhakarna
2,558
680
0
2,374
8,023
5,443
164
2,809
5,214
10,277
0
W
Nemesis
Z3r0Ac3
Nemesis
2,702
1,011
0
2,135
4,159
1,239
470
70
4,089
0
30,560
L
Cthulhu
beybladeab
Cthulhu
3,828
539
164
2,013
8,002
3,084
0
1,267
6,735
14,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
25,135
296
Minions Killed
245
0
Camps Cleared
0
1,042,981
Distance Traveled
970,102
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,717
572
71
7
0
172,170
2
L
Ne Zha
5,338
534
73
7
0
230,117
0
L
Danzaburou
4,895
490
42
4
0
166,224
0
L
Merlin
5,082
508
60
6
0
189,026
0
L
Cu Chulainn
4,985
499
49
5
0
196,669
0
W
Sun Wukong
6,672
667
70
7
0
224,528
1
W
Poseidon
7,680
768
79
8
0
222,597
2
W
Kumbhakarna
6,407
641
10
1
0
185,722
1
W
Nemesis
6,479
648
66
7
0
237,964
1
L
Cthulhu
4,835
484
21
2
0
188,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role