Player Matchup

Mulan
Mulan
LittleCleverMoy
Mulan
Level 89
God Stats
1W - 2L
1,655 SR
Queue Stats
77W - 73L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Razosonico98
Aphrodite
Level 69
God Stats
1W - 1L
1,651 SR
Queue Stats
33W - 35L
1,582 Elo+
Party 1
Sol
Sol
S0LECIT0 UwU
Sol
Level 28
God Stats
23W - 20L
1,600 SR
Queue Stats
56W - 51L
1,594 Elo+
Party 1
Nike
Nike
SirBr4y4nFG
Nike
Level 88
God Stats
16W - 17L
1,639 SR
Queue Stats
143W - 124L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
buckeyeraider
Danzaburou
Level 43
God Stats
7W - 13L
1,495 SR
Queue Stats
98W - 108L
1,405 Elo+
Solo
Team Averages
Level 63
1,608 SR
1,525 Elo+

VS

Team Averages
Level 56
1,482 SR
1,539 Elo+
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CounterLake6102
Heimdallr
Level 40
God Stats
17W - 24L
1,366 SR
Queue Stats
343W - 337L
1,481 Elo+
Party 3
Arachne
Arachne
SquiddNutzz
Arachne
Level 4
God Stats
3W - 3L
1,310 SR
Queue Stats
7W - 4L
1,686 Elo+
Party 2
Ra
Ra
XNachoxsX
Ra
Level 124
God Stats
10W - 7L
1,734 SR
Queue Stats
231W - 209L
1,569 Elo+
Party 3
Yemoja
Yemoja
xChristiamx
Yemoja
Level 49
God Stats
2W - 10L
1,500 SR
Queue Stats
428W - 465L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,312
490
10,108
14,364
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Razosonico98
Aphrodite
13
1 / 4 / 2
8,254
434
3,718
10,440
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 2 / 0
8,734
460
3,848
9,449
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 1
9,524
501
6,469
16,608
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
buckeyeraider
Danzaburou
13
0 / 3 / 2
7,849
413
7,101
12,133
4,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 1 / 2
10,052
529
10,683
14,125
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
CounterLake6102
Heimdallr
15
4 / 2 / 4
9,299
489
8,657
10,443
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SquiddNutzz
Arachne
17
5 / 1 / 1
10,325
543
5,820
12,631
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 6
10,162
535
11,154
10,894
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 1 / 6
8,868
467
6,289
10,801
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
2
4
W
Heimdallr
CounterLake6102
Heimdallr
4
2
4
3
L
3
2
1
1.75
L
Aphrodite
Razosonico98
Aphrodite
1
4
2
0.5
L
0
2
0
0
L
1
4
1
0.38
W
Arachne
SquiddNutzz
Arachne
5
1
1
5.5
W
2
0
6
5
L
Danzaburou
buckeyeraider
Danzaburou
0
3
2
0.33
W
Yemoja
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,244
Damage
42,603
62,994
Taken
58,894
39,071
Mitigated
38,324
25,262
Healing
26,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,683
1,883
0
6,039
14,125
11,427
72
853
12,480
0
62,033
W
Heimdallr
CounterLake6102
Heimdallr
8,657
2,263
527
4,596
10,443
3,964
638
2,162
8,281
0
59,496
L
10,108
1,698
0
2,234
14,364
7,438
0
3,620
10,549
0
76,868
L
Aphrodite
Razosonico98
Aphrodite
3,718
443
3,171
5,231
10,440
10,558
258
4,174
6,266
23,517
0
L
3,848
343
11
4,833
9,449
3,771
2,037
4,067
5,346
55,119
6,525
L
6,469
207
390
5,141
16,608
13,281
0
1,401
14,481
0
58,139
W
Arachne
SquiddNutzz
Arachne
5,820
3,520
0
5,080
12,631
7,129
18
670
11,800
0
72,396
W
11,154
591
1,849
5,184
10,894
4,925
1,075
2,325
8,538
74,939
0
L
Danzaburou
buckeyeraider
Danzaburou
7,101
4,149
0
4,251
12,133
4,023
1,240
4,181
7,952
0
47,219
W
Yemoja
6,289
1,177
1,109
1,863
10,801
10,879
175
1,418
9,383
31,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
48,706
517
Minions Killed
498
0
Camps Cleared
0
1,840,177
Distance Traveled
1,783,274
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,052
529
119
6
0
366,441
11
W
Heimdallr
9,299
489
121
6
0
355,473
1
L
Mulan
9,312
490
124
7
0
406,688
5
L
Aphrodite
8,254
434
42
2
0
346,974
3
L
Sol
8,734
460
128
7
0
372,953
5
L
Nike
9,524
501
131
7
0
356,865
0
W
Arachne
10,325
543
117
6
0
356,546
0
W
Ra
10,162
535
110
6
0
385,740
4
L
Danzaburou
7,849
413
92
5
0
356,697
2
W
Yemoja
8,868
467
31
2
0
319,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role