Player Matchup

Neith
Neith
Dex8026
Neith
Level 14
God Stats
4W - 3L
1,782 SR
Queue Stats
4W - 3L
1,757 Elo+
Party 2
Nox
Nox
GoddessSerenity_
Nox
Level 28
God Stats
2W - 3L
1,666 SR
Queue Stats
10W - 13L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
LynchWhites
Ne Zha
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 64L
1,581 Elo+
Party 2
Sol
Sol
Sibastiez
Sol
Level 45
God Stats
13W - 21L
1,395 SR
Queue Stats
101W - 103L
1,520 Elo+
Party 2
Yemoja
Yemoja
kill_amari
Yemoja
Level 64
God Stats
1W - 2L
1,757 SR
Queue Stats
80W - 102L
1,595 Elo+
Party 2
Team Averages
Level 36
1,620 SR
1,607 Elo+

VS

Team Averages
Level 96
1,558 SR
1,655 Elo+
Vamana
Vamana
DredgenXeno
Vamana
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 100L
1,609 Elo+
Party 1
Zeus
Zeus
Texas7954
Zeus
Level 124
God Stats
5W - 1L
1,576 SR
Queue Stats
29W - 9L
1,734 Elo+
Party 1
Sol
Sol
Tschipps
Sol
Level 49
God Stats
13W - 14L
1,500 SR
Queue Stats
102W - 86L
1,617 Elo+
Party 1
Bastet
Bastet
Vorpal Heart
Bastet
Level 36
God Stats
319W - 309L
1,715 SR
Queue Stats
355W - 357L
1,700 Elo+
Solo
Chang'e
Chang'e
xFrenchi
Chang'e
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 118L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dex8026
Neith
16
1 / 2 / 3
10,387
1,039
9,555
15,384
6,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 4
10,109
1,011
5,925
15,392
5,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
5 / 11 / 2
12,055
1,206
10,295
17,432
6,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 5
11,124
1,112
17,318
20,676
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
kill_amari
Yemoja
17
0 / 5 / 6
11,457
1,146
4,260
19,604
26,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

109

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 1 / 17
12,271
1,227
12,018
18,920
21,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
18
11 / 1 / 10
13,705
1,371
33,225
8,206
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 12
10,996
1,100
7,945
9,376
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
18
5 / 2 / 11
12,250
1,225
14,715
8,115
2,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xFrenchi
Chang'e
18
7 / 1 / 13
12,652
1,265
16,325
10,738
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
7
Kills
25
25
Deaths
7
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
Dex8026
Neith
1
2
3
1.25
W
Vamana
1
1
17
9.5
L
0
5
4
0.4
L
Ne Zha
5
11
2
0.55
L
1
2
5
1.75
W
Zeus
11
1
10
16
W
1
2
12
3.5
W
Bastet
5
2
11
5.25
L
Yemoja
kill_amari
Yemoja
0
5
6
0.6
W
Chang'e
xFrenchi
Chang'e
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
84,228
88,488
Taken
55,355
52,762
Mitigated
35,137
11,631
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dex8026
Neith
9,555
3,488
0
765
15,384
6,316
0
11,695
3,369
0
26,128
W
Vamana
12,018
5,987
2,364
5,929
18,920
21,367
0
7,667
10,841
218
23,661
L
5,925
166
73
187
15,392
5,640
0
10,859
4,344
16,965
0
L
Ne Zha
10,295
3,110
0
498
17,432
6,801
0
10,119
7,059
0
22,956
L
17,318
6,899
0
6,133
20,676
7,169
0
12,879
7,477
54,950
0
W
Zeus
33,225
5,293
0
4,062
8,206
3,177
0
5,141
3,065
57,269
0
W
7,945
2,222
0
1,754
9,376
3,699
0
4,899
4,477
23,218
1,413
W
Bastet
14,715
2,811
671
1,489
8,115
2,614
0
3,695
4,420
0
32,911
L
Yemoja
kill_amari
Yemoja
4,260
806
1,994
1,981
19,604
26,836
0
9,919
9,297
13,352
0
W
Chang'e
xFrenchi
Chang'e
16,325
375
2,718
4,907
10,738
4,280
0
6,101
4,637
34,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
61,874
196
Minions Killed
226
7
Camps Cleared
11
893,987
Distance Traveled
997,820
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,387
1,039
38
4
0
191,052
0
W
Vamana
12,271
1,227
24
2
0
200,078
1
L
Nox
10,109
1,011
27
3
0
184,353
0
L
Ne Zha
12,055
1,206
30
3
2
179,750
0
L
Sol
11,124
1,112
78
8
5
185,936
0
W
Zeus
13,705
1,371
72
7
5
182,743
0
W
Sol
10,996
1,100
41
4
1
164,531
0
W
Bastet
12,250
1,225
45
5
2
236,552
4
L
Yemoja
11,457
1,146
23
2
0
152,896
0
W
Chang'e
12,652
1,265
44
4
3
213,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role