Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AUTheFear
Charybdis
Level 160
God Stats
3W - 2L
1,733 SR
Queue Stats
331W - 201L
1,663 Elo+
Party 1
Vulcan
Vulcan
AUicee
Vulcan
Level 160
God Stats
13W - 5L
1,750 SR
Queue Stats
999W - 439L
1,675 Elo+
Party 1
Bacchus
Bacchus
Zcyth3
Bacchus
Level 123
God Stats
1W - 1L
1,703 SR
Queue Stats
51W - 24L
1,698 Elo+
Party 1
Hachiman
Hachiman
ZombeeSnax
Hachiman
Level 154
God Stats
9W - 1L
1,500 SR
Queue Stats
574W - 209L
1,771 Elo+
Party 1
Team Averages
Level 151
1,637 SR
1,661 Elo+

VS

Team Averages
Level 149
1,604 SR
1,630 Elo+
Zeus
Zeus
AllSeer
Zeus
Level 157
God Stats
3W - 0L
1,949 SR
Queue Stats
84W - 64L
1,621 Elo+
Solo
Chaac
Chaac
Netharion117
Chaac
Level 141
God Stats
2W - 1L
1,507 SR
Queue Stats
150W - 144L
1,588 Elo+
Solo
Vulcan
Vulcan
demonioscuro
Vulcan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 147L
1,719 Elo+
Party 2
Chronos
Chronos
punkkid1995
Chronos
Level 149
God Stats
1W - 0L
1,780 SR
Queue Stats
36W - 32L
1,685 Elo+
Party 2
Hel
Hel
三分热度v587
Hel
Level 144
God Stats
5W - 11L
1,285 SR
Queue Stats
739W - 700L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 3 / 12
9,758
651
7,374
15,206
17,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
AUTheFear
Charybdis
17
1 / 3 / 7
9,718
648
12,888
11,315
4,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
AUicee
Vulcan
18
9 / 4 / 5
11,020
735
24,648
9,681
8,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Zcyth3
Bacchus
16
0 / 5 / 8
8,777
585
8,632
17,451
26,357
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
ZombeeSnax
Hachiman
18
5 / 5 / 4
10,237
682
20,381
13,263
6,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AllSeer
Zeus
18
1 / 2 / 12
10,348
690
13,280
22,767
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 4 / 9
11,560
771
20,346
22,719
28,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
17
6 / 5 / 6
11,152
743
12,176
11,557
4,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
punkkid1995
Chronos
18
4 / 1 / 12
10,851
723
7,469
19,075
16,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 11
9,968
665
6,094
18,159
10,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
15
Kills
20
20
Deaths
15
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
12
2
L
Charybdis
AUTheFear
Charybdis
1
3
7
1.5
L
Vulcan
AUicee
Vulcan
9
4
5
2.88
W
Zeus
AllSeer
Zeus
1
2
12
3.5
W
7
4
9
2.88
L
Bacchus
Zcyth3
Bacchus
0
5
8
0.8
L
Hachiman
ZombeeSnax
Hachiman
5
5
4
1.4
W
Vulcan
6
5
6
1.8
W
Chronos
punkkid1995
Chronos
4
1
12
10
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,923
Damage
59,365
66,916
Taken
94,277
62,724
Mitigated
70,200
24,682
Healing
57,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,374
1,215
10,375
3,872
15,206
17,179
201
6,395
8,604
13,707
0
L
Charybdis
AUTheFear
Charybdis
12,888
4,976
562
2,235
11,315
4,889
550
6,660
4,500
0
31,761
L
Vulcan
AUicee
Vulcan
24,648
3,275
949
267
9,681
8,083
0
6,452
3,036
42,941
0
W
Zeus
AllSeer
Zeus
13,280
1,156
902
6,271
22,767
10,123
942
12,150
10,617
35,431
0
W
20,346
2,395
1,285
6,456
22,719
28,879
761
5,089
17,630
0
31,526
L
Bacchus
Zcyth3
Bacchus
8,632
318
1,445
3,452
17,451
26,357
0
10,029
7,010
14,170
0
L
Hachiman
ZombeeSnax
Hachiman
20,381
7,419
1,111
414
13,263
6,216
1,249
8,378
4,747
0
37,525
W
Vulcan
12,176
2,709
1,809
711
11,557
4,638
1,309
6,941
4,616
37,175
0
W
Chronos
punkkid1995
Chronos
7,469
1,221
1,268
5,988
19,075
16,425
1,152
6,727
12,348
21,395
0
W
6,094
84
20,141
12,209
18,159
10,135
632
9,747
8,412
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
53,879
145
Minions Killed
176
0
Camps Cleared
0
1,354,678
Distance Traveled
1,467,631
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,758
651
9
1
0
263,134
0
L
Charybdis
9,718
648
43
3
0
267,947
2
L
Vulcan
11,020
735
49
3
0
309,388
1
W
Zeus
10,348
690
38
3
0
290,358
0
W
Chaac
11,560
771
24
2
0
289,190
0
L
Bacchus
8,777
585
9
1
0
266,573
2
L
Hachiman
10,237
682
35
2
0
247,636
2
W
Vulcan
11,152
743
71
5
0
293,263
1
W
Chronos
10,851
723
27
2
0
321,643
1
W
Hel
9,968
665
16
1
0
273,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role