Player Matchup

Khepri
Khepri
ItchyVolcano312
Khepri
Level 119
God Stats
0W - 1L
1,247 SR
Queue Stats
144W - 151L
1,477 Elo+
Party 1
Thoth
Thoth
ItsYaBoiBen851
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
PaidGallade
Gilgamesh
Level 154
God Stats
1W - 5L
1,376 SR
Queue Stats
110W - 124L
1,291 Elo+
Party 1
Charybdis
Charybdis
TheGoblinLord
Charybdis
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 79L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
WarSci
Sun Wukong
Level 127
God Stats
16W - 17L
1,882 SR
Queue Stats
246W - 227L
1,595 Elo+
Solo
Team Averages
Level 134
1,501 SR
1,438 Elo+

VS

Team Averages
Level 133
1,747 SR
1,599 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
JuanPérez
Xing Tian
Level 160
God Stats
30W - 17L
1,641 SR
Queue Stats
185W - 169L
1,557 Elo+
Party 3
Nemesis
Nemesis
JulioJSM
Nemesis
Level 128
God Stats
9W - 1L
1,983 SR
Queue Stats
151W - 134L
1,648 Elo+
Party 2
Sol
Sol
WilzonVz
Sol
Level 129
God Stats
6W - 3L
1,683 SR
Queue Stats
130W - 111L
1,679 Elo+
Party 2
Cu Chulainn
Cu Chulainn
leonelalex10
Cu Chulainn
Level 89
God Stats
12W - 6L
1,927 SR
Queue Stats
117W - 90L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,386
375
5,786
22,163
26,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 5 / 3
11,567
463
8,280
19,779
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PaidGallade
Gilgamesh
18
4 / 9 / 4
11,907
476
14,313
29,805
13,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
TheGoblinLord
Charybdis
20
6 / 8 / 0
13,878
555
19,515
20,972
8,117
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WarSci
Sun Wukong
16
0 / 5 / 3
9,998
400
11,130
21,596
17,619
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 4 / 8
14,438
578
19,351
16,068
7,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
JuanPérez
Xing Tian
18
5 / 1 / 15
14,085
563
12,747
27,010
39,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JulioJSM
Nemesis
20
6 / 3 / 8
15,706
628
14,140
24,418
12,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 2 / 7
14,946
598
23,597
19,963
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
leonelalex10
Cu Chulainn
20
9 / 1 / 8
15,508
620
20,969
24,546
25,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
11
Kills
35
35
Deaths
11
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
4
8
2.75
L
0
8
3
0.19
L
1
5
3
0.5
W
Xing Tian
JuanPérez
Xing Tian
5
1
15
12.5
W
Nemesis
JulioJSM
Nemesis
6
3
8
3.33
L
Gilgamesh
PaidGallade
Gilgamesh
4
9
4
0.67
L
Charybdis
TheGoblinLord
Charybdis
6
8
0
0.75
L
Sun Wukong
WarSci
Sun Wukong
0
5
3
0.3
W
8
2
7
5.75
W
Cu Chulainn
leonelalex10
Cu Chulainn
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,024
Damage
90,804
114,315
Taken
112,005
73,290
Mitigated
94,612
18,661
Healing
41,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,351
7,582
0
5,610
16,068
7,713
6,218
3,107
12,961
0
100,520
L
5,786
190
0
2,287
22,163
26,767
0
8,967
12,953
22,318
0
L
8,280
541
0
504
19,779
7,201
0
6,600
12,800
99,449
0
W
Xing Tian
JuanPérez
Xing Tian
12,747
925
0
5,559
27,010
39,877
600
2,262
24,748
49,082
0
W
Nemesis
JulioJSM
Nemesis
14,140
5,086
0
12,830
24,418
12,395
0
2,599
21,390
0
137,449
L
Gilgamesh
PaidGallade
Gilgamesh
14,313
5,075
0
5,981
29,805
13,586
94
9,453
20,129
0
80,755
L
Charybdis
TheGoblinLord
Charybdis
19,515
13,390
0
4,193
20,972
8,117
1,800
7,886
13,004
0
83,280
L
Sun Wukong
WarSci
Sun Wukong
11,130
1,403
0
5,696
21,596
17,619
90
5,525
16,060
0
67,009
W
23,597
8,325
0
10,788
19,963
8,658
5,151
4,542
15,421
130,882
0
W
Cu Chulainn
leonelalex10
Cu Chulainn
20,969
2,059
256
6,540
24,546
25,969
1,831
2,996
21,550
11,356
89,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
74,683
559
Minions Killed
686
0
Camps Cleared
0
2,286,462
Distance Traveled
2,416,796
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,438
578
145
6
0
403,495
10
L
Khepri
9,386
375
24
1
0
472,624
6
L
Thoth
11,567
463
184
7
0
480,027
3
W
Xing Tian
14,085
563
49
2
0
510,993
9
W
Nemesis
15,706
628
177
7
0
511,512
7
L
Gilgamesh
11,907
476
111
4
0
478,301
4
L
Charybdis
13,878
555
136
5
0
402,184
2
L
Sun Wukong
9,998
400
104
4
0
453,326
3
W
Sol
14,946
598
164
7
0
461,070
2
W
Cu Chulainn
15,508
620
151
6
0
529,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role