Player Matchup

Ganesha
Ganesha
CaptainRawlo
Ganesha
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 92L
1,456 Elo+
Party 3
Ratatoskr
Ratatoskr
Da Ogre Lord
Ratatoskr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,763 Elo+
Party 4
Amaterasu
Amaterasu
Mavos Kazarian
Amaterasu
Level 118
God Stats
0W - 3L
1,271 SR
Queue Stats
152W - 141L
1,446 Elo+
Party 3
Athena
Athena
Potcast
Athena
Level 113
God Stats
0W - 6L
1,500 SR
Queue Stats
104W - 110L
1,500 Elo+
Party 4
Thoth
Thoth
wetflap72
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 389L
1,477 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,528 Elo+

VS

Team Averages
Level 58
1,569 SR
1,513 Elo+
Charybdis
Charybdis
Savage19982015
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,525 Elo+
Party 2
Da Ji
Da Ji
Sirdemonic
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,456 Elo+
Party 1
Chaac
Chaac
Thanks-ForLosing
Chaac
Level 122
God Stats
1W - 0L
1,844 SR
Queue Stats
97W - 88L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGreatestGamer
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Thoth
Thoth
aguakeit
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CaptainRawlo
Ganesha
16
0 / 6 / 18
9,663
743
7,976
17,500
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Da Ogre Lord
Ratatoskr
16
5 / 9 / 13
9,787
753
11,596
14,095
6,823
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Mavos Kazarian
Amaterasu
18
8 / 7 / 11
10,948
842
14,083
21,396
22,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Potcast
Athena
17
6 / 5 / 13
10,228
787
12,178
29,312
21,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
wetflap72
Thoth
19
5 / 7 / 8
11,192
861
10,674
12,760
4,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Savage19982015
Charybdis
18
5 / 3 / 13
10,768
828
15,418
11,594
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
18
7 / 7 / 14
11,704
900
15,293
12,251
4,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 6 / 16
12,495
961
15,479
19,903
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TheGreatestGamer
Ah Muzen Cab
19
8 / 4 / 16
11,187
861
25,516
12,775
5,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
aguakeit
Thoth
17
5 / 4 / 10
10,660
820
9,405
8,635
2,901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
103
24
Kills
34
34
Deaths
24
63
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CaptainRawlo
Ganesha
0
6
18
1.5
L
Ratatoskr
Da Ogre Lord
Ratatoskr
5
9
13
1.28
L
Amaterasu
Mavos Kazarian
Amaterasu
8
7
11
1.93
L
Athena
Potcast
Athena
6
5
13
2.5
W
Charybdis
Savage19982015
Charybdis
5
3
13
3.83
W
Da Ji
7
7
14
2
W
9
6
16
2.83
W
Ah Muzen Cab
TheGreatestGamer
Ah Muzen Cab
8
4
16
4
W
Thoth
aguakeit
Thoth
5
4
10
2.5
L
Thoth
wetflap72
Thoth
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
81,111
95,063
Taken
65,158
71,524
Mitigated
45,923
30,429
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CaptainRawlo
Ganesha
7,976
440
1,308
2,720
17,500
16,475
231
2,040
15,460
15,882
0
L
Ratatoskr
Da Ogre Lord
Ratatoskr
11,596
3,276
906
1,543
14,095
6,823
91
1,029
13,066
0
17,559
L
Amaterasu
Mavos Kazarian
Amaterasu
14,083
5,235
758
6,513
21,396
22,475
792
2,479
18,917
1,165
25,577
L
Athena
Potcast
Athena
12,178
2,050
1,887
11,133
29,312
21,431
141
2,099
27,213
17,854
0
W
Charybdis
Savage19982015
Charybdis
15,418
6,265
453
3,137
11,594
5,031
1,336
6,405
5,189
0
28,269
W
Da Ji
15,293
3,574
569
1,580
12,251
4,948
1,521
6,109
6,142
0
21,731
W
15,479
2,248
1,203
7,470
19,903
27,804
193
7,583
12,320
0
28,742
W
Ah Muzen Cab
TheGreatestGamer
Ah Muzen Cab
25,516
11,743
702
3,791
12,775
5,239
1,870
6,531
6,244
0
44,783
W
Thoth
aguakeit
Thoth
9,405
1,333
810
1,259
8,635
2,901
156
4,733
3,902
21,449
0
L
Thoth
wetflap72
Thoth
10,674
471
794
2,867
12,760
4,320
61
1,758
11,002
28,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
56,814
121
Minions Killed
128
0
Camps Cleared
0
1,164,789
Distance Traveled
1,122,743
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,663
743
6
0
0
234,695
0
L
Ratatoskr
9,787
753
13
1
0
235,238
0
L
Amaterasu
10,948
842
39
3
0
239,183
0
L
Athena
10,228
787
17
1
0
248,077
0
W
Charybdis
10,768
828
33
3
0
233,710
2
W
Da Ji
11,704
900
13
1
0
245,052
1
W
Chaac
12,495
961
23
2
0
236,560
2
W
Ah Muzen Cab
11,187
861
28
2
0
203,629
1
W
Thoth
10,660
820
31
2
0
203,792
0
L
Thoth
11,192
861
46
4
0
207,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role