Player Matchup

Nemesis
Nemesis
EachParchment73
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,760 Elo+
Party 1
Kukulkan
Kukulkan
Eachparchment72
Kukulkan
Level 103
God Stats
0W - 2L
1,380 SR
Queue Stats
48W - 50L
1,760 Elo+
Party 1
Bacchus
Bacchus
SenorGuapo
Bacchus
Level 61
God Stats
3W - 3L
1,599 SR
Queue Stats
21W - 26L
1,412 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,644 Elo+

VS

Team Averages
Level 94
1,549 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
BowlpackK
Ah Muzen Cab
Level 66
God Stats
7W - 4L
1,442 SR
Queue Stats
28W - 30L
1,395 Elo+
Party 2
Nike
Nike
Nαthαn
Nike
Level 129
God Stats
13W - 7L
1,706 SR
Queue Stats
249W - 190L
1,650 Elo+
Solo
Nox
Nox
TeddyH126
Nox
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
215W - 142L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,148
550
4,701
14,219
6,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
0 / 6 / 0
7,647
588
6,943
9,580
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
SenorGuapo
Bacchus
11
0 / 7 / 0
7,872
606
5,904
14,486
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BowlpackK
Ah Muzen Cab
15
1 / 0 / 14
9,260
712
8,863
7,961
2,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
14
7 / 0 / 7
9,813
755
11,999
11,434
9,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 0 / 7
10,184
783
13,028
6,984
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BowlpackK
Ah Muzen Cab
1
0
14
8
L
0
3
0
0
L
Kukulkan
0
6
0
0
W
Nike
7
0
7
10.5
L
Bacchus
SenorGuapo
Bacchus
0
7
0
0
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,548
Damage
33,890
38,285
Taken
26,379
26,288
Mitigated
15,476
7,423
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BowlpackK
Ah Muzen Cab
8,863
2,221
0
1,352
7,961
2,940
1,063
4,604
3,357
0
35,583
L
4,701
1,250
0
2,806
14,219
6,427
0
2,825
11,149
0
21,079
L
Kukulkan
6,943
135
0
1,080
9,580
3,576
0
4,317
5,061
38,525
0
W
Nike
11,999
2,739
343
1,852
11,434
9,816
492
4,421
7,013
0
30,058
L
Bacchus
SenorGuapo
Bacchus
5,904
970
299
3,238
14,486
16,285
0
5,539
8,947
10,600
0
W
13,028
1,149
0
1,388
6,984
2,720
694
4,129
2,855
39,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
29,257
123
Minions Killed
152
4
Camps Cleared
8
680,376
Distance Traveled
790,665
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,260
712
43
3
1
274,589
4
L
Nemesis
7,148
550
32
2
0
260,125
4
L
Kukulkan
7,647
588
81
6
4
209,914
5
W
Nike
9,813
755
31
2
1
277,039
3
L
Bacchus
7,872
606
10
1
0
210,337
0
W
Nox
10,184
783
78
6
6
239,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role