Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BiscuitNoDrink
Arachne
Level 67
God Stats
3W - 2L
1,657 SR
Queue Stats
187W - 187L
1,532 Elo+
Solo
Bellona
Bellona
Blackpanda6950
Bellona
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ra
Ra
El_Bobert1107
Ra
Level 63
God Stats
10W - 11L
1,305 SR
Queue Stats
161W - 186L
1,445 Elo+
Party 2
Geb
Geb
HazzeSky
Geb
Level 103
God Stats
7W - 7L
1,423 SR
Queue Stats
167W - 181L
1,468 Elo+
Party 2
Team Averages
Level 85
1,477 SR
1,489 Elo+

VS

Team Averages
Level 113
1,499 SR
1,416 Elo+
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BeatSwordsman
Vamana
Level 129
God Stats
2W - 3L
1,307 SR
Queue Stats
163W - 173L
1,396 Elo+
Solo
Ra
Ra
BoomstickXVI
Ra
Level 126
God Stats
26W - 23L
1,640 SR
Queue Stats
256W - 261L
1,500 Elo+
Party 1
Skadi
Skadi
Lunarr Waves
Skadi
Level 124
God Stats
5W - 1L
1,546 SR
Queue Stats
106W - 72L
1,417 Elo+
Solo
Loki
Loki
The_IRONsamurai
Loki
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 23L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,798
480
3,635
4,490
1,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,621
462
2,040
6,704
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
3,955
396
589
4,459
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,993
499
734
3,265
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,661
466
1,561
6,201
3,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 6
5,358
536
779
4,403
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 3
6,486
649
3,070
5,045
3,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 0 / 0
6,211
621
2,973
2,617
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
7 / 0 / 1
6,268
627
5,831
3,987
858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 3
5,878
588
3,410
4,254
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Terra
 
Terra
0
0
6
3
W
1
0
3
2.5
L
0
2
0
0
L
0
4
0
0
W
2
0
0
2
L
0
2
0
0
L
0
3
0
0
W
7
0
1
7.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,559
Damage
16,063
25,119
Taken
20,306
9,402
Mitigated
9,050
5,736
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,635
1,763
0
1,190
4,490
1,025
0
424
4,066
0
24,775
W
Terra
 
Terra
779
45
900
2,600
4,403
2,143
147
276
4,127
6,459
0
W
3,070
1,758
0
2,629
5,045
3,965
54
1,294
3,751
0
32,812
L
2,040
1,551
0
975
6,704
1,739
0
981
5,629
0
21,344
L
589
26
61
656
4,459
2,470
0
144
4,315
0
8,962
W
2,973
198
0
697
2,617
895
0
281
2,336
34,035
0
L
734
198
42
881
3,265
1,045
0
1,899
1,156
28,693
0
L
1,561
433
0
1,931
6,201
3,123
392
0
6,201
19,964
0
W
5,831
2,612
0
1,390
3,987
858
929
0
3,987
0
34,843
W
3,410
1,010
0
1,892
4,254
1,189
0
444
3,810
0
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
30,201
193
Minions Killed
298
0
Camps Cleared
0
902,356
Distance Traveled
950,220
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,798
480
44
4
0
158,727
4
W
Terra
5,358
536
15
2
0
188,308
0
W
Vamana
6,486
649
81
8
0
168,425
2
L
Arachne
4,621
462
42
4
0
220,029
4
L
Bellona
3,955
396
17
2
0
180,813
1
W
Ra
6,211
621
77
8
0
182,120
2
L
Ra
4,993
499
58
6
0
171,192
3
L
Geb
4,661
466
32
3
0
171,595
2
W
Skadi
6,268
627
72
7
0
185,965
3
W
Loki
5,878
588
53
5
0
225,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role