Player Matchup

Ra
Ra
Balforenn
Ra
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
11W - 8L
1,592 Elo+
Party 3
Jormungandr
Jormungandr
Eros_gamer10
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,507 Elo+
Solo
Hercules
Hercules
SteveHype
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 1
Rama
Rama
bbarahona06
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,574 Elo+
Party 1
Mulan
Mulan
karabot3
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 3
Team Averages
Level 47
1,567 SR
1,560 Elo+

VS

Team Averages
Level 76
1,553 SR
1,427 Elo+
Thor
Thor
Aakdewin
Thor
Level 146
God Stats
1W - 1L
1,502 SR
Queue Stats
23W - 21L
1,536 Elo+
Party 2
Bacchus
Bacchus
CheersMF
Bacchus
Level 47
God Stats
1W - 2L
1,725 SR
Queue Stats
6W - 5L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Koopo13
Amaterasu
Level 52
God Stats
4W - 3L
1,537 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 2
Zeus
Zeus
PegwinShooter
Zeus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Party 2
Artemis
Artemis
emmanuel1309
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
7,136
714
3,795
7,840
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Eros_gamer10
Jormungandr
14
1 / 6 / 1
7,792
779
5,889
12,274
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SteveHype
Hercules
14
3 / 3 / 4
8,007
801
5,348
11,624
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 2
7,448
745
5,124
8,632
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
karabot3
Mulan
12
1 / 8 / 3
6,807
681
2,591
12,082
8,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 1 / 11
9,061
906
10,352
7,203
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
CheersMF
Bacchus
13
2 / 2 / 12
8,032
803
4,922
8,838
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Koopo13
Amaterasu
17
10 / 2 / 12
9,957
996
8,190
11,268
13,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 1 / 10
9,525
953
22,234
4,562
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
emmanuel1309
Artemis
10
0 / 2 / 1
6,328
633
310
1,533
383
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
29
29
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
11
10.5
L
0
7
4
0.29
W
Bacchus
CheersMF
Bacchus
2
2
12
4
L
Jormungandr
Eros_gamer10
Jormungandr
1
6
1
0.25
W
Amaterasu
Koopo13
Amaterasu
10
2
12
8
W
12
1
10
17
L
Hercules
SteveHype
Hercules
3
3
4
1.67
L
3
5
2
0.8
W
Artemis
emmanuel1309
Artemis
0
2
1
0.25
L
Mulan
karabot3
Mulan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,747
Damage
46,008
52,452
Taken
33,404
31,664
Mitigated
30,324
7,046
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,352
1,887
0
2,525
7,203
3,423
0
2,607
4,353
0
41,202
L
3,795
475
257
360
7,840
3,784
532
3,643
3,927
16,388
0
W
Bacchus
CheersMF
Bacchus
4,922
790
0
939
8,838
11,442
106
2,373
6,271
8,405
0
L
Jormungandr
Eros_gamer10
Jormungandr
5,889
1,485
30
2,140
12,274
8,453
296
3,048
8,882
24,397
0
W
Amaterasu
Koopo13
Amaterasu
8,190
2,975
654
5,360
11,268
13,515
387
4,002
7,196
0
22,059
W
22,234
1,591
0
1,458
4,562
1,561
1,174
1,562
2,902
33,204
0
L
Hercules
SteveHype
Hercules
5,348
1,118
0
1,862
11,624
8,619
0
5,827
5,309
5,319
15,782
L
5,124
4,034
0
1,085
8,632
2,279
0
5,770
2,620
0
10,092
W
Artemis
emmanuel1309
Artemis
310
162
0
14
1,533
383
0
313
1,170
0
1,223
L
Mulan
karabot3
Mulan
2,591
595
0
1,312
12,082
8,529
0
7,482
3,872
0
4,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
42,903
125
Minions Killed
156
0
Camps Cleared
0
957,508
Distance Traveled
947,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,061
906
74
7
0
232,872
2
L
Ra
7,136
714
33
3
0
198,583
0
W
Bacchus
8,032
803
6
1
0
222,350
0
L
Jormungandr
7,792
779
38
4
0
190,416
4
W
Amaterasu
9,957
996
33
3
0
248,736
1
W
Zeus
9,525
953
42
4
0
209,295
0
L
Hercules
8,007
801
41
4
0
207,608
0
L
Rama
7,448
745
12
1
0
166,609
1
W
Artemis
6,328
633
1
0
0
34,085
0
L
Mulan
6,807
681
1
0
0
194,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role